Player Matchup

Sun Wukong
Sun Wukong
Empo22
Sun Wukong
Level 27
God Stats
1W - 1L
1,779 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 2
King Arthur
King Arthur
K0bar
King Arthur
Level 120
God Stats
1W - 3L
1,333 SR
Queue Stats
24W - 29L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
Taibos
Aphrodite
Level 87
God Stats
4W - 4L
1,813 SR
Queue Stats
34W - 39L
1,509 Elo+
Party 2
Chernobog
Chernobog
Ty Isnt High
Chernobog
Level 101
God Stats
0W - 1L
1,677 SR
Queue Stats
22W - 20L
1,526 Elo+
Party 2
Scylla
Scylla
Zonoaa
Scylla
Level 57
God Stats
3W - 4L
1,525 SR
Queue Stats
16W - 17L
1,483 Elo+
Party 2
Team Averages
Level 78
1,625 SR
1,483 Elo+

VS

Team Averages
Level 82
1,542 SR
1,513 Elo+
Ymir
Ymir
StolenJules
Ymir
Level 83
God Stats
95W - 73L
1,509 SR
Queue Stats
222W - 185L
1,522 Elo+
Party 1
Mercury
Mercury
TheMF_TEA
Mercury
Level 122
God Stats
2W - 1L
1,589 SR
Queue Stats
386W - 329L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
Vampire-_-Bats
Danzaburou
Level 156
God Stats
2W - 4L
1,637 SR
Queue Stats
182W - 186L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
westcoastn8ivez
Nu Wa
Level 44
God Stats
29W - 18L
1,475 SR
Queue Stats
264W - 307L
1,399 Elo+
Solo
Bellona
Bellona
zebra_moody
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 24L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Empo22
Sun Wukong
13
1 / 6 / 0
7,693
513
2,827
12,167
12,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
K0bar
King Arthur
12
0 / 2 / 2
7,053
470
4,583
11,862
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Taibos
Aphrodite
9
0 / 2 / 2
5,757
384
4,594
7,717
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Chernobog
Ty Isnt High
Chernobog
11
3 / 3 / 1
6,441
429
6,885
9,829
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zonoaa
Scylla
11
2 / 3 / 1
7,051
470
6,085
5,299
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
7,255
484
3,566
13,241
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
TheMF_TEA
Mercury
11
1 / 0 / 6
7,010
467
2,563
7,980
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Vampire-_-Bats
Danzaburou
13
4 / 1 / 1
8,039
536
8,948
8,537
2,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 4
7,018
468
5,559
6,998
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
zebra_moody
Bellona
16
9 / 1 / 0
9,859
657
11,127
13,483
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
16
16
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Empo22
Sun Wukong
1
6
0
0.17
L
King Arthur
K0bar
King Arthur
0
2
2
0.5
W
0
2
7
1.75
L
Aphrodite
Taibos
Aphrodite
0
2
2
0.5
W
Mercury
TheMF_TEA
Mercury
1
0
6
4
L
Chernobog
Ty Isnt High
Chernobog
3
3
1
1.17
W
Danzaburou
Vampire-_-Bats
Danzaburou
4
1
1
4.5
L
Scylla
Zonoaa
Scylla
2
3
1
0.83
W
2
2
4
2
W
Bellona
zebra_moody
Bellona
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,974
Damage
31,763
46,874
Taken
50,239
23,340
Mitigated
27,587
16,131
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Empo22
Sun Wukong
2,827
488
0
1,501
12,167
12,257
0
377
11,650
0
36,843
L
King Arthur
K0bar
King Arthur
4,583
85
0
4,926
11,862
4,431
0
2,129
9,523
0
45,350
W
3,566
178
519
5,108
13,241
6,732
90
3,120
10,121
19,889
0
L
Aphrodite
Taibos
Aphrodite
4,594
480
1,590
4,661
7,717
2,260
0
1,257
6,308
25,029
0
W
Mercury
TheMF_TEA
Mercury
2,563
791
0
0
7,980
2,550
532
384
7,596
0
36,513
L
Chernobog
Ty Isnt High
Chernobog
6,885
4,234
0
2,857
9,829
3,063
0
2,783
6,906
0
34,320
W
Danzaburou
Vampire-_-Bats
Danzaburou
8,948
3,606
0
4,511
8,537
2,756
2,061
2,632
5,880
0
53,283
L
Scylla
Zonoaa
Scylla
6,085
260
0
596
5,299
1,329
551
2,095
2,952
35,233
0
W
5,559
628
0
2,604
6,998
2,199
882
4,431
2,567
23,439
0
W
Bellona
zebra_moody
Bellona
11,127
5,598
0
6,241
13,483
13,350
365
112
13,046
1,277
59,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
39,181
366
Minions Killed
365
0
Camps Cleared
0
1,239,344
Distance Traveled
1,376,223
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,693
513
94
6
0
226,407
3
L
King Arthur
7,053
470
79
5
0
285,760
5
W
Ymir
7,255
484
40
3
0
277,051
0
L
Aphrodite
5,757
384
52
3
0
188,085
3
W
Mercury
7,010
467
54
4
0
325,464
6
L
Chernobog
6,441
429
64
4
0
259,780
2
W
Danzaburou
8,039
536
90
6
0
263,391
2
L
Scylla
7,051
470
77
5
0
279,312
3
W
Nu Wa
7,018
468
45
3
0
238,444
1
W
Bellona
9,859
657
136
9
0
271,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role