Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HopelessMercy
Bakasura
Level 29
God Stats
6W - 3L
1,297 SR
Queue Stats
542W - 373L
1,641 Elo+
Solo
Hel
Hel
alejandrocoss69
Hel
Level 89
God Stats
5W - 1L
1,718 SR
Queue Stats
205W - 189L
1,499 Elo+
Solo
Awilix
Awilix
joethealien
Awilix
Level 29
God Stats
2W - 0L
1,716 SR
Queue Stats
12W - 8L
1,605 Elo+
Solo
Team Averages
Level 86
1,546 SR
1,549 Elo+

VS

Team Averages
Level 37
1,561 SR
1,597 Elo+
Ravana
Ravana
Drunk050
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,294 Elo+
Solo
Nox
Nox
MeltedIceCreamGG
Nox
Level 69
God Stats
0W - 4L
1,468 SR
Queue Stats
153W - 147L
1,629 Elo+
Party 1
Osiris
Osiris
WildNomad17
Osiris
Level 25
God Stats
2W - 3L
1,837 SR
Queue Stats
195W - 196L
1,640 Elo+
Party 1
Terra
Terra
WillowArmadillo
Terra
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,765 Elo+
Solo
Loki
Loki
boofyloc
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 73L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 2 / 11
9,823
982
19,485
13,623
19,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
 
Serqet
14
5 / 3 / 9
8,828
883
4,702
9,608
6,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
HopelessMercy
Bakasura
15
2 / 2 / 11
8,629
863
7,182
16,281
14,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 1 / 12
7,864
786
9,136
7,666
3,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
14
6 / 2 / 9
9,095
910
6,061
7,602
3,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Drunk050
Ravana
14
1 / 5 / 5
7,419
742
5,727
10,581
5,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 3
8,806
881
10,902
7,463
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
0 / 2 / 6
7,144
714
7,450
11,548
11,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 3 / 7
7,579
758
5,509
12,323
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
11
1 / 5 / 3
6,899
690
5,763
8,754
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
18
Kills
8
10
Deaths
18
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
11
5.25
W
Serqet
 
Serqet
5
3
9
3.17
L
Ravana
Drunk050
Ravana
1
5
5
0.7
W
Bakasura
HopelessMercy
Bakasura
2
2
11
3.75
L
6
3
3
2.5
L
Osiris
0
2
6
1.5
L
0
3
7
1.17
W
0
1
12
6
L
Loki
1
5
3
0.5
W
Awilix
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,566
Damage
35,351
54,780
Taken
50,669
47,857
Mitigated
38,046
25,878
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,485
780
2,543
840
13,623
19,285
0
4,437
9,186
41,185
0
W
Serqet
 
Serqet
4,702
888
213
1,286
9,608
6,590
1,325
2,279
7,329
2,664
5,853
L
Ravana
Drunk050
Ravana
5,727
1,390
0
396
10,581
5,234
0
5,131
5,033
0
15,746
W
Bakasura
HopelessMercy
Bakasura
7,182
4,887
2,336
5,711
16,281
14,631
1,414
4,305
11,976
0
7,496
L
10,902
907
885
932
7,463
2,952
0
5,063
2,179
23,316
0
L
Osiris
7,450
1,711
1,637
1,724
11,548
11,832
0
7,217
3,417
0
17,291
L
5,509
518
4,044
3,215
12,323
12,494
0
7,346
4,456
12,526
0
W
9,136
1,481
9,431
3,266
7,666
3,838
777
3,056
4,610
16,973
0
L
Loki
5,763
793
0
810
8,754
5,534
0
4,814
3,251
0
12,140
W
Awilix
6,061
2,962
240
12
7,602
3,513
1,125
2,334
5,268
0
6,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
37,847
100
Minions Killed
95
0
Camps Cleared
0
975,429
Distance Traveled
959,738
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,823
982
54
5
0
196,805
1
W
Serqet
8,828
883
9
1
0
184,471
4
L
Ravana
7,419
742
14
1
0
195,393
3
W
Bakasura
8,629
863
20
2
0
224,667
1
L
Nox
8,806
881
38
4
0
196,599
1
L
Osiris
7,144
714
26
3
0
178,697
1
L
Terra
7,579
758
8
1
0
209,100
1
W
Hel
7,864
786
13
1
0
146,810
0
L
Loki
6,899
690
9
1
0
179,949
1
W
Awilix
9,095
910
4
0
0
222,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role