Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ElWilfred84
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,461 Elo+
Party 2
Khepri
Khepri
Juantius
Khepri
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 99L
1,464 Elo+
Party 2
Nemesis
Nemesis
Lokikron
Nemesis
Level 49
God Stats
50W - 53L
1,332 SR
Queue Stats
187W - 206L
1,396 Elo+
Solo
Vulcan
Vulcan
babtwo
Vulcan
Level 90
God Stats
4W - 7L
1,472 SR
Queue Stats
68W - 66L
1,466 Elo+
Solo
Bellona
Bellona
noobmel
Bellona
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 142L
1,480 Elo+
Solo
Team Averages
Level 61
1,461 SR
1,453 Elo+

VS

Team Averages
Level 79
1,538 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlMBOTexe
Ah Muzen Cab
Level 57
God Stats
10W - 5L
1,938 SR
Queue Stats
266W - 254L
1,548 Elo+
Solo
Fafnir
Fafnir
Dadsher
Fafnir
Level 57
God Stats
6W - 2L
1,309 SR
Queue Stats
180W - 239L
1,402 Elo+
Solo
Ra
Ra
DanielGYT
Ra
Level 75
God Stats
3W - 0L
1,690 SR
Queue Stats
18W - 16L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
DevilSarckAngel
Erlang Shen
Level 141
God Stats
2W - 3L
1,285 SR
Queue Stats
181W - 209L
1,534 Elo+
Party 1
Merlin
Merlin
Pumpo357
Merlin
Level 66
God Stats
12W - 11L
1,470 SR
Queue Stats
132W - 152L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ElWilfred84
Ah Muzen Cab
11
0 / 4 / 2
6,305
371
6,083
10,158
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Juantius
Khepri
11
0 / 3 / 2
7,008
412
4,696
14,476
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Lokikron
Nemesis
13
2 / 2 / 0
8,052
474
3,414
10,184
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
babtwo
Vulcan
14
1 / 2 / 2
8,514
501
8,920
7,315
2,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
noobmel
Bellona
14
1 / 2 / 0
8,811
518
5,982
8,645
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlMBOTexe
Ah Muzen Cab
13
4 / 2 / 4
8,272
487
13,070
11,335
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Dadsher
Fafnir
13
2 / 2 / 9
8,978
528
6,752
11,844
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 1 / 4
10,046
591
3,736
7,923
3,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
DevilSarckAngel
Erlang Shen
14
3 / 0 / 5
8,713
513
4,820
12,331
7,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Pumpo357
Merlin
14
1 / 0 / 4
8,732
514
5,823
9,185
4,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
13
13
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlMBOTexe
Ah Muzen Cab
4
2
4
3
W
Fafnir
Dadsher
Fafnir
2
2
9
3.25
W
3
1
4
5
W
Erlang Shen
DevilSarckAngel
Erlang Shen
3
0
5
5.5
L
Ah Muzen Cab
ElWilfred84
Ah Muzen Cab
0
4
2
0.25
L
Khepri
Juantius
Khepri
0
3
2
0.33
L
Nemesis
Lokikron
Nemesis
2
2
0
1
W
Merlin
Pumpo357
Merlin
1
0
4
3
L
Vulcan
babtwo
Vulcan
1
2
2
1
L
Bellona
noobmel
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
34,201
50,778
Taken
52,618
28,861
Mitigated
29,048
9,702
Healing
22,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlMBOTexe
Ah Muzen Cab
13,070
4,271
0
5,446
11,335
3,597
1,088
2,050
9,285
0
59,123
W
Fafnir
Dadsher
Fafnir
6,752
3,118
0
4,884
11,844
10,845
345
3,010
8,834
28,772
0
W
3,736
645
1,938
5,402
7,923
3,321
453
1,012
6,911
64,983
0
W
Erlang Shen
DevilSarckAngel
Erlang Shen
4,820
2,483
0
1,157
12,331
7,082
968
3,749
8,582
0
53,702
L
Ah Muzen Cab
ElWilfred84
Ah Muzen Cab
6,083
1,769
0
1,605
10,158
3,385
0
3,330
6,828
0
30,167
L
Khepri
Juantius
Khepri
4,696
700
0
3,324
14,476
8,306
0
4,856
9,620
23,560
0
L
Nemesis
Lokikron
Nemesis
3,414
1,693
0
3,244
10,184
5,597
0
3,049
7,135
0
49,506
W
Merlin
Pumpo357
Merlin
5,823
409
151
3,546
9,185
4,203
210
3,936
5,249
58,123
0
L
Vulcan
babtwo
Vulcan
8,920
1,780
0
410
7,315
2,912
0
2,428
4,887
67,682
0
L
Bellona
noobmel
Bellona
5,982
2,048
0
1,119
8,645
8,661
1,679
2,648
5,997
141
51,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,690
Gold Earned
44,741
410
Minions Killed
491
0
Camps Cleared
0
1,627,955
Distance Traveled
1,633,902
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,272
487
89
5
0
275,368
2
W
Fafnir
8,978
528
52
3
0
329,715
4
W
Ra
10,046
591
148
9
0
320,548
7
W
Erlang Shen
8,713
513
96
6
0
376,862
3
L
Ah Muzen Cab
6,305
371
46
3
0
311,027
0
L
Khepri
7,008
412
38
2
0
317,688
3
L
Nemesis
8,052
474
89
5
0
342,412
0
W
Merlin
8,732
514
106
6
0
331,409
4
L
Vulcan
8,514
501
121
7
0
356,590
5
L
Bellona
8,811
518
116
7
0
300,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role