Player Matchup

Rama
Rama
DylanR1221
Rama
Level 67
God Stats
13W - 7L
1,509 SR
Queue Stats
62W - 66L
1,455 Elo+
Party 3
King Arthur
King Arthur
GoodVibesPlz
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,598 Elo+
Party 3
Anubis
Anubis
Many6000125
Anubis
Level 44
God Stats
1W - 2L
1,318 SR
Queue Stats
229W - 231L
1,261 Elo+
Solo
Ganesha
Ganesha
PercsRus
Ganesha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
TOPCITY-ASSASSIN
Ravana
Level 70
God Stats
11W - 14L
1,485 SR
Queue Stats
269W - 272L
1,459 Elo+
Party 3
Team Averages
Level 61
1,462 SR
1,455 Elo+

VS

Team Averages
Level 81
1,619 SR
1,498 Elo+
Anubis
Anubis
Fhazt
Anubis
Level 40
God Stats
33W - 28L
1,614 SR
Queue Stats
208W - 188L
1,482 Elo+
Party 1
Chiron
Chiron
IAMVisionz
Chiron
Level 107
God Stats
14W - 18L
1,495 SR
Queue Stats
483W - 475L
1,457 Elo+
Party 1
Awilix
Awilix
KataPG
Awilix
Level 83
God Stats
32W - 20L
1,607 SR
Queue Stats
613W - 566L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Lex380Luthor
Cthulhu
Level 125
God Stats
2W - 3L
1,757 SR
Queue Stats
126W - 125L
1,541 Elo+
Party 2
Bellona
Bellona
SikoLogik
Bellona
Level 51
God Stats
171W - 132L
1,622 SR
Queue Stats
497W - 477L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,507
551
3,043
7,562
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
GoodVibesPlz
King Arthur
10
0 / 3 / 0
5,163
516
1,730
7,547
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
10
3 / 2 / 0
5,807
581
3,887
3,896
1,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
PercsRus
Ganesha
8
0 / 4 / 4
5,019
502
2,447
6,591
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 2
5,273
527
2,996
4,774
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fhazt
Anubis
5
0 / 0 / 0
4,160
416
243
1,977
812
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
IAMVisionz
Chiron
10
5 / 1 / 4
6,125
613
6,334
5,232
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
KataPG
Awilix
12
7 / 0 / 0
6,617
662
5,358
5,853
1,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Lex380Luthor
Cthulhu
9
0 / 3 / 6
5,662
566
3,869
6,955
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SikoLogik
Bellona
12
3 / 1 / 1
6,942
694
5,811
7,339
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
15
15
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Anubis
Fhazt
Anubis
0
0
0
0
L
King Arthur
GoodVibesPlz
King Arthur
0
3
0
0
W
Chiron
IAMVisionz
Chiron
5
1
4
7
W
Awilix
KataPG
Awilix
7
0
0
7
W
Cthulhu
Lex380Luthor
Cthulhu
0
3
6
1
L
Anubis
3
2
0
1.5
L
Ganesha
PercsRus
Ganesha
0
4
4
0.5
W
Bellona
SikoLogik
Bellona
3
1
1
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
21,615
30,370
Taken
27,356
13,041
Mitigated
11,023
8,520
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,043
2,779
0
2,024
7,562
1,920
0
1,803
5,759
0
28,256
W
Anubis
Fhazt
Anubis
243
36
0
795
1,977
812
0
517
1,460
9,210
0
L
King Arthur
GoodVibesPlz
King Arthur
1,730
314
0
2,585
7,547
3,924
0
0
7,547
0
23,201
W
Chiron
IAMVisionz
Chiron
6,334
2,240
506
1,316
5,232
1,357
390
460
4,772
0
27,725
W
Awilix
KataPG
Awilix
5,358
2,277
0
1,060
5,853
1,491
0
2,074
3,779
0
34,214
W
Cthulhu
Lex380Luthor
Cthulhu
3,869
400
0
1,976
6,955
2,813
31
2,435
4,520
16,748
0
L
Anubis
3,887
404
0
919
3,896
1,955
268
727
3,169
23,992
0
L
Ganesha
PercsRus
Ganesha
2,447
647
0
1,108
6,591
3,668
0
1,416
5,175
10,748
0
W
Bellona
SikoLogik
Bellona
5,811
1,857
0
4,770
7,339
4,550
0
848
6,291
0
38,090
L
2,996
604
0
1,884
4,774
1,574
0
166
4,608
0
23,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
29,506
212
Minions Killed
243
0
Camps Cleared
0
926,868
Distance Traveled
870,097
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,507
551
53
5
0
180,220
1
W
Anubis
4,160
416
17
2
0
73,118
1
L
King Arthur
5,163
516
58
6
0
145,942
0
W
Chiron
6,125
613
54
5
0
187,172
2
W
Awilix
6,617
662
64
6
0
235,739
2
W
Cthulhu
5,662
566
23
2
0
193,967
4
L
Anubis
5,807
581
39
4
0
177,117
2
L
Ganesha
5,019
502
3
0
0
202,284
3
W
Bellona
6,942
694
85
9
0
180,101
1
L
Ravana
5,273
527
59
6
0
221,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role