Player Matchup

Scylla
Scylla
CHEMITAPEPE2002
Scylla
Level 115
God Stats
1W - 0L
1,409 SR
Queue Stats
13W - 10L
1,555 Elo+
Party 1
Tiamat
Tiamat
Yahshua121
Tiamat
Level 40
God Stats
21W - 22L
1,454 SR
Queue Stats
121W - 108L
1,581 Elo+
Solo
Ganesha
Ganesha
elmanzanerocrak
Ganesha
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,384 Elo+
Party 1
Apollo
Apollo
lts Happier
Apollo
Level 86
God Stats
1W - 1L
1,326 SR
Queue Stats
109W - 135L
1,388 Elo+
Party 3
Artemis
Artemis
xv Cosmic
Artemis
Level 65
God Stats
3W - 0L
1,771 SR
Queue Stats
484W - 483L
1,624 Elo+
Party 3
Team Averages
Level 78
1,492 SR
1,507 Elo+

VS

Team Averages
Level 76
1,587 SR
1,526 Elo+
Hel
Hel
CallMeDooDLeZ
Hel
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
630W - 608L
1,538 Elo+
Party 2
Anhur
Anhur
Luianyaske21
Anhur
Level 45
God Stats
8W - 4L
1,528 SR
Queue Stats
89W - 52L
1,627 Elo+
Solo
Cabrakan
Cabrakan
RAIDERKILLER67
Cabrakan
Level 109
God Stats
7W - 4L
1,619 SR
Queue Stats
270W - 255L
1,550 Elo+
Solo
Odin
Odin
melvin27D
Odin
Level 37
God Stats
1W - 1L
1,735 SR
Queue Stats
85W - 116L
1,410 Elo+
Solo
Hachiman
Hachiman
uncharted3476
Hachiman
Level 78
God Stats
9W - 8L
1,552 SR
Queue Stats
179W - 194L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
10,125
563
11,586
9,804
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
Yahshua121
Tiamat
15
3 / 3 / 4
9,553
531
9,572
8,130
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 10
8,823
490
4,876
11,339
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
6 / 5 / 6
10,393
577
10,366
14,348
6,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
xv Cosmic
Artemis
15
8 / 1 / 4
9,353
520
15,107
11,826
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
9,058
503
5,653
13,647
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 4 / 4
10,443
580
15,463
15,674
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
14
3 / 3 / 8
9,103
506
9,944
16,032
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Odin
12
0 / 4 / 9
8,232
457
2,206
15,768
12,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
uncharted3476
Hachiman
13
1 / 5 / 6
8,121
451
6,345
13,275
4,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
53
22
Kills
18
18
Deaths
22
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
7
2
0.86
L
4
6
8
1.33
L
10
4
4
3
L
Cabrakan
3
3
8
2.33
W
Tiamat
Yahshua121
Tiamat
3
3
4
1.67
W
0
2
10
2.5
W
Apollo
6
5
6
1.8
L
Odin
0
4
9
1.13
L
Hachiman
uncharted3476
Hachiman
1
5
6
0.8
W
Artemis
xv Cosmic
Artemis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,507
Damage
39,611
55,447
Taken
74,396
26,657
Mitigated
42,264
15,475
Healing
20,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,586
1,192
0
352
9,804
2,312
0
2,165
7,541
54,818
0
L
5,653
656
4,599
4,235
13,647
4,799
649
4,205
9,267
40,916
0
L
15,463
6,081
0
638
15,674
6,332
1,734
6,661
8,869
0
64,420
L
Cabrakan
9,944
1,531
843
4,393
16,032
14,913
225
4,915
11,055
31,417
0
W
Tiamat
Yahshua121
Tiamat
9,572
1,743
0
2,641
8,130
3,985
223
1,569
6,473
65,111
0
W
4,876
489
0
2,235
11,339
9,702
128
4,395
6,838
22,489
0
W
Apollo
10,366
5,643
0
3,321
14,348
6,166
1,035
3,947
10,271
0
60,257
L
Odin
2,206
397
958
1,557
15,768
12,060
503
6,795
8,721
0
38,407
L
Hachiman
uncharted3476
Hachiman
6,345
2,605
0
3,478
13,275
4,160
1,683
2,825
10,450
0
46,802
W
Artemis
xv Cosmic
Artemis
15,107
6,902
0
6,926
11,826
4,492
175
3,051
8,727
0
66,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,247
Gold Earned
44,957
461
Minions Killed
422
0
Camps Cleared
0
1,616,839
Distance Traveled
1,570,941
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,125
563
95
5
0
319,252
1
L
Hel
9,058
503
84
5
0
320,186
2
L
Anhur
10,443
580
120
7
0
312,818
1
L
Cabrakan
9,103
506
50
3
0
338,350
2
W
Tiamat
9,553
531
127
7
0
317,126
9
W
Ganesha
8,823
490
5
0
0
334,191
2
W
Apollo
10,393
577
102
6
0
349,194
0
L
Odin
8,232
457
89
5
0
298,730
7
L
Hachiman
8,121
451
79
4
0
300,857
0
W
Artemis
9,353
520
132
7
0
297,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role