Player Matchup

Yemoja
Yemoja
CausingKnight44
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,362 Elo+
Solo
King Arthur
King Arthur
JakeTheGuy6
King Arthur
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 17L
1,569 Elo+
Solo
Nu Wa
Nu Wa
LadyLilliana2018
Nu Wa
Level 8
God Stats
27W - 33L
1,472 SR
Queue Stats
33W - 44L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
elOTAKU__benja
Ao Kuang
Level 22
God Stats
0W - 2L
1,327 SR
Queue Stats
93W - 101L
1,450 Elo+
Solo
He Bo
He Bo
kevcha07
He Bo
Level 18
God Stats
1W - 2L
1,641 SR
Queue Stats
17W - 38L
1,354 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,428 Elo+

VS

Team Averages
Level 43
1,535 SR
1,531 Elo+
Merlin
Merlin
DarthDrippp
Merlin
Level 21
God Stats
9W - 8L
1,584 SR
Queue Stats
82W - 84L
1,399 Elo+
Solo
Cupid
Cupid
Mingbeatswomen
Cupid
Level 23
God Stats
15W - 7L
1,656 SR
Queue Stats
20W - 8L
1,690 Elo+
Party 1
Janus
Janus
pickles721
Janus
Level 129
God Stats
4W - 2L
1,548 SR
Queue Stats
51W - 32L
1,577 Elo+
Party 1
Izanami
Izanami
stephanymeagan
Izanami
Level 16
God Stats
10W - 7L
1,546 SR
Queue Stats
22W - 17L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
themantrippy
Cthulhu
Level 28
God Stats
12W - 15L
1,339 SR
Queue Stats
116W - 117L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,469
847
2,245
11,170
7,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
JakeTheGuy6
King Arthur
16
2 / 9 / 5
10,301
1,030
9,301
22,839
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 6 / 2
9,306
931
13,895
11,005
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
15
3 / 10 / 3
9,758
976
11,067
19,428
8,199
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

He Bo
kevcha07
He Bo
16
4 / 8 / 3
10,674
1,067
9,884
12,590
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

59

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 2 / 16
9,894
989
6,737
8,828
2,791
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
21 / 2 / 14
14,487
1,449
30,437
10,551
3,912
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
18
8 / 1 / 21
12,025
1,203
13,566
6,062
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 1 / 21
11,333
1,133
8,318
9,761
3,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
themantrippy
Cthulhu
17
1 / 4 / 22
10,136
1,014
9,735
14,555
5,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
132
10
Kills
38
38
Deaths
10
14
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Merlin
2
2
16
5
L
King Arthur
JakeTheGuy6
King Arthur
2
9
5
0.5
L
1
6
2
0.33
W
21
2
14
14
L
Ao Kuang
3
10
3
0.45
L
He Bo
kevcha07
He Bo
4
8
3
0.69
W
Janus
8
1
21
18.5
W
6
1
21
16.5
W
Cthulhu
themantrippy
Cthulhu
1
4
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
68,793
77,032
Taken
49,757
43,640
Mitigated
17,240
7,477
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,245
443
839
0
11,170
7,504
0
3,629
7,461
10,273
0
W
Merlin
6,737
748
0
1,768
8,828
2,791
0
5,835
2,631
16,380
0
L
King Arthur
JakeTheGuy6
King Arthur
9,301
1,498
0
2,622
22,839
19,346
0
10,185
12,366
0
18,332
L
13,895
2,589
0
490
11,005
4,120
0
5,156
5,713
45,452
0
W
30,437
24,737
309
1,011
10,551
3,912
0
7,421
2,816
0
49,368
L
Ao Kuang
11,067
2,909
318
1,863
19,428
8,199
0
7,515
11,677
18,416
0
L
He Bo
kevcha07
He Bo
9,884
143
328
1,017
12,590
4,471
0
2,743
9,777
24,989
0
W
Janus
13,566
442
840
1,154
6,062
2,127
0
4,486
1,366
39,110
0
W
8,318
5,880
0
855
9,761
3,349
0
6,998
2,375
0
16,151
W
Cthulhu
themantrippy
Cthulhu
9,735
1,593
1,115
2,542
14,555
5,061
0
10,671
3,478
29,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,508
Gold Earned
57,875
162
Minions Killed
206
4
Camps Cleared
5
823,871
Distance Traveled
895,963
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,469
847
18
2
1
172,763
0
W
Merlin
9,894
989
18
2
2
154,362
0
L
King Arthur
10,301
1,030
16
2
0
159,303
0
L
Nu Wa
9,306
931
81
8
1
148,672
0
W
Cupid
14,487
1,449
59
6
2
158,486
0
L
Ao Kuang
9,758
976
22
2
1
163,359
1
L
He Bo
10,674
1,067
25
3
1
179,774
0
W
Janus
12,025
1,203
67
7
1
205,493
3
W
Izanami
11,333
1,133
21
2
0
192,921
1
W
Cthulhu
10,136
1,014
41
4
0
184,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role