Player Matchup

Serqet
Serqet
LoIiPolice
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,601 Elo+
Solo
Cupid
Cupid
MrBot64
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,535 Elo+
Solo
Athena
Athena
PiperMcPiperton
Athena
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 144L
1,632 Elo+
Party 1
Fenrir
Fenrir
domp0127
Fenrir
Level 29
God Stats
7W - 6L
1,591 SR
Queue Stats
76W - 96L
1,482 Elo+
Solo
Janus
Janus
sewer2k
Janus
Level 9
God Stats
4W - 2L
1,619 SR
Queue Stats
28W - 20L
1,684 Elo+
Party 1
Team Averages
Level 36
1,542 SR
1,587 Elo+

VS

Team Averages
Level 39
1,510 SR
1,523 Elo+
Pele
Pele
Divicity
Pele
Level 160
God Stats
7W - 6L
1,764 SR
Queue Stats
300W - 254L
1,721 Elo+
Party 2
Agni
Agni
InsaneLiquid420
Agni
Level 4
God Stats
1W - 3L
1,278 SR
Queue Stats
12W - 15L
1,388 Elo+
Solo
Chernobog
Chernobog
KenpachiPapi
Chernobog
Level 7
God Stats
4W - 2L
1,548 SR
Queue Stats
9W - 5L
1,569 Elo+
Party 2
Fenrir
Fenrir
SonicMondragon
Fenrir
Level 16
God Stats
65W - 37L
1,631 SR
Queue Stats
742W - 801L
1,497 Elo+
Solo
Cthulhu
Cthulhu
proto5
Cthulhu
Level 7
God Stats
2W - 2L
1,328 SR
Queue Stats
18W - 29L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LoIiPolice
Serqet
12
2 / 5 / 3
7,694
427
1,812
10,104
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
MrBot64
Cupid
15
3 / 3 / 5
9,268
515
11,448
10,417
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 6 / 4
8,547
475
6,366
15,996
10,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
domp0127
Fenrir
15
5 / 7 / 3
9,332
518
7,225
13,928
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
sewer2k
Janus
15
6 / 6 / 6
10,088
560
9,830
12,352
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
17 / 5 / 3
12,259
681
25,377
19,595
7,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 6
8,408
467
3,262
5,434
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
KenpachiPapi
Chernobog
15
2 / 5 / 5
9,424
524
3,572
12,423
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 3 / 1
10,281
571
5,564
11,961
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
proto5
Cthulhu
13
1 / 3 / 6
8,412
467
4,770
8,996
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
19
Kills
27
27
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Pele
17
5
3
3.7
W
2
3
6
1.67
W
Chernobog
KenpachiPapi
Chernobog
2
5
5
0.9
L
Serqet
LoIiPolice
Serqet
2
5
3
0.7
L
Cupid
MrBot64
Cupid
3
3
5
1.83
L
3
6
4
0.83
W
5
3
1
1.83
L
Fenrir
domp0127
Fenrir
5
7
3
0.93
W
Cthulhu
proto5
Cthulhu
1
3
6
1.33
L
Janus
sewer2k
Janus
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,681
Damage
42,545
62,797
Taken
58,409
29,869
Mitigated
26,231
13,070
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
25,377
9,887
0
6,738
19,595
7,932
0
6,755
12,840
0
104,132
W
3,262
434
0
931
5,434
1,386
294
2,076
3,358
24,044
0
W
Chernobog
KenpachiPapi
Chernobog
3,572
2,462
0
3,308
12,423
4,741
2,621
2,230
9,946
0
58,123
L
Serqet
LoIiPolice
Serqet
1,812
700
0
348
10,104
5,374
0
1,536
8,568
0
26,852
L
Cupid
MrBot64
Cupid
11,448
6,767
146
5,162
10,417
3,612
1,064
1,087
9,330
0
60,201
L
6,366
1,949
0
2,007
15,996
10,949
0
2,476
13,520
39,484
0
W
5,564
2,763
0
2,681
11,961
6,188
1,148
1,971
9,990
0
69,599
L
Fenrir
domp0127
Fenrir
7,225
1,275
0
3,587
13,928
6,048
0
1,710
12,218
0
52,177
W
Cthulhu
proto5
Cthulhu
4,770
214
0
545
8,996
5,984
559
3,164
5,646
22,178
0
L
Janus
sewer2k
Janus
9,830
603
0
1,820
12,352
3,886
0
1,223
11,129
52,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,929
Gold Earned
48,784
426
Minions Killed
481
0
Camps Cleared
0
1,577,582
Distance Traveled
1,710,519
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,259
681
136
8
0
378,798
0
W
Agni
8,408
467
44
2
0
334,064
0
W
Chernobog
9,424
524
129
7
0
307,645
0
L
Serqet
7,694
427
44
2
0
306,428
3
L
Cupid
9,268
515
116
6
0
284,803
0
L
Athena
8,547
475
84
5
0
321,340
5
W
Fenrir
10,281
571
136
8
0
321,844
1
L
Fenrir
9,332
518
83
5
0
337,708
1
W
Cthulhu
8,412
467
36
2
0
368,168
2
L
Janus
10,088
560
99
6
0
327,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role