Player Matchup

Ares
Ares
DogBowl
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Kali
Kali
DozenMasterwolf
Kali
Level 32
God Stats
62W - 45L
1,551 SR
Queue Stats
196W - 214L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
TavoAalc
Kukulkan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,330 Elo+
Party 1
Neith
Neith
TinOfSalsa
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,424 Elo+
Solo
Cupid
Cupid
кирмих
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,393 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,403 Elo+

VS

Team Averages
Level 17
1,474 SR
1,436 Elo+
Izanami
Izanami
DarkYisus98
Izanami
Level 27
God Stats
17W - 14L
1,564 SR
Queue Stats
131W - 152L
1,348 Elo+
Solo
Ra
Ra
Erhva
Ra
Level 17
God Stats
20W - 26L
1,388 SR
Queue Stats
114W - 115L
1,507 Elo+
Solo
Bakasura
Bakasura
Suhpremacy
Bakasura
Level 26
God Stats
6W - 5L
1,418 SR
Queue Stats
6W - 7L
1,326 Elo+
Solo
Ymir
Ymir
asdokkie3reves
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
lordlaflame
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DogBowl
Ares
20
3 / 8 / 9
15,520
485
9,794
32,134
40,660
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 2 / 3
15,854
495
11,271
18,255
14,720
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TavoAalc
Kukulkan
20
5 / 10 / 4
15,847
495
9,653
19,460
10,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
20
11 / 8 / 6
15,768
493
24,825
21,437
10,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 8 / 5
14,798
462
10,351
26,337
14,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkYisus98
Izanami
20
10 / 13 / 10
17,321
541
28,262
26,221
11,745
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
20
2 / 6 / 11
14,417
451
12,442
18,160
7,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Suhpremacy
Bakasura
20
23 / 3 / 3
21,769
680
42,627
27,900
21,318
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
1 / 1 / 2
9,124
285
722
2,231
748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
0 / 10 / 3
10,876
340
2,085
20,913
15,334

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
65
31
Kills
36
36
Deaths
33
27
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
DarkYisus98
Izanami
10
13
10
1.15
W
Ares
DogBowl
Ares
3
8
9
0.94
W
6
2
3
3.75
L
Ra
2
6
11
1.25
L
Bakasura
Suhpremacy
Bakasura
23
3
3
8.17
W
Kukulkan
TavoAalc
Kukulkan
5
10
4
0.7
W
Neith
11
8
6
1.75
L
1
1
2
2
L
0
10
3
0.15
W
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,894
Damage
86,138
117,623
Taken
95,425
91,600
Mitigated
57,091
23,903
Healing
19,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DarkYisus98
Izanami
28,262
18,405
0
761
26,221
11,745
2,992
6,745
19,476
0
108,274
W
Ares
DogBowl
Ares
9,794
628
0
2,036
32,134
40,660
1,070
4,604
26,431
34,157
0
W
11,271
8,503
0
4,897
18,255
14,720
0
1,712
16,284
390
124,147
L
Ra
12,442
576
954
3,532
18,160
7,946
1,086
6,451
11,709
74,567
0
L
Bakasura
Suhpremacy
Bakasura
42,627
28,341
0
13,422
27,900
21,318
3,861
4,621
23,138
0
189,660
W
Kukulkan
TavoAalc
Kukulkan
9,653
682
0
0
19,460
10,564
5,955
1,938
16,254
97,293
0
W
Neith
24,825
12,841
0
7,143
21,437
10,763
2,947
2,430
18,273
0
107,314
L
722
300
0
300
2,231
748
0
214
2,017
4,122
0
L
2,085
848
0
604
20,913
15,334
341
1,584
19,329
28,414
0
W
10,351
5,399
1,295
8,532
26,337
14,893
2,421
3,471
20,992
0
110,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,787
Gold Earned
73,507
743
Minions Killed
619
0
Camps Cleared
0
2,432,820
Distance Traveled
2,205,324
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
17,321
541
182
6
0
487,467
1
W
Ares
15,520
485
42
1
0
490,102
1
W
Kali
15,854
495
184
6
0
444,409
2
L
Ra
14,417
451
129
4
0
600,640
0
L
Bakasura
21,769
680
270
8
0
700,895
2
W
Kukulkan
15,847
495
181
6
0
494,650
3
W
Neith
15,768
493
134
4
0
514,333
10
L
Ymir
9,124
285
5
0
0
77,197
1
L
Ares
10,876
340
33
1
0
339,125
4
W
Cupid
14,798
462
202
6
0
489,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role