Player Matchup

Set
Set
Fishfish899
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Ares
Ares
Ormsby
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
StayPhrosty
Medusa
Level 12
God Stats
1W - 2L
1,256 SR
Queue Stats
2W - 6L
994 Elo+
Solo
Geb
Geb
martinthesaiyan-
Geb
Level 123
God Stats
2W - 0L
1,799 SR
Queue Stats
189W - 170L
1,623 Elo+
Party 2
Hercules
Hercules
micheleblanca
Hercules
Level 26
God Stats
53W - 32L
1,448 SR
Queue Stats
201W - 117L
1,453 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,414 Elo+

VS

Team Averages
Level 10
1,513 SR
1,404 Elo+
Anubis
Anubis
Ahir005
Anubis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LordOfNubs69
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Solo
Fenrir
Fenrir
LxzyPxnda
Fenrir
Level 18
God Stats
0W - 3L
1,423 SR
Queue Stats
20W - 34L
1,234 Elo+
Solo
Ymir
Ymir
SinkMan
Ymir
Level 8
God Stats
1W - 3L
1,613 SR
Queue Stats
20W - 11L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
StepBro-Nano
Danzaburou
Level 8
God Stats
21W - 20L
1,529 SR
Queue Stats
46W - 46L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 3
10,235
640
13,248
11,588
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
Ormsby
Ares
12
1 / 4 / 10
7,912
495
6,370
12,154
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
4 / 5 / 2
7,596
475
6,359
12,036
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 1 / 2
9,524
595
4,963
11,778
9,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
micheleblanca
Hercules
14
5 / 0 / 8
8,632
540
7,587
10,255
9,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ahir005
Anubis
9
0 / 13 / 2
6,136
384
4,060
11,991
4,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
LordOfNubs69
Bellona
12
0 / 2 / 1
6,923
433
2,223
7,911
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
LxzyPxnda
Fenrir
12
3 / 5 / 0
7,283
455
7,672
12,737
4,839
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
SinkMan
Ymir
11
4 / 4 / 6
7,957
497
7,817
14,003
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
StepBro-Nano
Danzaburou
12
4 / 4 / 5
7,789
487
9,233
9,668
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
28
Kills
11
11
Deaths
28
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ahir005
Anubis
0
13
2
0.08
W
15
1
3
16.5
L
Bellona
LordOfNubs69
Bellona
0
2
1
0.25
L
Fenrir
LxzyPxnda
Fenrir
3
5
0
0.6
W
Ares
Ormsby
Ares
1
4
10
1.5
L
Ymir
SinkMan
Ymir
4
4
6
1.75
W
Medusa
4
5
2
1
L
Danzaburou
StepBro-Nano
Danzaburou
4
4
5
1.63
W
3
1
2
4
W
Hercules
micheleblanca
Hercules
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
31,005
57,811
Taken
56,310
35,251
Mitigated
27,181
22,869
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ahir005
Anubis
4,060
431
0
1,512
11,991
4,526
0
2,483
9,283
22,839
0
W
13,248
6,634
0
6,251
11,588
5,323
0
2,297
9,291
0
66,946
L
Bellona
LordOfNubs69
Bellona
2,223
566
0
1,311
7,911
4,766
0
2,676
5,210
0
27,049
L
Fenrir
LxzyPxnda
Fenrir
7,672
2,027
0
2,953
12,737
4,839
0
1,807
10,780
0
39,665
W
Ares
Ormsby
Ares
6,370
531
0
888
12,154
7,423
0
3,315
8,839
21,315
0
L
Ymir
SinkMan
Ymir
7,817
1,449
0
1,000
14,003
10,048
39
2,738
11,194
31,228
0
W
Medusa
6,359
2,208
0
4,485
12,036
3,863
99
3,710
8,326
0
36,315
L
Danzaburou
StepBro-Nano
Danzaburou
9,233
4,403
0
2,775
9,668
3,002
1,465
1,629
8,039
0
39,889
W
4,963
933
0
6,137
11,778
9,335
0
48
11,530
73,514
0
W
Hercules
micheleblanca
Hercules
7,587
3,000
0
5,108
10,255
9,307
799
2,507
7,748
0
38,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
36,088
412
Minions Killed
280
0
Camps Cleared
0
1,471,422
Distance Traveled
1,369,445
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,136
384
37
2
0
239,296
0
W
Set
10,235
640
109
7
0
316,095
1
L
Bellona
6,923
433
67
4
0
299,958
0
L
Fenrir
7,283
455
63
4
0
294,993
0
W
Ares
7,912
495
22
1
0
317,248
5
L
Ymir
7,957
497
55
3
0
262,609
2
W
Medusa
7,596
475
64
4
0
214,905
4
L
Danzaburou
7,789
487
58
4
0
272,589
0
W
Geb
9,524
595
128
8
0
330,312
2
W
Hercules
8,632
540
89
6
0
292,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role