Player Matchup

Anhur
Anhur
MrBot64
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,684 Elo+
Solo
Janus
Janus
PiperMcPiperton
Janus
Level 128
God Stats
14W - 11L
1,698 SR
Queue Stats
153W - 144L
1,619 Elo+
Party 1
Bellona
Bellona
Vriege
Bellona
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
2W - 1L
1,833 Elo+
Solo
Set
Set
sewer2k
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,657 Elo+
Party 1
Nox
Nox
thall2008
Nox
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
7W - 4L
1,716 Elo+
Solo
Team Averages
Level 38
1,490 SR
1,702 Elo+

VS

Team Averages
Level 12
1,622 SR
1,711 Elo+
Cthulhu
Cthulhu
HopeLUX 671
Cthulhu
Level 10
God Stats
2W - 1L
1,596 SR
Queue Stats
14W - 8L
1,678 Elo+
Solo
Nu Wa
Nu Wa
Keeno4x
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 74L
1,530 Elo+
Solo
Artemis
Artemis
LunaKnigt44
Artemis
Level 6
God Stats
11W - 6L
1,818 SR
Queue Stats
12W - 6L
1,846 Elo+
Solo
Anubis
Anubis
Surmouted
Anubis
Level 2
God Stats
4W - 4L
1,694 SR
Queue Stats
31W - 32L
1,695 Elo+
Solo
Mercury
Mercury
Veshik
Mercury
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 10L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrBot64
Anhur
17
3 / 6 / 6
10,383
451
9,328
19,857
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 7 / 4
11,957
520
12,659
16,433
6,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Vriege
Bellona
13
0 / 5 / 5
8,422
366
4,226
17,148
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
17
7 / 8 / 4
11,291
491
9,671
25,654
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 8 / 8
10,261
446
8,494
19,389
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HopeLUX 671
Cthulhu
16
4 / 6 / 12
10,826
471
16,591
20,086
17,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Keeno4x
Nu Wa
19
9 / 6 / 14
13,069
568
29,227
14,874
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
LunaKnigt44
Artemis
18
11 / 1 / 7
13,026
566
11,331
11,436
3,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Surmouted
Anubis
20
2 / 4 / 7
12,966
564
11,982
12,573
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Veshik
Mercury
20
8 / 5 / 4
13,052
567
12,817
17,739
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
21
Kills
34
34
Deaths
22
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
HopeLUX 671
Cthulhu
4
6
12
1.67
W
Nu Wa
Keeno4x
Nu Wa
9
6
14
2.67
W
Artemis
LunaKnigt44
Artemis
11
1
7
14.5
L
Anhur
MrBot64
Anhur
3
6
6
1
L
7
7
4
1.29
W
Anubis
Surmouted
Anubis
2
4
7
1.38
W
Mercury
Veshik
Mercury
8
5
4
2
L
Bellona
Vriege
Bellona
0
5
5
0.5
L
Set
7
8
4
1.13
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,378
Damage
81,948
98,481
Taken
76,708
47,958
Mitigated
40,423
16,717
Healing
21,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
HopeLUX 671
Cthulhu
16,591
983
270
1,995
20,086
17,167
330
5,712
14,374
53,509
0
W
Nu Wa
Keeno4x
Nu Wa
29,227
7,071
900
2,446
14,874
5,741
981
5,638
9,236
82,218
0
W
Artemis
LunaKnigt44
Artemis
11,331
4,731
0
5,934
11,436
3,966
3,389
2,145
9,291
0
67,815
L
Anhur
MrBot64
Anhur
9,328
4,456
0
5,711
19,857
6,552
0
10,581
9,276
0
58,339
L
12,659
437
0
2,051
16,433
6,408
476
9,377
7,056
76,985
0
W
Anubis
Surmouted
Anubis
11,982
456
0
3,616
12,573
5,977
1,856
3,716
8,857
85,224
0
W
Mercury
Veshik
Mercury
12,817
8,331
0
5,975
17,739
7,572
797
4,462
13,277
0
106,458
L
Bellona
Vriege
Bellona
4,226
727
347
1,089
17,148
6,681
165
13,849
3,299
3,164
27,317
L
Set
9,671
4,243
0
5,200
25,654
9,126
0
12,288
13,366
0
62,527
L
8,494
932
0
2,319
19,389
19,191
0
11,705
7,684
33,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,314
Gold Earned
62,939
467
Minions Killed
573
0
Camps Cleared
0
2,010,651
Distance Traveled
1,981,764
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,826
471
64
3
0
435,451
1
W
Nu Wa
13,069
568
107
5
0
372,685
2
W
Artemis
13,026
566
97
4
0
369,227
4
L
Anhur
10,383
451
113
5
0
381,629
0
L
Janus
11,957
520
144
6
0
415,011
3
W
Anubis
12,966
564
166
7
0
331,987
0
W
Mercury
13,052
567
139
6
0
472,414
10
L
Bellona
8,422
366
53
2
0
430,209
3
L
Set
11,291
491
109
5
0
410,292
1
L
Nox
10,261
446
48
2
0
373,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role