Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
Level 7
God Stats
24W - 9L
1,788 SR
Queue Stats
237W - 135L
1,806 Elo+
Solo
Fenrir
Fenrir
Big_SantiG
Fenrir
Level 5
God Stats
12W - 17L
1,789 SR
Queue Stats
334W - 439L
1,735 Elo+
Party 1
Aphrodite
Aphrodite
BtCarlos
Aphrodite
Level 49
God Stats
13W - 20L
1,448 SR
Queue Stats
615W - 721L
1,411 Elo+
Party 1
Merlin
Merlin
Macnaught07
Merlin
Level 36
God Stats
6W - 14L
1,481 SR
Queue Stats
244W - 305L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
Raskèi
Sylvanus
Level 25
God Stats
4W - 3L
1,619 SR
Queue Stats
59W - 45L
1,650 Elo+
Solo
Team Averages
Level 24
1,625 SR
1,598 Elo+

VS

Team Averages
Level 20
1,565 SR
1,589 Elo+
Anubis
Anubis
Canodmcm1
Anubis
Level 25
God Stats
16W - 9L
1,475 SR
Queue Stats
238W - 209L
1,533 Elo+
Solo
Poseidon
Poseidon
ElLocoNece
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,451 Elo+
Solo
Yemoja
Yemoja
StSmith
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,833 Elo+
Solo
Bellona
Bellona
con63
Bellona
Level 29
God Stats
6W - 8L
1,632 SR
Queue Stats
179W - 179L
1,462 Elo+
Solo
Cupid
Cupid
lnting
Cupid
Level 17
God Stats
9W - 6L
1,718 SR
Queue Stats
146W - 131L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
20
7 / 4 / 7
14,804
548
26,966
25,584
12,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Big_SantiG
Fenrir
16
1 / 6 / 3
11,341
420
2,770
20,830
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
BtCarlos
Aphrodite
17
0 / 7 / 7
11,138
413
7,833
18,239
6,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
18
1 / 9 / 3
12,150
450
11,477
16,526
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Raskèi
Sylvanus
20
15 / 3 / 7
16,857
624
28,697
32,298
26,097
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Canodmcm1
Anubis
20
16 / 6 / 5
14,696
544
28,700
27,952
15,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
ElLocoNece
Poseidon
20
5 / 4 / 4
15,599
578
18,511
19,259
11,209
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
StSmith
Yemoja
14
0 / 6 / 7
10,532
390
4,702
17,390
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
con63
Bellona
20
2 / 3 / 9
12,873
477
8,701
18,785
19,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
lnting
Cupid
20
6 / 5 / 4
13,776
510
20,578
27,539
11,204
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
24
Kills
29
29
Deaths
24
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
7
4
7
2.63
W
Fenrir
Big_SantiG
Fenrir
1
6
3
0.42
W
Aphrodite
BtCarlos
Aphrodite
0
7
7
0.5
L
Anubis
Canodmcm1
Anubis
16
6
5
3.08
L
Poseidon
ElLocoNece
Poseidon
5
4
4
1.75
W
Merlin
1
9
3
0.28
W
Sylvanus
Raskèi
Sylvanus
15
3
7
6.17
L
Yemoja
StSmith
Yemoja
0
6
7
0.58
L
Bellona
con63
Bellona
2
3
9
2.17
L
Cupid
lnting
Cupid
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,743
Damage
81,192
113,477
Taken
110,925
56,856
Mitigated
68,995
51,171
Healing
40,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigBootyLowry
Ah Muzen Cab
26,966
11,488
0
10,256
25,584
12,210
0
9,266
16,245
0
137,455
W
Fenrir
Big_SantiG
Fenrir
2,770
1,043
0
4,974
20,830
6,760
342
7,811
12,969
0
48,385
W
Aphrodite
BtCarlos
Aphrodite
7,833
894
9,804
8,747
18,239
6,791
1,712
7,983
10,256
45,983
0
L
Anubis
Canodmcm1
Anubis
28,700
762
0
15,225
27,952
15,118
336
15,599
12,353
109,539
0
L
Poseidon
ElLocoNece
Poseidon
18,511
4,041
0
6,639
19,259
11,209
612
7,405
11,854
142,522
9,856
W
Merlin
11,477
0
244
939
16,526
4,998
2,445
11,246
5,230
73,439
0
W
Sylvanus
Raskèi
Sylvanus
28,697
8,476
1,974
14,233
32,298
26,097
1,225
16,388
15,622
106,635
20,260
L
Yemoja
StSmith
Yemoja
4,702
589
1,686
779
17,390
12,244
407
10,587
6,803
19,231
0
L
Bellona
con63
Bellona
8,701
1,149
0
1,366
18,785
19,220
613
8,645
10,140
0
78,254
L
Cupid
lnting
Cupid
20,578
11,922
1,487
13,431
27,539
11,204
339
4,088
23,451
0
144,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,290
Gold Earned
67,476
599
Minions Killed
765
0
Camps Cleared
0
2,285,806
Distance Traveled
2,411,135
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,804
548
173
6
0
498,453
5
W
Fenrir
11,341
420
66
2
0
450,988
0
W
Aphrodite
11,138
413
68
3
0
499,617
1
L
Anubis
14,696
544
163
6
0
389,801
2
L
Poseidon
15,599
578
213
8
0
513,395
1
W
Merlin
12,150
450
131
5
0
393,488
3
W
Sylvanus
16,857
624
161
6
0
443,260
1
L
Yemoja
10,532
390
31
1
0
473,423
4
L
Bellona
12,873
477
148
5
0
590,559
3
L
Cupid
13,776
510
210
8
0
443,957
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role