Player Matchup

Cthulhu
Cthulhu
Biglemoncat
Cthulhu
Level 64
God Stats
6W - 9L
1,468 SR
Queue Stats
166W - 215L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Kroleee
Nu Wa
Level 64
God Stats
100W - 94L
1,504 SR
Queue Stats
294W - 344L
1,384 Elo+
Solo
Cernunnos
Cernunnos
Nuriii
Cernunnos
Level 69
God Stats
9W - 13L
1,292 SR
Queue Stats
266W - 253L
1,517 Elo+
Solo
Ares
Ares
Temqwaa
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
sayno2NWO
Nemesis
Level 122
God Stats
18W - 12L
1,521 SR
Queue Stats
138W - 130L
1,490 Elo+
Solo
Team Averages
Level 80
1,457 SR
1,448 Elo+

VS

Team Averages
Level 93
1,583 SR
1,508 Elo+
Nox
Nox
CzechKoi2001
Nox
Level 65
God Stats
9W - 9L
1,283 SR
Queue Stats
280W - 311L
1,425 Elo+
Solo
Ymir
Ymir
DarkSlark
Ymir
Level 88
God Stats
11W - 2L
1,723 SR
Queue Stats
49W - 32L
1,531 Elo+
Solo
Fenrir
Fenrir
Lisek09090
Fenrir
Level 88
God Stats
7W - 10L
1,519 SR
Queue Stats
125W - 135L
1,506 Elo+
Solo
Anhur
Anhur
destroysminds
Anhur
Level 101
God Stats
11W - 2L
1,888 SR
Queue Stats
218W - 187L
1,579 Elo+
Solo
Camazotz
Camazotz
killzoneTroller
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biglemoncat
Cthulhu
10
1 / 2 / 0
5,474
547
4,084
7,923
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Kroleee
Nu Wa
9
0 / 4 / 2
5,072
507
2,722
3,638
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Nuriii
Cernunnos
9
1 / 2 / 3
5,199
520
5,411
5,246
1,460
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ares
Temqwaa
Ares
8
3 / 4 / 1
5,355
536
3,213
9,115
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
sayno2NWO
Nemesis
6
0 / 0 / 0
4,180
418
1,297
3,507
866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,134
613
3,362
3,417
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
9
2 / 1 / 4
5,508
551
4,601
6,477
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Lisek09090
Fenrir
10
4 / 0 / 1
6,123
612
3,179
5,355
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 3
5,159
516
5,034
5,699
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
11
1 / 1 / 1
5,656
566
4,285
7,722
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Biglemoncat
Cthulhu
1
2
0
0.5
W
3
1
2
4
W
Ymir
2
1
4
4
L
Nu Wa
Kroleee
Nu Wa
0
4
2
0.25
W
Fenrir
Lisek09090
Fenrir
4
0
1
4.5
L
Cernunnos
Nuriii
Cernunnos
1
2
3
1.25
L
Ares
Temqwaa
Ares
3
4
1
0.88
W
2
2
3
1.75
W
Camazotz
1
1
1
1.5
L
Nemesis
sayno2NWO
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
20,461
29,429
Taken
28,670
14,149
Mitigated
11,807
9,482
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Biglemoncat
Cthulhu
4,084
648
0
2,264
7,923
6,665
0
0
7,528
23,235
0
W
3,362
317
0
1,075
3,417
1,185
0
1,382
2,035
30,972
0
W
Ymir
4,601
1,792
246
1,303
6,477
3,265
0
1,620
4,857
19,268
0
L
Nu Wa
Kroleee
Nu Wa
2,722
655
0
526
3,638
980
0
1,828
1,810
27,067
0
W
Fenrir
Lisek09090
Fenrir
3,179
1,433
0
2,012
5,355
1,675
0
910
4,445
0
35,899
L
Cernunnos
Nuriii
Cernunnos
5,411
2,511
0
2,431
5,246
1,460
0
1,838
3,408
0
31,188
L
Ares
Temqwaa
Ares
3,213
148
0
2,345
9,115
4,178
0
3,223
5,892
12,560
0
W
5,034
2,638
0
1,667
5,699
1,440
0
1,784
3,915
0
23,435
W
Camazotz
4,285
1,207
0
4,142
7,722
4,242
279
3,873
3,399
0
26,035
L
Nemesis
sayno2NWO
Nemesis
1,297
522
0
1,916
3,507
866
0
1,074
2,433
0
12,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
28,580
209
Minions Killed
261
0
Camps Cleared
0
801,493
Distance Traveled
937,080
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,474
547
57
6
0
177,351
0
W
Nox
6,134
613
71
7
0
178,594
1
W
Ymir
5,508
551
29
3
0
189,261
3
L
Nu Wa
5,072
507
50
5
0
174,734
3
W
Fenrir
6,123
612
65
7
0
220,079
3
L
Cernunnos
5,199
520
58
6
0
148,511
2
L
Ares
5,355
536
14
1
0
183,823
2
W
Anhur
5,159
516
39
4
0
183,065
3
W
Camazotz
5,656
566
57
6
0
166,081
0
L
Nemesis
4,180
418
30
3
0
117,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role