Player Matchup

Janus
Janus
ThumbLock
Janus
Level 106
God Stats
3W - 4L
1,125 SR
Queue Stats
70W - 54L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
jordyBU
Tsukuyomi
Level 66
God Stats
24W - 22L
1,289 SR
Queue Stats
313W - 413L
1,446 Elo+
Solo
Cerberus
Cerberus
Акциум
Cerberus
Level 159
God Stats
36W - 22L
1,769 SR
Queue Stats
769W - 603L
1,641 Elo+
Solo
Team Averages
Level 110
1,394 SR
1,550 Elo+

VS

Team Averages
Level 69
1,461 SR
1,408 Elo+
Neith
Neith
AndrezPyndrinktn
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,288 Elo+
Solo
Tiamat
Tiamat
ThundeerJet
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Turkdev
King Arthur
Level 44
God Stats
8W - 20L
1,383 SR
Queue Stats
125W - 155L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ThumbLock
Janus
15
8 / 0 / 10
11,660
777
14,165
10,769
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
jordyBU
Tsukuyomi
13
7 / 6 / 8
11,131
742
11,076
15,527
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Акциум
Cerberus
15
7 / 3 / 8
10,850
723
10,199
18,464
14,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,664
578
8,892
10,716
3,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
14
6 / 4 / 2
10,022
668
16,135
13,274
9,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Turkdev
King Arthur
11
1 / 11 / 4
8,606
574
7,815
17,564
9,321
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
8
9
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Janus
ThumbLock
Janus
8
0
10
13
L
Tiamat
6
4
2
1.75
L
King Arthur
Turkdev
King Arthur
1
11
4
0.27
W
Tsukuyomi
jordyBU
Tsukuyomi
7
6
8
1.83
W
Cerberus
Акциум
Cerberus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
32,842
44,760
Taken
41,554
25,862
Mitigated
21,762
13,487
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,892
4,372
0
1,334
10,716
3,039
0
6,187
4,361
0
21,993
W
Janus
ThumbLock
Janus
14,165
754
0
3,029
10,769
3,834
1,374
4,921
5,848
65,784
0
L
Tiamat
16,135
1,526
181
2,982
13,274
9,402
0
7,187
5,926
48,051
0
L
King Arthur
Turkdev
King Arthur
7,815
410
0
392
17,564
9,321
0
10,440
6,863
0
21,978
W
Tsukuyomi
jordyBU
Tsukuyomi
11,076
2,716
0
3,154
15,527
7,126
923
3,356
12,171
0
40,029
W
Cerberus
Акциум
Cerberus
10,199
244
726
6,578
18,464
14,902
395
7,910
10,554
30,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,641
Gold Earned
27,292
229
Minions Killed
110
0
Camps Cleared
0
849,352
Distance Traveled
723,984
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,664
578
21
1
0
227,893
2
W
Janus
11,660
777
125
8
0
296,868
0
L
Tiamat
10,022
668
73
5
0
264,097
1
L
King Arthur
8,606
574
16
1
0
231,994
4
W
Tsukuyomi
11,131
742
32
2
0
306,962
1
W
Cerberus
10,850
723
72
5
0
245,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role