Player Matchup

Ullr
Ullr
Darth Charon
Ullr
Level 143
God Stats
46W - 47L
1,492 SR
Queue Stats
478W - 437L
1,580 Elo+
Party 4
Fenrir
Fenrir
HeyHiccup
Fenrir
Level 69
God Stats
9W - 3L
1,619 SR
Queue Stats
205W - 204L
1,412 Elo+
Party 2
Terra
Terra
Kaede Fiji
Terra
Level 86
God Stats
3W - 3L
1,501 SR
Queue Stats
288W - 239L
1,573 Elo+
Party 4
Cthulhu
Cthulhu
rpm98k
Cthulhu
Level 73
God Stats
3W - 0L
1,621 SR
Queue Stats
56W - 45L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
xFa1lagex
Danzaburou
Level 104
God Stats
4W - 3L
1,346 SR
Queue Stats
106W - 91L
1,398 Elo+
Party 2
Team Averages
Level 95
1,516 SR
1,486 Elo+

VS

Team Averages
Level 63
1,646 SR
1,360 Elo+
Guan Yu
Guan Yu
Motgul
Guan Yu
Level 56
God Stats
1W - 2L
1,554 SR
Queue Stats
605W - 634L
1,350 Elo+
Party 1
Hel
Hel
ODEN17
Hel
Level 83
God Stats
10W - 4L
1,721 SR
Queue Stats
128W - 132L
1,382 Elo+
Party 3
Aphrodite
Aphrodite
PHENXHasan
Aphrodite
Level 43
God Stats
4W - 5L
1,746 SR
Queue Stats
39W - 54L
1,213 Elo+
Party 3
Ao Kuang
Ao Kuang
TarkuusDF
Ao Kuang
Level 109
God Stats
13W - 19L
1,494 SR
Queue Stats
137W - 143L
1,451 Elo+
Solo
Anubis
Anubis
stonedjinxxx
Anubis
Level 25
God Stats
1W - 1L
1,714 SR
Queue Stats
46W - 58L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 11
16,395
586
26,595
21,236
8,939
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
HeyHiccup
Fenrir
20
6 / 6 / 18
13,998
500
14,210
23,203
10,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
20
5 / 3 / 24
14,845
530
13,835
28,028
39,254
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
rpm98k
Cthulhu
20
8 / 5 / 15
14,759
527
23,593
20,943
25,026
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
xFa1lagex
Danzaburou
20
21 / 4 / 20
18,589
664
39,791
17,799
7,562
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Motgul
Guan Yu
19
4 / 11 / 6
12,908
461
18,858
34,341
45,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hel
ODEN17
Hel
20
4 / 11 / 4
13,021
465
16,738
29,283
20,631
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
PHENXHasan
Aphrodite
18
3 / 12 / 1
11,829
422
9,736
22,530
15,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
TarkuusDF
Ao Kuang
20
6 / 11 / 6
13,749
491
16,434
32,052
14,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
17
2 / 15 / 3
11,123
397
9,785
26,024
13,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
39
60
Kills
19
19
Deaths
60
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
20
1
11
25.5
W
Fenrir
HeyHiccup
Fenrir
6
6
18
2.5
W
Terra
5
3
24
5.67
L
Guan Yu
Motgul
Guan Yu
4
11
6
0.64
L
Hel
ODEN17
Hel
4
11
4
0.55
L
Aphrodite
PHENXHasan
Aphrodite
3
12
1
0.29
L
Ao Kuang
TarkuusDF
Ao Kuang
6
11
6
0.82
W
Cthulhu
rpm98k
Cthulhu
8
5
15
3.1
L
Anubis
2
15
3
0.23
W
Danzaburou
xFa1lagex
Danzaburou
21
4
20
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,024
Damage
71,551
111,209
Taken
144,230
90,833
Mitigated
109,337
30,659
Healing
47,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,595
12,550
0
6,593
21,236
8,939
6,228
13,439
7,747
0
136,064
W
Fenrir
HeyHiccup
Fenrir
14,210
2,923
0
8,153
23,203
10,052
747
9,084
13,902
0
89,994
W
Terra
13,835
1,387
1,434
4,905
28,028
39,254
1,056
10,375
17,429
48,016
0
L
Guan Yu
Motgul
Guan Yu
18,858
3,707
594
6,521
34,341
45,300
168
15,237
18,403
0
68,784
L
Hel
ODEN17
Hel
16,738
1,537
4,091
11,434
29,283
20,631
1,016
6,167
23,091
84,934
0
L
Aphrodite
PHENXHasan
Aphrodite
9,736
1,080
3,540
6,868
22,530
15,415
787
4,352
18,128
47,711
0
L
Ao Kuang
TarkuusDF
Ao Kuang
16,434
5,921
0
8,466
32,052
14,112
222
7,316
24,586
87,008
0
W
Cthulhu
rpm98k
Cthulhu
23,593
1,407
2,291
4,202
20,943
25,026
86
9,666
10,989
76,800
0
L
Anubis
9,785
44
486
5,295
26,024
13,879
866
3,355
22,594
61,007
0
W
Danzaburou
xFa1lagex
Danzaburou
39,791
26,787
0
3,081
17,799
7,562
4,032
10,129
7,595
0
134,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,586
Gold Earned
62,630
685
Minions Killed
526
0
Camps Cleared
0
2,674,487
Distance Traveled
2,174,894
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,395
586
189
7
0
539,204
4
W
Fenrir
13,998
500
119
4
0
539,299
0
W
Terra
14,845
530
55
2
0
565,086
5
L
Guan Yu
12,908
461
126
5
0
461,607
0
L
Hel
13,021
465
115
4
0
498,959
3
L
Aphrodite
11,829
422
78
3
0
437,380
1
L
Ao Kuang
13,749
491
125
4
0
443,010
0
W
Cthulhu
14,759
527
147
5
0
506,656
2
L
Anubis
11,123
397
82
3
0
333,938
4
W
Danzaburou
18,589
664
175
6
0
524,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role