Player Matchup

Scylla
Scylla
Diamond I
CabrokenMain27
Scylla
Diamond I
Level 66
God Stats
32W - 20L
1,799 SR
Queue Stats
66W - 47L
2,303 MMR
Party 1
Fenrir
Fenrir
Masters
Rebelheart
Fenrir
Masters
Level 145
God Stats
6W - 8L
1,739 SR
Queue Stats
172W - 186L
2,630 MMR
Party 1
Ganesha
Ganesha
Diamond I
z Prodigy z
Ganesha
Diamond I
Level 160
God Stats
4W - 1L
1,547 SR
Queue Stats
163W - 87L
2,255 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,695 SR
2,396 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,841 SR
2,029 MMR
Thoth
Thoth
Platinum IV
DrSmutty
Thoth
Platinum IV
Level 156
God Stats
16W - 16L
1,974 SR
Queue Stats
111W - 145L
2,061 MMR
Solo
Medusa
Medusa
Diamond V
Foraz Zora
Medusa
Diamond V
Level 157
God Stats
8W - 12L
1,738 SR
Queue Stats
324W - 295L
2,028 MMR
Solo
Cthulhu
Cthulhu
Platinum I
x_SPRINKLE_GHOST
Cthulhu
Platinum I
Level 84
God Stats
0W - 3L
1,811 SR
Queue Stats
115W - 118L
1,999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
11,641
728
11,623
8,804
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Rebelheart
Fenrir
13
1 / 3 / 5
9,614
601
7,025
15,087
11,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
z Prodigy z
Ganesha
14
0 / 0 / 9
11,024
689
6,204
15,856
17,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeSetPersephoneCabrakanSobek

VS

Bans
AresGebCerberusKhepriKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DrSmutty
Thoth
14
2 / 3 / 3
9,819
614
12,652
7,964
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Foraz Zora
Medusa
13
3 / 2 / 2
10,031
627
10,517
10,225
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
9,964
623
6,451
15,872
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
8
Kills
5
5
Deaths
9
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Thoth
DrSmutty
Thoth
2
3
3
1.17
L
Medusa
Foraz Zora
Medusa
3
2
2
2
W
Fenrir
Rebelheart
Fenrir
1
3
5
1.17
L
0
4
4
0.5
W
Ganesha
z Prodigy z
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
29,620
39,747
Taken
34,061
32,316
Mitigated
19,191
10,962
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,623
543
0
1,747
8,804
3,093
1,710
5,917
2,887
68,976
0
L
Thoth
DrSmutty
Thoth
12,652
270
0
985
7,964
2,837
88
2,794
5,086
55,226
0
L
Medusa
Foraz Zora
Medusa
10,517
5,034
0
2,170
10,225
3,360
1,522
5,694
4,333
0
54,232
W
Fenrir
Rebelheart
Fenrir
7,025
1,074
617
4,597
15,087
11,647
991
7,530
7,557
0
21,823
L
6,451
375
136
3,521
15,872
12,994
62
8,799
6,695
19,066
0
W
Ganesha
z Prodigy z
Ganesha
6,204
389
0
4,001
15,856
17,576
261
5,791
10,065
29,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
29,814
172
Minions Killed
199
0
Camps Cleared
0
949,072
Distance Traveled
878,258
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,641
728
115
7
0
307,495
1
L
Thoth
9,819
614
81
5
0
287,138
4
L
Medusa
10,031
627
91
6
0
286,959
4
W
Fenrir
9,614
601
55
3
0
337,333
3
L
Cthulhu
9,964
623
27
2
0
304,161
2
W
Ganesha
11,024
689
2
0
0
304,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role