Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
General-_-Kolvax
Danzaburou
Level 152
God Stats
15W - 14L
1,444 SR
Queue Stats
464W - 451L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Josue Omega
Tsukuyomi
Level 24
God Stats
1W - 5L
1,381 SR
Queue Stats
36W - 61L
1,363 Elo+
Party 2
Amaterasu
Amaterasu
Proud Alpha
Amaterasu
Level 103
God Stats
12W - 7L
1,461 SR
Queue Stats
250W - 252L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
TJ_xXKronosXx
Kuzenbo
Level 105
God Stats
13W - 16L
1,593 SR
Queue Stats
711W - 666L
1,518 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,487 Elo+

VS

Team Averages
Level 68
1,623 SR
1,699 Elo+
Cernunnos
Cernunnos
HeyHardstyle
Cernunnos
Level 119
God Stats
7W - 4L
1,615 SR
Queue Stats
390W - 378L
1,541 Elo+
Solo
Athena
Athena
HvG SlayZ
Athena
Level 24
God Stats
7W - 3L
1,801 SR
Queue Stats
19W - 7L
1,737 Elo+
Party 3
Ne Zha
Ne Zha
LokiIsDepressing
Ne Zha
Level 109
God Stats
5W - 3L
1,830 SR
Queue Stats
120W - 72L
1,720 Elo+
Party 3
Nu Wa
Nu Wa
RamroxD
Nu Wa
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,784 Elo+
Party 3
Bellona
Bellona
lIO w OlI
Bellona
Level 56
God Stats
4W - 1L
1,367 SR
Queue Stats
22W - 11L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 6 / 1
5,530
461
3,591
5,934
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
General-_-Kolvax
Danzaburou
11
3 / 1 / 3
6,593
549
5,131
6,767
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
Josue Omega
Tsukuyomi
8
3 / 4 / 0
5,583
465
2,947
5,612
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Proud Alpha
Amaterasu
11
0 / 3 / 0
6,393
533
4,476
12,788
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
8
1 / 4 / 4
5,465
455
3,279
10,135
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HeyHardstyle
Cernunnos
11
1 / 3 / 1
6,216
518
5,829
9,094
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
HvG SlayZ
Athena
9
2 / 2 / 4
6,071
506
1,682
5,669
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
12 / 0 / 3
8,324
694
8,270
6,407
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
RamroxD
Nu Wa
11
1 / 3 / 7
6,920
577
4,016
5,021
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
lIO w OlI
Bellona
12
2 / 0 / 2
6,896
575
8,481
7,700
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
18
18
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
1
0.08
L
Danzaburou
General-_-Kolvax
Danzaburou
3
1
3
4.5
W
Cernunnos
HeyHardstyle
Cernunnos
1
3
1
0.5
W
Athena
HvG SlayZ
Athena
2
2
4
2
L
Tsukuyomi
Josue Omega
Tsukuyomi
3
4
0
0.75
W
12
0
3
13.5
L
Amaterasu
Proud Alpha
Amaterasu
0
3
0
0
W
Nu Wa
RamroxD
Nu Wa
1
3
7
1.5
L
Kuzenbo
1
4
4
0.75
W
Bellona
lIO w OlI
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
28,278
41,236
Taken
33,891
19,892
Mitigated
15,506
13,448
Healing
10,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,591
323
0
0
5,934
1,386
160
667
5,227
31,708
0
L
Danzaburou
General-_-Kolvax
Danzaburou
5,131
2,347
0
3,152
6,767
2,127
220
783
5,884
0
32,012
W
Cernunnos
HeyHardstyle
Cernunnos
5,829
1,977
0
3,680
9,094
3,269
0
1,245
7,763
0
43,090
W
Athena
HvG SlayZ
Athena
1,682
536
0
767
5,669
2,416
0
2,453
3,074
10,151
0
L
Tsukuyomi
Josue Omega
Tsukuyomi
2,947
761
0
124
5,612
2,490
0
1,185
4,285
0
20,951
W
8,270
3,679
0
1,661
6,407
2,301
0
1,304
4,991
0
47,665
L
Amaterasu
Proud Alpha
Amaterasu
4,476
1,902
0
7,852
12,788
7,435
0
177
12,591
0
38,049
W
Nu Wa
RamroxD
Nu Wa
4,016
1,167
0
620
5,021
1,378
397
1,054
3,903
35,853
0
L
Kuzenbo
3,279
1,413
0
2,320
10,135
6,454
0
2,409
7,551
12,443
0
W
Bellona
lIO w OlI
Bellona
8,481
4,281
0
3,625
7,700
6,142
746
356
7,290
0
37,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
34,427
277
Minions Killed
353
0
Camps Cleared
0
1,042,494
Distance Traveled
1,174,765
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,530
461
65
5
0
185,207
1
L
Danzaburou
6,593
549
65
5
0
197,037
2
W
Cernunnos
6,216
518
81
7
0
191,081
2
W
Athena
6,071
506
32
3
0
251,433
2
L
Tsukuyomi
5,583
465
36
3
0
245,296
0
W
Ne Zha
8,324
694
80
7
0
268,113
1
L
Amaterasu
6,393
533
98
8
0
196,891
1
W
Nu Wa
6,920
577
79
7
0
211,805
3
L
Kuzenbo
5,465
455
13
1
0
218,063
2
W
Bellona
6,896
575
81
7
0
252,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role