Player Matchup

Neith
Neith
Gheralt
Neith
Level 27
God Stats
5W - 5L
1,279 SR
Queue Stats
99W - 106L
1,385 Elo+
Solo
Hel
Hel
Sandreos
Hel
Level 15
God Stats
7W - 5L
1,556 SR
Queue Stats
40W - 35L
1,571 Elo+
Solo
Susano
Susano
fgftry123
Susano
Level 26
God Stats
22W - 12L
1,571 SR
Queue Stats
50W - 56L
1,475 Elo+
Solo
Yemoja
Yemoja
ьштяу
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,209 Elo+
Solo
Fenrir
Fenrir
я123
Fenrir
Level 4
God Stats
1W - 3L
1,292 SR
Queue Stats
1W - 5L
1,064 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,341 Elo+

VS

Team Averages
Level 7
1,540 SR
1,467 Elo+
Danzaburou
Danzaburou
Drifterwolfe
Danzaburou
Level 5
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
FoskOne
Achilles
Level 9
God Stats
2W - 2L
1,489 SR
Queue Stats
61W - 74L
1,462 Elo+
Solo
Cthulhu
Cthulhu
KorsarzPL
Cthulhu
Level 11
God Stats
1W - 1L
1,763 SR
Queue Stats
3W - 2L
1,714 Elo+
Solo
Osiris
Osiris
Zbrn
Osiris
Level 6
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
qweqwet
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gheralt
Neith
20
7 / 1 / 24
15,348
1,023
31,281
17,210
8,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 0 / 15
17,172
1,145
47,963
24,523
11,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
fgftry123
Susano
20
14 / 1 / 12
16,057
1,070
14,024
9,696
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
ьштяу
Yemoja
20
1 / 2 / 22
15,422
1,028
11,812
20,357
26,661
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
я123
Fenrir
15
0 / 5 / 3
10,958
731
2,613
4,308
1,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drifterwolfe
Danzaburou
18
1 / 8 / 5
12,820
855
8,832
19,696
6,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
FoskOne
Achilles
18
4 / 9 / 2
13,106
874
16,906
23,448
17,329
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
KorsarzPL
Cthulhu
18
1 / 5 / 5
12,506
834
20,505
22,613
30,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Zbrn
Osiris
19
2 / 9 / 4
13,167
878
14,499
28,391
21,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
qweqwet
Nemesis
18
1 / 9 / 5
13,198
880
12,582
27,925
11,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
30
40
Kills
9
9
Deaths
40
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Drifterwolfe
Danzaburou
1
8
5
0.44
L
Achilles
FoskOne
Achilles
4
9
2
0.56
W
Neith
Gheralt
Neith
7
1
24
19
L
Cthulhu
KorsarzPL
Cthulhu
1
5
5
0.7
W
18
0
15
25.5
L
Osiris
Zbrn
Osiris
2
9
4
0.44
W
Susano
fgftry123
Susano
14
1
12
20
L
Nemesis
qweqwet
Nemesis
1
9
5
0.39
W
Yemoja
ьштяу
Yemoja
1
2
22
6
W
Fenrir
я123
Fenrir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,693
Damage
73,324
76,094
Taken
122,073
52,462
Mitigated
87,366
30,083
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Drifterwolfe
Danzaburou
8,832
4,229
410
2,903
19,696
6,162
0
9,992
9,704
0
49,203
L
Achilles
FoskOne
Achilles
16,906
5,876
0
1,218
23,448
17,329
0
15,144
8,304
0
35,141
W
Neith
Gheralt
Neith
31,281
17,444
0
6,070
17,210
8,174
0
6,847
9,963
0
56,161
L
Cthulhu
KorsarzPL
Cthulhu
20,505
1,828
356
790
22,613
30,694
0
9,243
13,088
37,290
0
W
47,963
5,089
5,302
13,494
24,523
11,748
0
5,403
18,520
89,550
0
L
Osiris
Zbrn
Osiris
14,499
6,590
0
2,107
28,391
21,558
0
12,586
15,805
307
43,534
W
Susano
fgftry123
Susano
14,024
2,121
0
684
9,696
4,613
0
2,000
7,396
0
23,884
L
Nemesis
qweqwet
Nemesis
12,582
5,256
0
4,309
27,925
11,623
0
12,810
15,115
0
42,020
W
Yemoja
ьштяу
Yemoja
11,812
3,184
2,643
1,814
20,357
26,661
0
5,121
14,736
39,404
0
W
Fenrir
я123
Fenrir
2,613
655
0
76
4,308
1,266
0
843
3,238
0
4,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,957
Gold Earned
64,797
273
Minions Killed
296
4
Camps Cleared
12
1,120,992
Distance Traveled
1,445,345
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,820
855
75
5
1
275,620
0
L
Achilles
13,106
874
42
3
6
267,112
1
W
Neith
15,348
1,023
61
4
1
277,463
2
L
Cthulhu
12,506
834
43
3
1
260,905
0
W
Hel
17,172
1,145
140
9
3
287,030
0
L
Osiris
13,167
878
68
5
0
319,431
0
W
Susano
16,057
1,070
27
2
0
282,679
1
L
Nemesis
13,198
880
68
5
4
322,277
2
W
Yemoja
15,422
1,028
45
3
0
228,880
1
W
Fenrir
10,958
731
0
0
0
44,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role