Player Matchup

Merlin
Merlin
Moddy_G14
Merlin
Level 48
God Stats
29W - 33L
1,199 SR
Queue Stats
179W - 198L
1,470 Elo+
Party 1
Odin
Odin
PhillisBrownD11K
Odin
Level 83
God Stats
14W - 14L
1,670 SR
Queue Stats
984W - 1,029L
1,473 Elo+
Party 1
Neith
Neith
lethalsteppah99
Neith
Level 23
God Stats
5W - 4L
1,473 SR
Queue Stats
48W - 53L
1,485 Elo+
Party 1
Team Averages
Level 51
1,447 SR
1,476 Elo+

VS

Team Averages
Level 33
1,459 SR
1,298 Elo+
Guan Yu
Guan Yu
Darkbringer33
Guan Yu
Level 84
God Stats
2W - 2L
1,728 SR
Queue Stats
61W - 99L
1,372 Elo+
Party 2
Ra
Ra
Kishinobi
Ra
Level 6
God Stats
24W - 61L
1,392 SR
Queue Stats
25W - 65L
1,126 Elo+
Party 2
Yemoja
Yemoja
coleclubs1
Yemoja
Level 8
God Stats
8W - 10L
1,257 SR
Queue Stats
37W - 66L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Moddy_G14
Merlin
16
10 / 2 / 9
12,401
775
13,006
7,772
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 14
11,255
703
11,361
9,479
7,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 11
11,210
701
9,432
14,012
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
4 / 9 / 1
11,095
693
11,347
17,639
20,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 5 / 3
9,094
568
2,646
7,427
2,341
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
coleclubs1
Yemoja
11
1 / 6 / 1
10,094
631
1,725
13,454
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
20
Kills
5
5
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
4
9
1
0.5
L
0
5
3
0.3
W
Merlin
Moddy_G14
Merlin
10
2
9
7.25
W
5
0
14
12
L
Yemoja
coleclubs1
Yemoja
1
6
1
0.25
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,799
Damage
15,718
31,263
Taken
38,520
14,590
Mitigated
35,657
12,983
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
11,347
1,392
552
3,090
17,639
20,408
33
5,951
11,688
0
44,342
L
2,646
389
888
392
7,427
2,341
0
2,565
4,631
37,356
0
W
Merlin
Moddy_G14
Merlin
13,006
1,795
455
1,823
7,772
2,499
1,472
1,920
5,852
50,213
0
W
11,361
1,311
0
4,046
9,479
7,465
601
1,483
7,996
3,813
35,126
L
Yemoja
coleclubs1
Yemoja
1,725
138
516
573
13,454
12,908
0
5,317
8,137
8,953
0
W
9,432
4,184
0
6,659
14,012
4,626
723
1,012
13,000
0
40,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
30,283
153
Minions Killed
120
0
Camps Cleared
0
828,587
Distance Traveled
787,422
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,095
693
41
3
0
304,134
3
L
Ra
9,094
568
68
4
0
243,531
1
W
Merlin
12,401
775
65
4
0
233,047
0
W
Odin
11,255
703
44
3
0
326,020
5
L
Yemoja
10,094
631
11
1
0
239,757
0
W
Neith
11,210
701
44
3
0
269,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role