Player Matchup

Ne Zha
Ne Zha
DadofMocrispy
Ne Zha
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
152W - 115L
1,489 Elo+
Party 2
Ymir
Ymir
JoshintoC
Ymir
Level 29
God Stats
9W - 6L
1,648 SR
Queue Stats
240W - 253L
1,488 Elo+
Solo
Odin
Odin
Mocrispy
Odin
Level 43
God Stats
14W - 6L
1,711 SR
Queue Stats
144W - 110L
1,489 Elo+
Party 2
Zeus
Zeus
StankyRichNikka
Zeus
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 8L
1,663 Elo+
Party 2
Izanami
Izanami
TOTS210
Izanami
Level 14
God Stats
7W - 3L
1,714 SR
Queue Stats
13W - 12L
1,538 Elo+
Solo
Team Averages
Level 26
1,615 SR
1,533 Elo+

VS

Team Averages
Level 23
1,535 SR
1,466 Elo+
Izanami
Izanami
Blooperbob
Izanami
Level 18
God Stats
5W - 5L
1,725 SR
Queue Stats
123W - 117L
1,443 Elo+
Solo
Geb
Geb
CHIMEGS
Geb
Level 46
God Stats
4W - 6L
1,500 SR
Queue Stats
197W - 239L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
HoLoLcaust
Amaterasu
Level 26
God Stats
10W - 18L
1,248 SR
Queue Stats
85W - 117L
1,434 Elo+
Party 1
Ra
Ra
Roysen
Ra
Level 8
God Stats
3W - 2L
1,700 SR
Queue Stats
11W - 12L
1,464 Elo+
Solo
Mercury
Mercury
SrNicotina
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
7,446
573
6,951
6,158
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
11
4 / 0 / 7
6,774
521
6,929
6,800
3,766
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
12
2 / 1 / 7
7,464
574
7,942
8,584
4,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
6,279
483
4,336
3,094
1,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
TOTS210
Izanami
13
2 / 0 / 3
7,702
592
4,666
4,867
1,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blooperbob
Izanami
12
0 / 1 / 0
6,678
514
4,035
8,510
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Geb
8
0 / 4 / 0
5,263
405
2,225
11,010
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
HoLoLcaust
Amaterasu
10
1 / 3 / 1
5,936
457
5,027
10,401
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
11
1 / 3 / 1
6,240
480
2,034
5,565
1,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
SrNicotina
Mercury
10
1 / 4 / 1
6,077
467
3,004
10,369
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Blooperbob
Izanami
0
1
0
0
L
Geb
0
4
0
0
W
6
0
7
9.5
L
Amaterasu
HoLoLcaust
Amaterasu
1
3
1
0.5
W
Ymir
4
0
7
7.5
W
Odin
2
1
7
5.5
L
Ra
1
3
1
0.5
L
Mercury
SrNicotina
Mercury
1
4
1
0.38
W
1
2
0
0.5
W
Izanami
TOTS210
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
16,325
29,503
Taken
45,855
12,459
Mitigated
18,639
8,314
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Blooperbob
Izanami
4,035
2,499
0
2,970
8,510
2,344
0
1,329
7,181
0
49,288
L
Geb
2,225
327
0
1,951
11,010
4,115
0
2,724
8,286
8,642
0
W
6,951
1,305
0
2,721
6,158
1,905
0
804
5,354
0
31,949
L
Amaterasu
HoLoLcaust
Amaterasu
5,027
2,616
0
3,284
10,401
7,140
0
1,637
8,764
0
22,005
W
Ymir
6,929
654
355
2,103
6,800
3,766
0
1,231
5,521
23,295
0
W
Odin
7,942
1,152
0
1,345
8,584
4,473
794
848
7,355
0
36,550
L
Ra
2,034
68
470
1,404
5,565
1,910
0
3,631
1,934
26,963
0
L
Mercury
SrNicotina
Mercury
3,004
952
0
4,183
10,369
3,130
0
1,944
8,425
0
32,335
W
4,336
220
0
402
3,094
1,066
0
685
2,384
23,153
0
W
Izanami
TOTS210
Izanami
4,666
3,942
234
1,154
4,867
1,249
908
691
4,176
0
59,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,665
Gold Earned
30,194
357
Minions Killed
281
0
Camps Cleared
0
1,275,797
Distance Traveled
1,233,567
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,678
514
98
8
0
255,942
4
L
Geb
5,263
405
12
1
0
267,983
1
W
Ne Zha
7,446
573
52
4
0
300,690
5
L
Amaterasu
5,936
457
55
4
0
243,102
1
W
Ymir
6,774
521
43
3
0
273,637
7
W
Odin
7,464
574
88
7
0
250,855
2
L
Ra
6,240
480
60
5
0
201,893
0
L
Mercury
6,077
467
56
4
0
264,647
1
W
Zeus
6,279
483
51
4
0
211,117
0
W
Izanami
7,702
592
123
9
0
239,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role