Player Matchup

Vamana
Vamana
BenjiBlast
Vamana
Level 108
God Stats
23W - 27L
1,560 SR
Queue Stats
212W - 216L
1,490 Elo+
Party 2
Mercury
Mercury
Dakweon
Mercury
Level 136
God Stats
4W - 6L
1,279 SR
Queue Stats
391W - 400L
1,498 Elo+
Party 2
Anubis
Anubis
DiscoDanky
Anubis
Level 65
God Stats
7W - 3L
1,706 SR
Queue Stats
297W - 331L
1,452 Elo+
Party 2
Ganesha
Ganesha
DsM AsSaSsIn
Ganesha
Level 7
God Stats
9W - 8L
1,500 SR
Queue Stats
29W - 44L
1,512 Elo+
Party 2
Apollo
Apollo
PrinceMidget
Apollo
Level 119
God Stats
2W - 4L
1,455 SR
Queue Stats
97W - 74L
1,512 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,493 Elo+

VS

Team Averages
Level 59
1,548 SR
1,364 Elo+
Janus
Janus
Classicgamer706
Janus
Level 134
God Stats
4W - 3L
1,523 SR
Queue Stats
324W - 303L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
HaloPunisher03
Danzaburou
Level 23
God Stats
7W - 7L
1,685 SR
Queue Stats
52W - 55L
1,350 Elo+
Party 1
Bellona
Bellona
MrDabs7104304
Bellona
Level 23
God Stats
5W - 11L
1,556 SR
Queue Stats
400W - 427L
1,334 Elo+
Party 1
Yemoja
Yemoja
Snack KarlOG
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,381 Elo+
Party 1
Fenrir
Fenrir
clashlord1115
Fenrir
Level 88
God Stats
2W - 3L
1,479 SR
Queue Stats
291W - 271L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BenjiBlast
Vamana
20
7 / 2 / 4
13,251
631
12,315
20,738
15,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Dakweon
Mercury
20
6 / 1 / 7
13,075
623
6,360
13,957
5,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DiscoDanky
Anubis
20
17 / 1 / 8
13,583
647
22,848
16,893
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DsM AsSaSsIn
Ganesha
17
1 / 0 / 14
11,271
537
7,287
10,542
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
19
11 / 1 / 10
12,974
618
14,990
13,235
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 0
10,360
493
9,615
14,002
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
HaloPunisher03
Danzaburou
13
0 / 6 / 1
8,554
407
4,230
13,654
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
14
0 / 7 / 0
8,509
405
10,580
20,428
13,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
12
0 / 10 / 1
7,184
342
5,247
17,414
9,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 10 / 1
10,174
484
9,891
21,454
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
8
42
Kills
5
5
Deaths
42
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
BenjiBlast
Vamana
7
2
4
4.5
L
1
9
0
0.11
W
Mercury
Dakweon
Mercury
6
1
7
9.5
W
Anubis
DiscoDanky
Anubis
17
1
8
21
W
Ganesha
DsM AsSaSsIn
Ganesha
1
0
14
8
L
Danzaburou
HaloPunisher03
Danzaburou
0
6
1
0.08
L
Bellona
0
7
0
0
W
Apollo
11
1
10
16
L
Yemoja
0
10
1
0.05
L
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,800
Damage
39,563
75,365
Taken
86,952
45,501
Mitigated
39,138
30,809
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BenjiBlast
Vamana
12,315
7,671
0
12,126
20,738
15,336
4,359
517
20,221
0
88,658
L
9,615
339
0
1,530
14,002
3,983
0
6,777
6,783
66,493
0
W
Mercury
Dakweon
Mercury
6,360
3,398
0
583
13,957
5,234
826
2,695
11,088
0
123,654
W
Anubis
DiscoDanky
Anubis
22,848
1,114
0
10,305
16,893
8,140
753
5,151
11,454
65,938
0
W
Ganesha
DsM AsSaSsIn
Ganesha
7,287
54
0
1,822
10,542
9,827
225
2,569
7,941
37,272
0
L
Danzaburou
HaloPunisher03
Danzaburou
4,230
1,444
0
619
13,654
4,326
396
4,640
8,936
0
53,883
L
Bellona
10,580
5,508
0
5,068
20,428
13,579
554
2,068
18,294
0
52,905
W
Apollo
14,990
8,991
0
5,973
13,235
6,964
2,334
3,694
9,453
0
105,660
L
Yemoja
5,247
431
742
46
17,414
9,161
0
8,327
8,899
24,313
0
L
9,891
2,727
0
4,850
21,454
8,089
0
7,275
13,905
0
61,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,154
Gold Earned
44,781
662
Minions Killed
445
0
Camps Cleared
0
2,087,670
Distance Traveled
1,700,680
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,251
631
175
8
0
350,852
0
L
Janus
10,360
493
122
6
0
373,517
1
W
Mercury
13,075
623
172
8
0
493,466
2
W
Anubis
13,583
647
100
5
0
399,610
0
W
Ganesha
11,271
537
11
1
0
431,260
0
L
Danzaburou
8,554
407
104
5
0
307,765
7
L
Bellona
8,509
405
96
5
0
348,098
0
W
Apollo
12,974
618
204
10
0
412,482
2
L
Yemoja
7,184
342
33
2
0
340,136
0
L
Fenrir
10,174
484
90
4
0
331,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role