Player Matchup

Baba Yaga
Baba Yaga
MyNooNooSquare
Baba Yaga
Level 148
God Stats
0W - 1L
1,736 SR
Queue Stats
14W - 7L
1,854 Elo+
Solo
Odin
Odin
SENTHEINVINCIBLE
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Yandere1337
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
angelnxd
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,281 Elo+
Solo
Pele
Pele
rumlit
Pele
Level 102
God Stats
1W - 4L
1,468 SR
Queue Stats
147W - 123L
1,552 Elo+
Solo
Team Averages
Level 129
1,541 SR
1,537 Elo+

VS

Team Averages
Level 128
1,519 SR
1,562 Elo+
Merlin
Merlin
ThePantherPT
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Turtledoes
Yemoja
Level 158
God Stats
20W - 19L
1,726 SR
Queue Stats
287W - 248L
1,579 Elo+
Solo
Heimdallr
Heimdallr
alvaroag
Heimdallr
Level 160
God Stats
2W - 6L
1,260 SR
Queue Stats
41W - 46L
1,607 Elo+
Solo
Guan Yu
Guan Yu
chinchillah
Guan Yu
Level 106
God Stats
4W - 2L
1,610 SR
Queue Stats
58W - 36L
1,625 Elo+
Solo
Janus
Janus
franciscogu
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MyNooNooSquare
Baba Yaga
14
2 / 4 / 0
7,409
741
9,195
9,237
3,732
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 2
6,408
641
5,331
9,919
9,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
14
1 / 0 / 2
7,160
716
6,073
1,644
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
angelnxd
Ah Muzen Cab
13
1 / 3 / 3
7,063
706
5,402
8,247
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
rumlit
Pele
12
2 / 4 / 1
7,057
706
4,941
10,660
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 7
7,653
765
7,594
9,460
4,019
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Turtledoes
Yemoja
12
0 / 0 / 9
7,644
764
1,056
6,264
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
alvaroag
Heimdallr
16
5 / 1 / 5
9,150
915
12,337
10,360
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
chinchillah
Guan Yu
13
2 / 1 / 6
8,023
802
4,680
9,165
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 2 / 4
9,107
911
9,067
9,452
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
13
13
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
MyNooNooSquare
Baba Yaga
2
4
0
0.5
L
0
2
2
0.5
W
Merlin
1
2
7
2.25
W
Yemoja
Turtledoes
Yemoja
0
0
9
4.5
L
Scylla
1
0
2
2
W
Heimdallr
alvaroag
Heimdallr
5
1
5
7.5
L
Ah Muzen Cab
angelnxd
Ah Muzen Cab
1
3
3
0.83
W
Guan Yu
chinchillah
Guan Yu
2
1
6
5
W
5
2
4
3.5
L
Pele
rumlit
Pele
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
34,734
39,707
Taken
44,701
20,460
Mitigated
24,199
5,466
Healing
22,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
MyNooNooSquare
Baba Yaga
9,195
342
0
915
9,237
3,732
1
4,229
5,008
28,326
0
L
5,331
511
0
660
9,919
9,442
0
4,996
4,923
0
15,510
W
Merlin
7,594
414
0
267
9,460
4,019
542
5,265
4,055
29,963
0
W
Yemoja
Turtledoes
Yemoja
1,056
321
9,871
3,424
6,264
4,059
285
1,963
4,271
3,756
0
L
Scylla
6,073
71
0
0
1,644
541
0
857
787
24,856
0
W
Heimdallr
alvaroag
Heimdallr
12,337
6,346
0
3,320
10,360
5,253
552
4,609
5,567
0
42,738
L
Ah Muzen Cab
angelnxd
Ah Muzen Cab
5,402
1,646
0
3,156
8,247
2,762
0
2,185
6,062
0
23,775
W
Guan Yu
chinchillah
Guan Yu
4,680
682
2,258
2,619
9,165
7,420
419
1,518
7,585
521
15,862
W
9,067
178
0
375
9,452
3,448
756
2,237
7,215
38,644
0
L
Pele
rumlit
Pele
4,941
484
0
735
10,660
3,983
0
5,842
4,818
0
11,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
41,577
202
Minions Killed
266
6
Camps Cleared
11
956,013
Distance Traveled
1,020,890
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,409
741
49
5
0
185,696
1
L
Odin
6,408
641
26
3
2
189,396
3
W
Merlin
7,653
765
63
6
4
201,694
0
W
Yemoja
7,644
764
11
1
1
197,251
3
L
Scylla
7,160
716
51
5
3
153,479
2
W
Heimdallr
9,150
915
91
9
1
184,020
1
L
Ah Muzen Cab
7,063
706
54
5
0
195,615
1
W
Guan Yu
8,023
802
22
2
0
232,190
4
W
Janus
9,107
911
79
8
5
205,735
0
L
Pele
7,057
706
22
2
1
231,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role