Player Matchup

Ullr
Ullr
OceanTide
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,169 Elo+
Party 2
Mulan
Mulan
SolidSnakeSK7
Mulan
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 126L
1,332 Elo+
Solo
Janus
Janus
danchet
Janus
Level 21
God Stats
15W - 10L
1,500 SR
Queue Stats
117W - 124L
1,376 Elo+
Solo
Anhur
Anhur
norrisborg
Anhur
Level 17
God Stats
0W - 1L
1,482 SR
Queue Stats
73W - 70L
1,052 Elo+
Solo
Ne Zha
Ne Zha
wizardlizard111
Ne Zha
Level 7
God Stats
13W - 17L
1,100 SR
Queue Stats
28W - 37L
1,182 Elo+
Party 2
Team Averages
Level 22
1,416 SR
1,222 Elo+

VS

Team Averages
Level 28
1,416 SR
1,408 Elo+
Apollo
Apollo
Birfclaw
Apollo
Level 18
God Stats
1W - 1L
1,271 SR
Queue Stats
6W - 8L
1,507 Elo+
Party 1
Xing Tian
Xing Tian
DispelMe
Xing Tian
Level 24
God Stats
5W - 3L
1,354 SR
Queue Stats
11W - 15L
1,332 Elo+
Party 1
Zeus
Zeus
SickSixthSense
Zeus
Level 46
God Stats
1W - 0L
1,357 SR
Queue Stats
25W - 28L
1,410 Elo+
Party 1
Artio
Artio
Sirtwerkalo
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,468 Elo+
Party 1
Bellona
Bellona
ПапинаЗая
Bellona
Level 25
God Stats
5W - 4L
1,596 SR
Queue Stats
10W - 13L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 7 / 7
8,755
973
8,070
15,502
6,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 14 / 7
9,818
1,091
9,407
26,714
17,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
danchet
Janus
15
5 / 8 / 3
10,678
1,186
17,967
14,043
5,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
1 / 9 / 7
9,204
1,023
8,148
18,548
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 8 / 4
8,982
998
8,824
18,139
9,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Birfclaw
Apollo
18
16 / 4 / 19
12,535
1,393
26,469
12,726
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
DispelMe
Xing Tian
18
3 / 1 / 31
11,660
1,296
11,420
14,677
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
21 / 1 / 15
13,977
1,553
36,477
6,408
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 2 / 27
10,926
1,214
6,835
15,552
16,104
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 2 / 20
9,814
1,090
6,005
8,040
7,247
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
158
10
Kills
46
46
Deaths
10
28
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Apollo
Birfclaw
Apollo
16
4
19
6.38
W
Xing Tian
DispelMe
Xing Tian
3
1
31
18.5
L
Ullr
0
7
7
0.5
W
21
1
15
28.5
W
3
2
27
8.25
L
2
14
7
0.39
L
Janus
danchet
Janus
5
8
3
0.81
L
Anhur
1
9
7
0.5
L
2
8
4
0.5
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,416
Damage
87,206
92,946
Taken
57,403
45,166
Mitigated
47,780
3,261
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Birfclaw
Apollo
26,469
19,703
0
2,515
12,726
5,601
0
4,165
8,361
0
35,942
W
Xing Tian
DispelMe
Xing Tian
11,420
961
0
2,912
14,677
16,003
0
4,691
9,686
25,775
0
L
Ullr
8,070
5,834
0
49
15,502
6,132
0
8,798
6,704
0
19,253
W
36,477
7,497
0
1,609
6,408
2,825
0
1,643
4,665
65,615
0
W
6,835
1,139
247
1,694
15,552
16,104
0
4,020
11,182
14,279
0
L
9,407
1,921
0
1,533
26,714
17,630
0
16,010
10,704
46
15,117
L
Janus
danchet
Janus
17,967
2,007
0
0
14,043
5,190
0
7,890
6,153
40,862
0
L
Anhur
8,148
1,995
0
914
18,548
6,845
0
11,515
7,033
0
18,500
L
8,824
3,526
0
765
18,139
9,369
0
10,519
7,620
0
19,886
W
6,005
2,218
0
0
8,040
7,247
0
3,481
4,459
0
15,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
58,912
141
Minions Killed
172
4
Camps Cleared
4
793,536
Distance Traveled
847,764
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,535
1,393
27
3
1
156,667
0
W
Xing Tian
11,660
1,296
28
3
1
199,118
0
L
Ullr
8,755
973
24
3
0
157,149
0
W
Zeus
13,977
1,553
77
9
0
138,509
0
W
Artio
10,926
1,214
17
2
1
192,603
0
L
Mulan
9,818
1,091
16
2
1
146,928
0
L
Janus
10,678
1,186
62
7
1
158,286
0
L
Anhur
9,204
1,023
23
3
1
151,530
0
L
Ne Zha
8,982
998
16
2
1
179,643
0
W
Bellona
9,814
1,090
23
3
1
160,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role