Player Matchup

Kukulkan
Kukulkan
GOD LIKE IMAGE
Kukulkan
Level 82
God Stats
11W - 8L
1,576 SR
Queue Stats
189W - 263L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Kuros78
Cthulhu
Level 152
God Stats
21W - 15L
1,705 SR
Queue Stats
443W - 466L
1,572 Elo+
Solo
Osiris
Osiris
reallyasaint
Osiris
Level 109
God Stats
6W - 0L
1,489 SR
Queue Stats
72W - 64L
1,586 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,544 Elo+

VS

Team Averages
Level 38
1,584 SR
1,504 Elo+
Chronos
Chronos
Pope Highdra
Chronos
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 465L
1,333 Elo+
Solo
Fenrir
Fenrir
dedebodo_wee_wee
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
Chaac
Chaac
finemmkaaayy
Chaac
Level 18
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 6 / 7
9,001
692
3,479
7,335
2,714
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Kuros78
Cthulhu
12
2 / 1 / 9
9,555
735
12,307
8,629
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
13
9 / 4 / 3
10,439
803
11,335
9,365
7,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pope Highdra
Chronos
12
0 / 3 / 6
7,911
609
4,577
8,257
2,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 6 / 2
9,525
733
4,540
11,249
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 5 / 4
9,011
693
9,964
15,768
8,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
14
Kills
11
11
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
6
7
1.08
W
Cthulhu
Kuros78
Cthulhu
2
1
9
6.5
L
Chronos
Pope Highdra
Chronos
0
3
6
1
L
6
6
2
1.17
L
5
5
4
1.4
W
Osiris
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
19,081
25,329
Taken
35,274
17,616
Mitigated
18,793
8,092
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,479
317
465
684
7,335
2,714
707
519
6,655
25,000
0
W
Cthulhu
Kuros78
Cthulhu
12,307
642
507
3,886
8,629
7,328
200
1,639
6,606
38,453
0
L
Chronos
Pope Highdra
Chronos
4,577
659
1,113
2,492
8,257
2,657
108
3,506
4,751
19,385
0
L
4,540
626
0
1,134
11,249
7,696
0
5,630
5,619
0
22,908
L
9,964
2,823
0
8,212
15,768
8,440
0
6,760
9,008
0
38,489
W
Osiris
11,335
5,204
0
2,550
9,365
7,574
1,362
1,906
7,171
0
34,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
26,447
149
Minions Killed
117
0
Camps Cleared
0
737,587
Distance Traveled
705,167
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,001
692
56
4
0
232,210
0
W
Cthulhu
9,555
735
55
4
0
260,474
5
L
Chronos
7,911
609
35
3
0
232,516
1
L
Fenrir
9,525
733
29
2
0
239,887
1
L
Chaac
9,011
693
53
4
0
232,764
2
W
Osiris
10,439
803
38
3
0
244,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role