Player Matchup

Set
Set
DekomaIAm
Set
Level 53
God Stats
7W - 9L
1,837 SR
Queue Stats
128W - 199L
1,446 Elo+
Party 2
Medusa
Medusa
SirSmokealotAU
Medusa
Level 97
God Stats
48W - 61L
1,434 SR
Queue Stats
400W - 455L
1,370 Elo+
Party 3
Sun Wukong
Sun Wukong
WessaIAm
Sun Wukong
Level 42
God Stats
19W - 25L
1,708 SR
Queue Stats
151W - 158L
1,458 Elo+
Party 2
Geb
Geb
rafiki_au
Geb
Level 114
God Stats
63W - 66L
1,473 SR
Queue Stats
1,037W - 1,119L
1,417 Elo+
Party 3
Merlin
Merlin
xeroAU
Merlin
Level 105
God Stats
208W - 200L
1,485 SR
Queue Stats
651W - 715L
1,476 Elo+
Party 3
Team Averages
Level 82
1,588 SR
1,433 Elo+

VS

Team Averages
Level 60
1,419 SR
1,539 Elo+
Olorun
Olorun
AyzTheKid
Olorun
Level 27
God Stats
29W - 29L
1,579 SR
Queue Stats
106W - 138L
1,427 Elo+
Solo
Anhur
Anhur
BluRay8810
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,787 Elo+
Solo
Cerberus
Cerberus
Kniighty
Cerberus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SolRegem-
Thanatos
Level 69
God Stats
28W - 34L
1,169 SR
Queue Stats
435W - 466L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
m4ch1nemcle4n
Cu Chulainn
Level 105
God Stats
2W - 5L
1,348 SR
Queue Stats
53W - 72L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 8
9,420
589
9,351
10,854
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
5 / 1 / 5
9,247
578
10,470
8,264
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
WessaIAm
Sun Wukong
15
1 / 1 / 4
8,683
543
4,404
11,022
5,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 14
8,710
544
4,811
8,829
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
xeroAU
Merlin
16
9 / 0 / 3
9,960
623
11,911
5,126
1,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AyzTheKid
Olorun
12
0 / 5 / 0
7,357
460
2,447
10,595
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
7
0 / 7 / 0
5,377
336
1,621
8,876
1,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Kniighty
Cerberus
9
2 / 5 / 0
6,594
412
7,574
12,231
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
SolRegem-
Thanatos
12
0 / 5 / 2
7,334
458
4,049
11,883
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
m4ch1nemcle4n
Cu Chulainn
12
1 / 4 / 0
7,320
458
8,999
12,197
8,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
26
Kills
3
3
Deaths
26
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
AyzTheKid
Olorun
0
5
0
0
L
Anhur
0
7
0
0
W
9
0
8
13
L
Cerberus
Kniighty
Cerberus
2
5
0
0.4
W
5
1
5
7.5
L
Thanatos
SolRegem-
Thanatos
0
5
2
0.2
W
Sun Wukong
WessaIAm
Sun Wukong
1
1
4
3
L
Cu Chulainn
m4ch1nemcle4n
Cu Chulainn
1
4
0
0.25
W
2
1
14
9
W
Merlin
xeroAU
Merlin
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,947
Damage
24,690
44,095
Taken
55,782
19,477
Mitigated
24,797
16,079
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AyzTheKid
Olorun
2,447
772
0
2,763
10,595
3,553
0
5,508
5,087
41,096
0
L
Anhur
1,621
734
0
744
8,876
1,556
136
2,024
6,852
0
12,057
W
9,351
4,824
0
3,663
10,854
4,066
925
3,021
7,756
0
57,233
L
Cerberus
Kniighty
Cerberus
7,574
627
0
2,435
12,231
7,182
0
4,346
7,885
33,104
0
W
10,470
4,142
0
4,386
8,264
2,426
702
2,066
6,198
0
72,934
L
Thanatos
SolRegem-
Thanatos
4,049
1,614
0
7,884
11,883
3,621
0
2,361
9,522
0
43,486
W
Sun Wukong
WessaIAm
Sun Wukong
4,404
576
0
5,063
11,022
5,239
518
413
10,234
0
51,821
L
Cu Chulainn
m4ch1nemcle4n
Cu Chulainn
8,999
1,244
0
3,389
12,197
8,885
0
2,483
9,714
4,687
41,287
W
4,811
984
0
2,019
8,829
5,860
0
2,738
6,000
22,921
0
W
Merlin
xeroAU
Merlin
11,911
1,057
0
948
5,126
1,886
156
2,617
2,270
78,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
33,982
476
Minions Killed
384
0
Camps Cleared
0
1,602,362
Distance Traveled
1,358,125
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,357
460
106
7
0
255,419
3
L
Anhur
5,377
336
32
2
0
230,748
6
W
Set
9,420
589
98
6
0
351,334
3
L
Cerberus
6,594
412
62
4
0
291,619
3
W
Medusa
9,247
578
110
7
0
293,827
6
L
Thanatos
7,334
458
106
7
0
295,584
2
W
Sun Wukong
8,683
543
95
6
0
329,764
3
L
Cu Chulainn
7,320
458
78
5
0
284,755
0
W
Geb
8,710
544
22
1
0
327,764
4
W
Merlin
9,960
623
151
9
0
299,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role