Player Matchup

Hel
Hel
 
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AlexB12003
Fenrir
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 241L
1,472 Elo+
Party 1
Bakasura
Bakasura
Ginarrbrik
Bakasura
Level 32
God Stats
1W - 1L
1,232 SR
Queue Stats
71W - 94L
1,381 Elo+
Solo
Chang'e
Chang'e
Ruggy_777
Chang'e
Level 42
God Stats
4W - 6L
1,352 SR
Queue Stats
26W - 25L
1,442 Elo+
Party 1
Chiron
Chiron
palermo1792002
Chiron
Level 98
God Stats
14W - 9L
1,346 SR
Queue Stats
380W - 455L
1,417 Elo+
Party 1
Team Averages
Level 68
1,386 SR
1,442 Elo+

VS

Team Averages
Level 83
1,477 SR
1,447 Elo+
Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Dompfer303
Agni
Level 28
God Stats
4W - 8L
1,127 SR
Queue Stats
91W - 126L
1,372 Elo+
Party 2
Artemis
Artemis
SeriouslyCotton
Artemis
Level 85
God Stats
2W - 6L
1,512 SR
Queue Stats
78W - 78L
1,516 Elo+
Solo
Awilix
Awilix
TimboButchi
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,366 Elo+
Party 2
Ganesha
Ganesha
gabocri
Ganesha
Level 66
God Stats
3W - 2L
1,746 SR
Queue Stats
38W - 37L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
11 / 2 / 16
11,345
540
20,044
19,774
16,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
AlexB12003
Fenrir
19
18 / 5 / 7
12,947
617
22,883
28,228
16,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Ginarrbrik
Bakasura
6
0 / 3 / 0
6,584
314
2,314
5,528
1,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ruggy_777
Chang'e
17
6 / 6 / 15
10,758
512
21,970
23,576
11,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 13
9,661
460
11,586
15,737
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
9 / 8 / 5
10,630
506
17,210
24,401
20,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 11 / 7
8,805
419
10,627
14,835
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 8 / 6
9,084
433
15,191
17,138
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
16
4 / 6 / 8
10,011
477
12,531
20,099
8,432
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
gabocri
Ganesha
14
1 / 6 / 13
9,741
464
11,692
19,972
16,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
39
Kills
18
18
Deaths
39
51
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
2
16
9.5
L
Osiris
 
Osiris
9
8
5
1.44
W
Fenrir
AlexB12003
Fenrir
18
5
7
4.3
L
2
11
7
0.5
W
Bakasura
Ginarrbrik
Bakasura
0
3
0
0
W
Chang'e
Ruggy_777
Chang'e
6
6
15
2.25
L
2
8
6
0.63
L
Awilix
4
6
8
1.33
L
Ganesha
gabocri
Ganesha
1
6
13
1.25
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,797
Damage
67,251
92,843
Taken
96,445
51,078
Mitigated
58,596
58,494
Healing
19,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
20,044
608
14,775
10,359
19,774
16,422
583
6,222
13,350
49,039
0
L
Osiris
 
Osiris
17,210
8,742
0
7,177
24,401
20,149
0
7,311
16,916
0
65,054
W
Fenrir
AlexB12003
Fenrir
22,883
5,814
1,331
9,115
28,228
16,296
16
3,911
24,205
0
75,698
L
10,627
1,018
804
1,461
14,835
5,438
0
8,601
6,234
30,082
0
W
Bakasura
Ginarrbrik
Bakasura
2,314
1,738
0
576
5,528
1,510
0
0
5,528
0
6,803
W
Chang'e
Ruggy_777
Chang'e
21,970
2,448
5,809
6,672
23,576
11,580
1,920
8,466
14,752
57,458
0
L
15,191
7,000
345
3,415
17,138
8,078
0
7,046
10,092
0
66,303
L
Awilix
12,531
4,776
510
4,530
20,099
8,432
0
7,848
12,229
0
64,299
L
Ganesha
gabocri
Ganesha
11,692
634
0
1,010
19,972
16,499
0
11,208
8,764
27,853
0
W
11,586
5,678
2,375
7,482
15,737
5,270
3,843
2,952
12,689
0
47,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,295
Gold Earned
48,271
331
Minions Killed
377
0
Camps Cleared
0
1,664,380
Distance Traveled
1,788,592
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,345
540
52
2
0
392,146
1
L
Osiris
10,630
506
115
5
0
353,615
2
W
Fenrir
12,947
617
115
5
0
420,092
0
L
Agni
8,805
419
64
3
0
305,835
0
W
Bakasura
6,584
314
14
1
0
169,170
1
W
Chang'e
10,758
512
77
4
0
363,042
2
L
Artemis
9,084
433
95
5
0
292,133
0
L
Awilix
10,011
477
97
5
0
442,058
0
L
Ganesha
9,741
464
6
0
0
394,951
1
W
Chiron
9,661
460
73
3
0
319,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role