Player Matchup

Osiris
Osiris
Empo22
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,347 Elo+
Party 2
Tsukuyomi
Tsukuyomi
K0bar
Tsukuyomi
Level 120
God Stats
3W - 1L
1,814 SR
Queue Stats
24W - 29L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
Taibos
Heimdallr
Level 87
God Stats
2W - 1L
1,280 SR
Queue Stats
34W - 39L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
Ty Isnt High
Kukulkan
Level 101
God Stats
2W - 2L
1,508 SR
Queue Stats
22W - 20L
1,508 Elo+
Party 2
Yemoja
Yemoja
Zonoaa
Yemoja
Level 57
God Stats
9W - 5L
1,552 SR
Queue Stats
16W - 17L
1,464 Elo+
Party 2
Team Averages
Level 78
1,531 SR
1,455 Elo+

VS

Team Averages
Level 84
1,509 SR
1,443 Elo+
Fenrir
Fenrir
Hercbraknmir
Fenrir
Level 69
God Stats
46W - 52L
1,463 SR
Queue Stats
271W - 304L
1,449 Elo+
Solo
Scylla
Scylla
OnePunchRose891
Scylla
Level 22
God Stats
15W - 12L
1,549 SR
Queue Stats
215W - 187L
1,420 Elo+
Party 3
Hou Yi
Hou Yi
PUBlC_B33FCAK3
Hou Yi
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
290W - 291L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
kmgiacone
Erlang Shen
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 217L
1,443 Elo+
Party 1
Bakasura
Bakasura
los3530
Bakasura
Level 66
God Stats
6W - 11L
1,532 SR
Queue Stats
93W - 88L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Empo22
Osiris
14
6 / 5 / 2
10,209
510
7,356
15,151
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
K0bar
Tsukuyomi
17
3 / 0 / 3
11,302
565
10,578
11,557
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Taibos
Heimdallr
16
4 / 2 / 9
10,903
545
23,829
19,846
9,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Ty Isnt High
Kukulkan
17
5 / 0 / 7
11,378
569
10,962
7,483
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Zonoaa
Yemoja
14
4 / 1 / 9
10,553
528
9,213
13,818
14,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
0 / 2 / 3
6,661
333
2,890
12,276
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 3
8,093
405
10,239
15,683
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 0
9,306
465
7,712
15,992
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
kmgiacone
Erlang Shen
12
2 / 6 / 4
8,209
410
3,765
14,867
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
los3530
Bakasura
16
2 / 3 / 2
9,440
472
8,832
20,956
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
8
8
Deaths
22
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
Empo22
Osiris
6
5
2
1.4
L
Fenrir
0
2
3
0.75
W
Tsukuyomi
K0bar
Tsukuyomi
3
0
3
4.5
L
0
5
3
0.3
L
4
6
0
0.67
W
Heimdallr
Taibos
Heimdallr
4
2
9
4.25
W
Kukulkan
Ty Isnt High
Kukulkan
5
0
7
8.5
W
Yemoja
Zonoaa
Yemoja
4
1
9
8.5
L
Erlang Shen
kmgiacone
Erlang Shen
2
6
4
0.67
L
Bakasura
los3530
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,938
Damage
33,438
67,855
Taken
79,774
44,033
Mitigated
30,152
21,829
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Empo22
Osiris
7,356
2,580
0
494
15,151
11,960
1,002
2,057
12,197
532
36,967
L
Fenrir
2,890
365
0
1,567
12,276
5,278
0
2,530
9,661
0
13,337
W
Tsukuyomi
K0bar
Tsukuyomi
10,578
2,230
0
5,540
11,557
4,623
3,342
1,457
8,827
0
79,071
L
10,239
902
0
1,320
15,683
4,616
0
4,607
10,917
47,518
0
L
7,712
2,933
0
4,436
15,992
5,157
600
3,965
11,943
0
37,529
W
Heimdallr
Taibos
Heimdallr
23,829
11,929
0
8,539
19,846
9,498
4,488
3,167
15,796
0
80,820
W
Kukulkan
Ty Isnt High
Kukulkan
10,962
1,058
0
2,915
7,483
3,392
2,503
285
7,170
80,322
0
W
Yemoja
Zonoaa
Yemoja
9,213
2,126
1,675
2,666
13,818
14,560
687
2,509
10,552
32,882
0
L
Erlang Shen
kmgiacone
Erlang Shen
3,765
1,476
0
3,776
14,867
6,534
466
4,171
10,216
0
28,170
L
Bakasura
los3530
Bakasura
8,832
5,832
0
6,441
20,956
8,567
570
4,412
16,283
0
53,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,345
Gold Earned
41,709
480
Minions Killed
362
0
Camps Cleared
0
1,806,399
Distance Traveled
1,670,697
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,209
510
71
4
0
310,613
3
L
Fenrir
6,661
333
26
1
0
244,083
1
W
Tsukuyomi
11,302
565
127
6
0
419,429
3
L
Scylla
8,093
405
84
4
0
319,661
2
L
Hou Yi
9,306
465
63
3
0
384,754
3
W
Heimdallr
10,903
545
110
6
0
340,471
1
W
Kukulkan
11,378
569
136
7
0
378,874
2
W
Yemoja
10,553
528
36
2
0
357,012
1
L
Erlang Shen
8,209
410
55
3
0
294,051
0
L
Bakasura
9,440
472
134
7
0
428,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role