Player Matchup

Cerberus
Cerberus
AkhiAlii
Cerberus
Level 17
God Stats
7W - 10L
1,512 SR
Queue Stats
7W - 11L
1,356 Elo+
Party 2
Anhur
Anhur
Azizcycle
Anhur
Level 25
God Stats
2W - 0L
1,748 SR
Queue Stats
76W - 83L
1,478 Elo+
Solo
Danzaburou
Danzaburou
Frecsa6013
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,809 Elo+
Solo
Set
Set
ItzKyle30
Set
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 459L
1,275 Elo+
Solo
Hel
Hel
ShunAkiyama
Hel
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 109L
1,644 Elo+
Party 2
Team Averages
Level 24
1,552 SR
1,512 Elo+

VS

Team Averages
Level 16
1,587 SR
1,587 Elo+
Thor
Thor
Akva_Discoteka
Thor
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
300W - 312L
1,517 Elo+
Solo
Neith
Neith
Paul-Tracy2014
Neith
Level 7
God Stats
2W - 1L
1,777 SR
Queue Stats
7W - 5L
1,593 Elo+
Solo
Tyr
Tyr
RoyalGoal1
Tyr
Level 22
God Stats
1W - 3L
1,530 SR
Queue Stats
24W - 24L
1,572 Elo+
Party 1
Janus
Janus
erGamba02
Janus
Level 21
God Stats
7W - 3L
1,626 SR
Queue Stats
24W - 21L
1,553 Elo+
Party 1
Nemesis
Nemesis
hokage_111
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkhiAlii
Cerberus
10
0 / 4 / 2
6,626
414
3,393
5,678
1,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anhur
Azizcycle
Anhur
16
8 / 4 / 2
9,488
593
11,202
14,822
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Frecsa6013
Danzaburou
12
2 / 5 / 2
7,672
480
5,313
9,574
3,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
7,629
477
1,605
11,970
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
14 / 2 / 2
11,393
712
16,588
13,690
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 3
10,786
674
7,602
12,227
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 4 / 4
8,494
531
10,087
9,461
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 2
6,858
429
2,147
13,801
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
erGamba02
Janus
14
3 / 4 / 6
8,559
535
7,242
8,177
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
hokage_111
Nemesis
10
0 / 11 / 2
6,313
395
1,169
11,926
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
25
Kills
18
19
Deaths
25
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AkhiAlii
Cerberus
0
4
2
0.25
L
9
3
3
3.5
W
Anhur
Azizcycle
Anhur
8
4
2
2.25
W
Danzaburou
Frecsa6013
Danzaburou
2
5
2
0.6
W
1
4
0
0.25
L
5
4
4
1.75
L
1
3
2
0.67
W
14
2
2
7.5
L
Janus
erGamba02
Janus
3
4
6
1.5
L
Nemesis
hokage_111
Nemesis
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,101
Damage
28,247
55,734
Taken
55,592
21,633
Mitigated
20,778
24,606
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AkhiAlii
Cerberus
3,393
0
0
1,146
5,678
1,856
0
897
4,713
19,684
0
L
7,602
2,227
0
3,586
12,227
6,978
0
4,323
7,904
0
62,165
W
Anhur
Azizcycle
Anhur
11,202
5,706
0
5,609
14,822
5,404
1,063
1,348
13,356
0
70,270
W
Danzaburou
Frecsa6013
Danzaburou
5,313
2,470
0
2,120
9,574
3,529
696
1,781
7,617
0
27,696
W
1,605
676
0
5,772
11,970
4,711
0
739
11,189
0
38,316
L
10,087
4,762
0
3,065
9,461
2,854
1,065
2,239
7,222
0
43,640
L
2,147
812
0
3,055
13,801
5,252
23
4,769
9,032
0
15,218
W
16,588
1,795
701
9,258
13,690
6,133
1,349
1,939
11,617
93,682
0
L
Janus
erGamba02
Janus
7,242
365
0
1,309
8,177
2,175
0
2,893
5,284
49,890
0
L
Nemesis
hokage_111
Nemesis
1,169
461
0
569
11,926
3,519
0
5,757
6,169
0
18,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
41,010
443
Minions Killed
355
0
Camps Cleared
0
1,286,635
Distance Traveled
1,439,686
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,626
414
43
3
0
268,959
1
L
Thor
10,786
674
115
7
0
308,485
1
W
Anhur
9,488
593
100
6
0
261,312
0
W
Danzaburou
7,672
480
52
3
0
224,669
0
W
Set
7,629
477
80
5
0
239,078
0
L
Neith
8,494
531
82
5
0
270,248
0
L
Tyr
6,858
429
27
2
0
321,880
2
W
Hel
11,393
712
168
11
0
292,617
1
L
Janus
8,559
535
94
6
0
290,509
2
L
Nemesis
6,313
395
37
2
0
248,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role