Player Matchup

Anubis
Anubis
EastwoodStarlord
Anubis
Level 26
God Stats
24W - 26L
1,528 SR
Queue Stats
43W - 50L
1,464 Elo+
Solo
Horus
Horus
ImakeppSandvich
Horus
Level 26
God Stats
20W - 11L
1,584 SR
Queue Stats
70W - 45L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
The Conch Man
Baron Samedi
Level 8
God Stats
2W - 2L
1,351 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 2
Thanatos
Thanatos
bigboythefirst
Thanatos
Level 18
God Stats
5W - 0L
1,768 SR
Queue Stats
30W - 14L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
mJormungandr
Jormungandr
Level 15
God Stats
38W - 30L
1,552 SR
Queue Stats
63W - 59L
1,464 Elo+
Party 2
Team Averages
Level 19
1,556 SR
1,467 Elo+

VS

Team Averages
Level 26
1,609 SR
1,552 Elo+
Odin
Odin
FiendOfHades
Odin
Level 16
God Stats
6W - 4L
1,777 SR
Queue Stats
58W - 68L
1,625 Elo+
Party 1
Anhur
Anhur
Karina Tepes
Anhur
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 47L
1,660 Elo+
Party 1
Aphrodite
Aphrodite
ThisNarnar
Aphrodite
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 23L
1,609 Elo+
Party 1
Bakasura
Bakasura
VICT0R FREEZE
Bakasura
Level 26
God Stats
7W - 10L
1,766 SR
Queue Stats
842W - 986L
1,368 Elo+
Solo
Nemesis
Nemesis
WolfRain85
Nemesis
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 18
14,099
1,282
30,567
17,656
11,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 23
10,982
998
11,523
14,631
13,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
The Conch Man
Baron Samedi
17
1 / 7 / 18
10,579
962
12,195
15,027
6,242
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
19
18 / 6 / 10
13,138
1,194
26,502
22,139
9,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
mJormungandr
Jormungandr
19
4 / 1 / 24
11,990
1,090
14,760
11,723
10,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 16
11,081
1,007
19,295
17,856
13,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 9 / 10
11,128
1,012
14,949
27,100
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ThisNarnar
Aphrodite
18
13 / 1 / 5
13,973
1,270
27,557
16,269
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
VICT0R FREEZE
Bakasura
16
1 / 11 / 6
9,766
888
8,118
19,699
5,649
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
WolfRain85
Nemesis
16
0 / 13 / 11
10,030
912
2,416
24,328
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
67
38
Kills
19
19
Deaths
38
93
Assists
48
Player
Kills
Deaths
Assists
KDA
W
14
3
18
7.67
L
1
4
16
2.25
W
1
2
23
6.25
L
4
9
10
1
W
Baron Samedi
The Conch Man
Baron Samedi
1
7
18
1.43
L
Aphrodite
ThisNarnar
Aphrodite
13
1
5
15.5
L
Bakasura
VICT0R FREEZE
Bakasura
1
11
6
0.36
L
Nemesis
WolfRain85
Nemesis
0
13
11
0.42
W
Thanatos
18
6
10
3.83
W
Jormungandr
mJormungandr
Jormungandr
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,547
Damage
72,335
81,176
Taken
105,252
51,701
Mitigated
41,781
33,695
Healing
27,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,567
1,248
0
10,174
17,656
11,036
0
6,014
11,327
67,198
0
L
19,295
2,281
576
866
17,856
13,706
0
10,894
6,962
0
24,979
W
11,523
5,120
4,005
3,820
14,631
13,901
0
5,441
9,070
0
19,802
L
14,949
5,305
271
3,362
27,100
6,260
0
14,546
12,554
0
38,283
W
Baron Samedi
The Conch Man
Baron Samedi
12,195
3,968
229
2,519
15,027
6,242
0
4,082
10,785
16,415
0
L
Aphrodite
ThisNarnar
Aphrodite
27,557
1,084
11,441
9,409
16,269
9,018
0
10,829
5,440
52,101
0
L
Bakasura
VICT0R FREEZE
Bakasura
8,118
5,111
0
802
19,699
5,649
0
10,192
9,507
0
13,933
L
Nemesis
WolfRain85
Nemesis
2,416
1,882
0
1,010
24,328
7,148
0
11,061
13,267
0
9,658
W
Thanatos
26,502
12,037
0
12,556
22,139
9,972
0
8,616
13,378
0
33,061
W
Jormungandr
mJormungandr
Jormungandr
14,760
3,060
0
392
11,723
10,550
0
3,404
8,319
41,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,788
Gold Earned
55,978
192
Minions Killed
136
4
Camps Cleared
3
877,314
Distance Traveled
938,221
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,099
1,282
92
8
1
156,802
1
L
Odin
11,081
1,007
9
1
0
198,353
0
W
Horus
10,982
998
16
1
2
213,538
0
L
Anhur
11,128
1,012
43
4
2
179,043
0
W
Baron Samedi
10,579
962
14
1
0
117,303
2
L
Aphrodite
13,973
1,270
63
6
1
216,789
0
L
Bakasura
9,766
888
15
1
0
179,261
2
L
Nemesis
10,030
912
6
1
0
164,775
0
W
Thanatos
13,138
1,194
7
1
1
186,809
1
W
Jormungandr
11,990
1,090
63
6
0
202,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role