Player Matchup

Susano
Susano
ARTStyle1305
Susano
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 68L
1,321 Elo+
Solo
Izanami
Izanami
Hela-Humvisa
Izanami
Level 28
God Stats
35W - 32L
1,496 SR
Queue Stats
107W - 119L
1,466 Elo+
Solo
Nu Wa
Nu Wa
TH0MASPERD1COU
Nu Wa
Level 29
God Stats
27W - 30L
1,358 SR
Queue Stats
56W - 68L
1,267 Elo+
Solo
Cthulhu
Cthulhu
bigboomer666
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 47L
1,501 Elo+
Solo
Neith
Neith
vitalyarv
Neith
Level 27
God Stats
12W - 16L
1,536 SR
Queue Stats
133W - 155L
1,450 Elo+
Solo
Team Averages
Level 28
1,478 SR
1,401 Elo+

VS

Team Averages
Level 17
1,456 SR
1,455 Elo+
Raijin
Raijin
 
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DRPT_TATU
Ra
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 22L
1,393 Elo+
Solo
Bellona
Bellona
DarksideXZA
Bellona
Level 10
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Ne Zha
Ne Zha
YOSKIV1
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
4 / 4 / 3
8,207
513
6,077
10,100
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Hela-Humvisa
Izanami
12
1 / 6 / 3
7,620
476
3,426
10,004
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 4 / 6
8,086
505
8,707
8,692
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
bigboomer666
Cthulhu
12
3 / 1 / 2
8,176
511
6,365
14,099
7,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
vitalyarv
Neith
18
13 / 1 / 1
10,855
678
12,495
14,302
5,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
6 / 1 / 2
7,976
499
12,305
8,449
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
 
Arachne
11
1 / 7 / 2
6,602
413
6,765
12,521
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 8 / 1
7,728
483
5,274
11,082
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
DarksideXZA
Bellona
12
3 / 4 / 2
7,794
487
6,054
12,083
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
YOSKIV1
Ne Zha
11
3 / 4 / 2
7,217
451
7,101
11,087
3,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
24
Kills
16
16
Deaths
24
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
1
2
7
L
Arachne
 
Arachne
1
7
2
0.29
W
Susano
4
4
3
1.38
L
3
8
1
0.44
L
Bellona
DarksideXZA
Bellona
3
4
2
1
W
Izanami
Hela-Humvisa
Izanami
1
6
3
0.42
W
3
4
6
1.5
L
Ne Zha
YOSKIV1
Ne Zha
3
4
2
1
W
Cthulhu
bigboomer666
Cthulhu
3
1
2
4
W
Neith
vitalyarv
Neith
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,070
Damage
37,499
57,197
Taken
55,222
21,967
Mitigated
23,447
19,158
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,305
2,010
390
2,648
8,449
3,011
0
3,238
5,065
39,151
0
L
Arachne
 
Arachne
6,765
5,818
0
3,386
12,521
4,934
0
2,773
9,680
0
26,195
W
Susano
6,077
1,721
0
2,258
10,100
3,046
94
1,090
8,885
0
29,482
L
5,274
435
409
2,294
11,082
3,431
863
3,517
7,289
39,069
0
L
Bellona
DarksideXZA
Bellona
6,054
1,852
0
1,026
12,083
8,372
484
3,405
8,508
0
37,582
W
Izanami
Hela-Humvisa
Izanami
3,426
2,294
0
2,009
10,004
3,158
3,941
5,013
4,966
0
40,895
W
8,707
2,504
50
1,093
8,692
2,732
170
4,166
4,451
31,424
0
L
Ne Zha
YOSKIV1
Ne Zha
7,101
2,169
0
3,704
11,087
3,699
746
1,419
9,608
0
41,878
W
Cthulhu
bigboomer666
Cthulhu
6,365
1,018
82
3,959
14,099
7,214
444
4,044
10,003
30,311
0
W
Neith
vitalyarv
Neith
12,495
6,481
366
9,341
14,302
5,817
3,809
3,266
10,961
0
69,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
37,317
353
Minions Killed
311
0
Camps Cleared
0
1,412,145
Distance Traveled
1,475,445
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,976
499
40
3
0
294,293
5
L
Arachne
6,602
413
41
3
0
304,753
0
W
Susano
8,207
513
50
3
0
293,497
7
L
Ra
7,728
483
72
5
0
258,495
3
L
Bellona
7,794
487
91
6
0
323,118
0
W
Izanami
7,620
476
86
5
0
272,718
1
W
Nu Wa
8,086
505
46
3
0
278,527
2
L
Ne Zha
7,217
451
67
4
0
294,786
0
W
Cthulhu
8,176
511
53
3
0
302,290
0
W
Neith
10,855
678
118
7
0
265,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role