Player Matchup

Ullr
Ullr
 
Ullr
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BatFlashDC
Cupid
Level 108
God Stats
1W - 2L
1,489 SR
Queue Stats
69W - 57L
1,459 Elo+
Party 1
Izanami
Izanami
RiverRain18
Izanami
Level 66
God Stats
6W - 1L
1,818 SR
Queue Stats
87W - 87L
1,472 Elo+
Party 1
Team Averages
Level 76
1,602 SR
1,477 Elo+

VS

Team Averages
Level 90
1,584 SR
1,528 Elo+
Izanami
Izanami
BloodReina1993
Izanami
Level 13
God Stats
8W - 5L
1,614 SR
Queue Stats
8W - 8L
1,563 Elo+
Solo
Cerberus
Cerberus
Gucci Lane2684
Cerberus
Level 120
God Stats
5W - 2L
1,588 SR
Queue Stats
188W - 186L
1,530 Elo+
Solo
Tiamat
Tiamat
Markness09
Tiamat
Level 136
God Stats
9W - 12L
1,550 SR
Queue Stats
749W - 671L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 5 / 3
8,220
747
5,174
10,819
2,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
11
3 / 6 / 1
7,648
695
4,223
9,106
2,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
RiverRain18
Izanami
11
2 / 5 / 3
7,830
712
8,999
11,003
3,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 7
8,662
787
4,921
8,199
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
6 / 2 / 10
9,266
842
9,149
9,768
11,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Markness09
Tiamat
13
5 / 3 / 9
9,075
825
10,091
7,811
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
15
16
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
3
0.9
L
Cupid
3
6
1
0.58
W
4
3
7
2.5
W
Cerberus
6
2
10
5.5
W
Tiamat
Markness09
Tiamat
5
3
9
3.17
L
Izanami
RiverRain18
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
24,161
30,928
Taken
25,778
8,056
Mitigated
21,996
4,438
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,174
2,981
0
1,587
10,819
2,812
204
7,494
2,993
0
15,902
L
Cupid
4,223
2,604
380
933
9,106
2,133
266
5,023
3,907
0
19,325
W
4,921
3,665
0
1,797
8,199
3,834
1,778
0
8,199
0
35,476
W
Cerberus
9,149
395
569
2,501
9,768
11,961
148
0
9,768
23,092
0
W
Tiamat
Markness09
Tiamat
10,091
1,039
0
2,242
7,811
6,201
1,014
32
7,779
26,684
0
L
Izanami
RiverRain18
Izanami
8,999
5,857
0
1,538
11,003
3,111
828
6,093
4,752
0
35,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,698
Gold Earned
27,003
113
Minions Killed
145
0
Camps Cleared
0
559,213
Distance Traveled
562,674
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,220
747
18
2
0
186,516
0
L
Cupid
7,648
695
36
3
0
193,551
2
W
Izanami
8,662
787
71
6
0
158,592
2
W
Cerberus
9,266
842
29
3
0
212,214
1
W
Tiamat
9,075
825
45
4
0
191,868
0
L
Izanami
7,830
712
59
5
0
179,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role