Player Matchup

Mercury
Mercury
BasketSoup
Mercury
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
297W - 343L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
F2tone
Cernunnos
Level 61
God Stats
11W - 8L
1,628 SR
Queue Stats
178W - 194L
1,415 Elo+
Solo
Tiamat
Tiamat
nrs2002
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,175 Elo+
Party 2
Team Averages
Level 85
1,543 SR
1,363 Elo+

VS

Team Averages
Level 109
1,600 SR
1,459 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Viraforti
Chang'e
Level 144
God Stats
18W - 9L
1,500 SR
Queue Stats
63W - 86L
1,444 Elo+
Party 1
Cerberus
Cerberus
chaotic_ruler
Cerberus
Level 75
God Stats
6W - 6L
1,799 SR
Queue Stats
167W - 157L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BasketSoup
Mercury
7
0 / 8 / 1
5,950
595
3,237
8,200
2,704
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
F2tone
Cernunnos
11
2 / 4 / 1
7,278
728
9,916
8,479
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
nrs2002
Tiamat
9
0 / 4 / 2
6,510
651
4,658
6,043
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 0 / 8
8,438
844
5,521
8,771
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Viraforti
Chang'e
11
9 / 2 / 5
8,534
853
8,931
9,555
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
chaotic_ruler
Cerberus
10
1 / 1 / 12
7,305
731
4,032
8,821
5,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
8
10
L
Mercury
BasketSoup
Mercury
0
8
1
0.06
L
Cernunnos
F2tone
Cernunnos
2
4
1
0.63
W
Chang'e
Viraforti
Chang'e
9
2
5
5.75
W
Cerberus
chaotic_ruler
Cerberus
1
1
12
7
L
Tiamat
nrs2002
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,811
Damage
18,484
22,722
Taken
27,147
8,161
Mitigated
10,553
3,568
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,521
3,909
0
2,457
8,771
2,519
1,802
1,564
7,053
0
29,282
L
Mercury
BasketSoup
Mercury
3,237
1,226
0
402
8,200
2,704
0
4,415
3,785
0
13,686
L
Cernunnos
F2tone
Cernunnos
9,916
4,404
0
1,918
8,479
2,572
0
5,380
3,099
0
34,011
W
Chang'e
Viraforti
Chang'e
8,931
1,058
3,913
3,854
9,555
2,727
661
1,500
7,867
27,822
0
W
Cerberus
chaotic_ruler
Cerberus
4,032
0
480
1,143
8,821
5,307
389
1,122
7,529
13,686
0
L
Tiamat
nrs2002
Tiamat
4,658
329
0
1,248
6,043
2,885
0
3,264
2,779
16,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,738
Gold Earned
24,277
91
Minions Killed
113
0
Camps Cleared
0
470,330
Distance Traveled
530,876
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,438
844
53
5
0
170,703
1
L
Mercury
5,950
595
21
2
0
167,424
0
L
Cernunnos
7,278
728
43
4
0
146,933
0
W
Chang'e
8,534
853
36
4
0
170,372
2
W
Cerberus
7,305
731
24
2
0
189,801
1
L
Tiamat
6,510
651
27
3
0
155,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role