Player Matchup

Nike
Nike
Bananoman
Nike
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 30L
1,420 Elo+
Solo
Xbalanque
Xbalanque
Freaath
Xbalanque
Level 12
God Stats
2W - 2L
1,549 SR
Queue Stats
10W - 10L
1,307 Elo+
Solo
Mulan
Mulan
Jensaaray
Mulan
Level 8
God Stats
4W - 1L
1,693 SR
Queue Stats
4W - 3L
1,528 Elo+
Solo
Pele
Pele
Re3eRFoRD
Pele
Level 13
God Stats
3W - 0L
1,796 SR
Queue Stats
15W - 18L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
Ridchard
Ao Kuang
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,391 Elo+
Party 1
Team Averages
Level 21
1,607 SR
1,409 Elo+

VS

Team Averages
Level 12
1,407 SR
1,287 Elo+
Guan Yu
Guan Yu
DemonNaDne
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 2
Susano
Susano
Krantin11111
Susano
Level 7
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 4L
1,189 Elo+
Party 2
Sobek
Sobek
KronozRus
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,304 Elo+
Solo
Raijin
Raijin
OG黄老邪
Raijin
Level 8
God Stats
1W - 6L
1,148 SR
Queue Stats
118W - 129L
1,193 Elo+
Solo
Neith
Neith
Zastrel
Neith
Level 24
God Stats
46W - 46L
1,465 SR
Queue Stats
69W - 77L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
9 / 3 / 22
12,916
587
18,070
20,862
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Freaath
Xbalanque
20
20 / 3 / 11
13,952
634
35,488
21,273
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Jensaaray
Mulan
18
3 / 9 / 4
11,641
529
10,330
21,212
16,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
17
6 / 7 / 12
11,766
535
10,716
17,744
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Ridchard
Ao Kuang
17
2 / 2 / 8
10,718
487
5,632
14,647
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DemonNaDne
Guan Yu
16
9 / 6 / 6
10,882
495
10,240
23,732
26,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
15
5 / 10 / 9
9,851
448
11,452
17,745
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
KronozRus
Sobek
13
3 / 10 / 1
9,456
430
4,483
22,086
25,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
15
2 / 9 / 4
9,865
448
10,132
17,108
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Zastrel
Neith
14
1 / 9 / 4
9,033
411
9,498
20,714
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
44
40
Kills
20
24
Deaths
44
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
9
3
22
6.67
L
Guan Yu
DemonNaDne
Guan Yu
9
6
6
2
W
Xbalanque
Freaath
Xbalanque
20
3
11
8.5
W
Mulan
Jensaaray
Mulan
3
9
4
0.56
L
Susano
5
10
9
0.95
L
Sobek
KronozRus
Sobek
3
10
1
0.35
L
Raijin
2
9
4
0.44
W
Pele
6
7
12
1.71
W
Ao Kuang
Ridchard
Ao Kuang
2
2
8
3
L
Neith
Zastrel
Neith
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,236
Damage
45,805
95,738
Taken
101,385
49,078
Mitigated
71,350
33,449
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
18,070
3,624
0
7,429
20,862
12,697
866
6,050
14,742
158
45,064
L
Guan Yu
DemonNaDne
Guan Yu
10,240
2,023
1,935
3,013
23,732
26,505
813
3,625
19,982
0
35,416
W
Xbalanque
Freaath
Xbalanque
35,488
24,657
0
8,709
21,273
8,141
4,252
4,982
16,212
0
118,346
W
Mulan
Jensaaray
Mulan
10,330
2,285
0
5,922
21,212
16,706
1,082
3,727
17,185
0
83,059
L
Susano
11,452
2,925
0
264
17,745
7,427
1,097
1,913
15,557
0
32,518
L
Sobek
KronozRus
Sobek
4,483
803
0
2,843
22,086
25,134
112
2,156
19,930
23,583
0
L
Raijin
10,132
727
128
1,119
17,108
6,090
0
3,095
13,877
52,787
0
W
Pele
10,716
1,591
0
4,625
17,744
5,800
1,140
1,888
15,731
0
74,116
W
Ao Kuang
Ridchard
Ao Kuang
5,632
1,748
0
6,764
14,647
5,734
4,220
5,168
9,454
41,756
0
L
Neith
Zastrel
Neith
9,498
3,261
0
5,403
20,714
6,194
680
185
20,504
0
46,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,993
Gold Earned
49,087
501
Minions Killed
295
0
Camps Cleared
0
1,995,468
Distance Traveled
1,727,991
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,916
587
49
2
0
432,498
8
L
Guan Yu
10,882
495
57
3
0
367,505
0
W
Xbalanque
13,952
634
130
6
0
380,483
1
W
Mulan
11,641
529
124
6
0
354,775
0
L
Susano
9,851
448
51
2
0
377,463
0
L
Sobek
9,456
430
36
2
0
336,611
0
L
Raijin
9,865
448
89
4
0
314,224
3
W
Pele
11,766
535
124
6
0
445,826
0
W
Ao Kuang
10,718
487
74
3
0
381,886
1
L
Neith
9,033
411
62
3
0
332,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role