Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CallUsVenom
Arachne
Level 129
God Stats
43W - 49L
1,464 SR
Queue Stats
586W - 682L
1,391 Elo+
Solo
Skadi
Skadi
Dirttydoguito
Skadi
Level 88
God Stats
2W - 3L
1,791 SR
Queue Stats
119W - 138L
1,360 Elo+
Party 1
Athena
Athena
SadPanque
Athena
Level 89
God Stats
10W - 15L
1,311 SR
Queue Stats
127W - 153L
1,367 Elo+
Party 1
Merlin
Merlin
Spine Fuzz
Merlin
Level 96
God Stats
34W - 47L
1,451 SR
Queue Stats
490W - 533L
1,398 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,403 Elo+

VS

Team Averages
Level 80
1,362 SR
1,394 Elo+
Kali
Kali
Bloindro
Kali
Level 53
God Stats
5W - 9L
1,532 SR
Queue Stats
128W - 131L
1,394 Elo+
Solo
Medusa
Medusa
MaddsOfTheSands
Medusa
Level 79
God Stats
2W - 3L
1,288 SR
Queue Stats
402W - 393L
1,382 Elo+
Solo
Fafnir
Fafnir
Piccolo001
Fafnir
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
527W - 516L
1,468 Elo+
Solo
Tiamat
Tiamat
lolimagine
Tiamat
Level 62
God Stats
13W - 18L
1,508 SR
Queue Stats
72W - 95L
1,394 Elo+
Solo
Achilles
Achilles
nolaslacker84
Achilles
Level 57
God Stats
5W - 10L
985 SR
Queue Stats
188W - 236L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 2 / 0
6,552
546
4,411
7,830
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
CallUsVenom
Arachne
9
1 / 2 / 2
5,698
475
2,732
7,748
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,573
548
7,725
5,855
1,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
SadPanque
Athena
8
0 / 0 / 4
5,651
471
1,892
7,545
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Spine Fuzz
Merlin
11
1 / 3 / 0
6,442
537
3,590
5,470
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
4 / 1 / 0
7,140
595
3,131
7,386
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 3 / 1
5,780
482
5,639
6,643
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Piccolo001
Fafnir
10
0 / 2 / 2
5,492
458
2,294
8,124
8,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
lolimagine
Tiamat
12
3 / 1 / 1
6,735
561
4,612
4,863
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
nolaslacker84
Achilles
13
1 / 0 / 2
7,198
600
4,248
7,213
6,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
8
8
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
W
Kali
4
1
0
4
L
Arachne
CallUsVenom
Arachne
1
2
2
1
L
4
1
1
4.5
W
0
3
1
0.17
W
Fafnir
Piccolo001
Fafnir
0
2
2
0.5
L
Athena
SadPanque
Athena
0
0
4
2
L
Merlin
Spine Fuzz
Merlin
1
3
0
0.33
W
Tiamat
lolimagine
Tiamat
3
1
1
3.5
W
Achilles
nolaslacker84
Achilles
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
19,924
34,448
Taken
34,229
13,838
Mitigated
21,996
10,607
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,411
1,272
0
1,922
7,830
4,518
93
0
7,505
310
34,507
W
Kali
3,131
1,389
0
4,094
7,386
2,463
0
143
7,218
0
39,078
L
Arachne
CallUsVenom
Arachne
2,732
2,057
38
3,532
7,748
2,275
0
1,174
6,479
0
23,307
L
7,725
4,682
0
2,491
5,855
1,562
11
486
5,369
0
42,140
W
5,639
2,296
0
2,648
6,643
2,120
0
717
5,926
0
42,278
W
Fafnir
Piccolo001
Fafnir
2,294
641
0
2,275
8,124
8,218
0
1,684
6,440
12,239
0
L
Athena
SadPanque
Athena
1,892
996
0
1,874
7,545
3,842
36
2,103
5,362
11,298
0
L
Merlin
Spine Fuzz
Merlin
3,590
179
0
750
5,470
1,641
492
2,795
2,477
37,962
0
W
Tiamat
lolimagine
Tiamat
4,612
392
0
1,806
4,863
2,932
542
2,938
1,925
35,052
0
W
Achilles
nolaslacker84
Achilles
4,248
1,671
0
3,373
7,213
6,263
0
0
6,838
0
37,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
32,345
319
Minions Killed
344
0
Camps Cleared
0
1,158,620
Distance Traveled
1,065,685
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,552
546
79
7
0
248,414
7
W
Kali
7,140
595
91
8
0
238,268
2
L
Arachne
5,698
475
49
4
0
231,269
3
L
Skadi
6,573
548
86
7
0
205,895
3
W
Medusa
5,780
482
84
7
0
199,128
2
W
Fafnir
5,492
458
18
2
0
208,502
2
L
Athena
5,651
471
26
2
0
287,663
5
L
Merlin
6,442
537
79
7
0
185,379
2
W
Tiamat
6,735
561
76
6
0
223,574
2
W
Achilles
7,198
600
75
6
0
196,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role