Player Matchup

Heimdallr
Heimdallr
CHEMITAPEPE2002
Heimdallr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,599 Elo+
Party 1
Ra
Ra
PRE2DAT2OR
Ra
Level 160
God Stats
17W - 5L
1,710 SR
Queue Stats
505W - 501L
1,565 Elo+
Solo
Ymir
Ymir
SEBASTHECRAB
Ymir
Level 101
God Stats
104W - 78L
1,604 SR
Queue Stats
263W - 243L
1,577 Elo+
Solo
Arachne
Arachne
Zangetsu6267
Arachne
Level 139
God Stats
21W - 17L
1,501 SR
Queue Stats
1,107W - 1,021L
1,488 Elo+
Solo
Cthulhu
Cthulhu
elmanzanerocrak
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,502 Elo+
Party 1
Team Averages
Level 120
1,563 SR
1,546 Elo+

VS

Team Averages
Level 105
1,625 SR
1,530 Elo+
Cabrakan
Cabrakan
KONTRYBT
Cabrakan
Level 131
God Stats
188W - 112L
1,623 SR
Queue Stats
653W - 584L
1,531 Elo+
Solo
Set
Set
TBS Ridgy8487
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 147L
1,568 Elo+
Solo
Neith
Neith
gigglearms96
Neith
Level 146
God Stats
22W - 31L
1,636 SR
Queue Stats
103W - 152L
1,507 Elo+
Party 2
Osiris
Osiris
xMLG RedBar
Osiris
Level 109
God Stats
9W - 11L
1,642 SR
Queue Stats
120W - 141L
1,527 Elo+
Party 2
Scylla
Scylla
yaintt-
Scylla
Level 87
God Stats
6W - 8L
1,722 SR
Queue Stats
69W - 67L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHEMITAPEPE2002
Heimdallr
10
3 / 1 / 2
6,167
514
4,754
7,252
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 0 / 1
8,183
682
4,772
4,159
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 2
6,646
554
7,201
9,945
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Zangetsu6267
Arachne
12
3 / 2 / 4
7,043
587
4,994
7,041
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 5
5,529
461
3,020
6,732
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KONTRYBT
Cabrakan
8
1 / 4 / 2
5,425
452
3,472
9,136
6,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 5 / 1
5,659
472
5,249
10,250
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 2 / 4
5,783
482
2,697
5,075
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
11
1 / 2 / 2
6,509
542
3,038
8,582
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
yaintt-
Scylla
11
5 / 2 / 0
6,653
554
4,228
4,371
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
15
Kills
8
8
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CHEMITAPEPE2002
Heimdallr
3
1
2
4
L
Cabrakan
KONTRYBT
Cabrakan
1
4
2
0.5
W
4
0
1
4.5
W
5
3
2
2
L
1
5
1
0.3
W
Arachne
Zangetsu6267
Arachne
3
2
4
2.5
W
0
2
5
1.25
L
0
2
4
1
L
Osiris
1
2
2
1
L
Scylla
yaintt-
Scylla
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
18,684
35,129
Taken
37,414
15,315
Mitigated
16,326
12,971
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CHEMITAPEPE2002
Heimdallr
4,754
2,539
0
3,138
7,252
2,319
658
2,374
4,802
0
35,619
L
Cabrakan
KONTRYBT
Cabrakan
3,472
662
0
2,681
9,136
6,108
0
3,948
5,099
12,569
0
W
4,772
125
327
2,812
4,159
1,644
20
1,472
2,577
62,376
0
W
7,201
2,306
0
3,566
9,945
6,122
0
1,048
8,865
31,677
0
L
5,249
2,056
0
2,496
10,250
3,795
0
5,088
5,040
0
28,115
W
Arachne
Zangetsu6267
Arachne
4,994
3,125
0
1,982
7,041
2,411
0
969
6,054
0
38,060
W
3,020
197
61
1,085
6,732
2,819
0
1,538
5,131
13,729
0
L
2,697
1,078
0
1,672
5,075
1,331
341
726
4,347
0
29,944
L
Osiris
3,038
1,671
0
4,155
8,582
3,795
767
3,535
4,820
0
29,711
L
Scylla
yaintt-
Scylla
4,228
283
0
385
4,371
1,297
0
1,190
3,113
28,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
30,029
353
Minions Killed
265
0
Camps Cleared
0
1,179,799
Distance Traveled
1,110,235
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,167
514
64
5
0
232,876
0
L
Cabrakan
5,425
452
23
2
0
223,585
4
W
Ra
8,183
682
131
11
0
242,101
5
W
Ymir
6,646
554
63
5
0
206,164
3
L
Set
5,659
472
53
4
0
220,484
1
W
Arachne
7,043
587
69
6
0
273,165
0
W
Cthulhu
5,529
461
26
2
0
225,493
1
L
Neith
5,783
482
57
5
0
241,938
2
L
Osiris
6,509
542
73
6
0
210,635
0
L
Scylla
6,653
554
59
5
0
213,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role