Player Matchup

Tiamat
Tiamat
Alpha Monsters
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,443 Elo+
Party 1
Scylla
Scylla
FuNkz Azra
Scylla
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,441 Elo+
Party 1
Neith
Neith
MrTwist21
Neith
Level 4
God Stats
0W - 2L
1,102 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
ariankos29913
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,132 Elo+
Solo
Olorun
Olorun
dasgamer123
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,285 Elo+
Solo
Team Averages
Level 10
1,420 SR
1,305 Elo+

VS

Team Averages
Level 21
1,551 SR
1,377 Elo+
Cthulhu
Cthulhu
Henrygamess
Cthulhu
Level 25
God Stats
5W - 4L
1,698 SR
Queue Stats
58W - 58L
1,552 Elo+
Solo
Neith
Neith
Sobolan69
Neith
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,276 Elo+
Solo
Nemesis
Nemesis
Xhaka254
Nemesis
Level 14
God Stats
11W - 15L
1,379 SR
Queue Stats
31W - 42L
1,265 Elo+
Solo
Odin
Odin
aless_L2R2
Odin
Level 24
God Stats
2W - 0L
1,676 SR
Queue Stats
95W - 120L
1,410 Elo+
Solo
Olorun
Olorun
umai_slla
Olorun
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 26L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 2
10,820
832
13,517
18,363
11,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
FuNkz Azra
Scylla
18
4 / 7 / 2
12,841
988
19,119
15,630
5,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
MrTwist21
Neith
17
0 / 5 / 3
10,699
823
9,546
13,207
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
14
0 / 0 / 0
9,417
724
0
0
0
Olorun
17
1 / 14 / 2
10,733
826
10,484
26,931
11,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Henrygamess
Cthulhu
19
8 / 1 / 11
12,780
983
12,546
11,769
13,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sobolan69
Neith
19
6 / 2 / 13
13,002
1,000
18,207
13,326
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Xhaka254
Nemesis
19
9 / 0 / 12
13,245
1,019
19,132
17,104
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
8 / 1 / 10
12,201
939
14,468
10,651
5,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
umai_slla
Olorun
19
2 / 2 / 13
11,981
922
3,303
7,500
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
6
Kills
33
33
Deaths
6
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Scylla
FuNkz Azra
Scylla
4
7
2
0.71
W
Cthulhu
Henrygamess
Cthulhu
8
1
11
13.5
L
Neith
MrTwist21
Neith
0
5
3
0.3
W
Neith
Sobolan69
Neith
6
2
13
6.25
W
Nemesis
Xhaka254
Nemesis
9
0
12
15
W
8
1
10
13
L
Cthulhu
0
0
0
0
L
Olorun
1
14
2
0.14
W
Olorun
umai_slla
Olorun
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,666
Damage
67,656
74,131
Taken
60,350
34,182
Mitigated
33,497
12,830
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,517
4,319
0
1,864
18,363
11,499
0
2,653
15,710
25,128
0
L
Scylla
FuNkz Azra
Scylla
19,119
3,661
605
1,921
15,630
5,588
0
3,710
11,920
48,506
0
W
Cthulhu
Henrygamess
Cthulhu
12,546
1,486
1,483
3,350
11,769
13,213
0
7,573
4,196
18,799
0
L
Neith
MrTwist21
Neith
9,546
5,302
0
1,973
13,207
5,934
0
3,564
9,643
0
26,765
W
Neith
Sobolan69
Neith
18,207
9,500
0
5,953
13,326
4,707
0
10,556
2,770
0
51,227
W
Nemesis
Xhaka254
Nemesis
19,132
9,008
0
1,654
17,104
6,890
0
12,326
4,778
0
28,334
W
14,468
6,303
0
0
10,651
5,455
0
7,749
2,902
0
24,346
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
10,484
4,562
533
5,934
26,931
11,161
0
5,922
21,009
23,978
0
W
Olorun
umai_slla
Olorun
3,303
842
746
1,791
7,500
3,232
0
4,916
2,584
24,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
63,209
158
Minions Killed
212
4
Camps Cleared
2
728,528
Distance Traveled
1,177,636
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,820
832
24
2
2
172,331
0
L
Scylla
12,841
988
82
6
0
167,429
0
W
Cthulhu
12,780
983
27
2
0
236,003
1
L
Neith
10,699
823
30
2
2
226,188
3
W
Neith
13,002
1,000
90
7
0
191,768
1
W
Nemesis
13,245
1,019
18
1
0
289,389
1
W
Odin
12,201
939
29
2
1
275,668
0
L
Cthulhu
9,417
724
0
0
0
1,064
0
L
Olorun
10,733
826
22
2
0
161,516
0
W
Olorun
11,981
922
48
4
1
184,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role