Player Matchup

Terra
Terra
MugiwaraOrli
Terra
Level 17
God Stats
11W - 11L
1,736 SR
Queue Stats
12W - 15L
1,663 Elo+
Solo
Arachne
Arachne
Nexium1997318
Arachne
Level 24
God Stats
5W - 4L
1,658 SR
Queue Stats
6W - 5L
1,608 Elo+
Solo
Amaterasu
Amaterasu
ObnoxiousPsycho
Amaterasu
Level 27
God Stats
9W - 9L
1,612 SR
Queue Stats
178W - 197L
1,507 Elo+
Solo
Cerberus
Cerberus
OmgItsGrat
Cerberus
Level 23
God Stats
3W - 7L
1,616 SR
Queue Stats
4W - 10L
1,545 Elo+
Solo
Fenrir
Fenrir
SonicMondragon
Fenrir
Level 16
God Stats
65W - 37L
1,559 SR
Queue Stats
742W - 801L
1,435 Elo+
Solo
Team Averages
Level 21
1,636 SR
1,551 Elo+

VS

Team Averages
Level 23
1,509 SR
1,492 Elo+
Bastet
Bastet
EthnicSlur
Bastet
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 96L
1,594 Elo+
Party 1
Hachiman
Hachiman
LilUniversal
Hachiman
Level 21
God Stats
4W - 2L
1,624 SR
Queue Stats
33W - 33L
1,419 Elo+
Party 2
He Bo
He Bo
TicklerofPickles
He Bo
Level 15
God Stats
2W - 0L
1,368 SR
Queue Stats
112W - 86L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
Too high Fs
Sun Wukong
Level 28
God Stats
1W - 4L
1,443 SR
Queue Stats
10W - 12L
1,359 Elo+
Solo
Jormungandr
Jormungandr
ilyLuciid
Jormungandr
Level 23
God Stats
2W - 1L
1,611 SR
Queue Stats
33W - 32L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
12,478
446
15,345
23,529
25,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
20
10 / 4 / 8
14,531
519
21,536
36,571
16,630
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
ObnoxiousPsycho
Amaterasu
20
6 / 6 / 7
14,882
532
18,463
26,019
16,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
OmgItsGrat
Cerberus
18
2 / 6 / 10
12,105
432
5,318
38,051
20,341
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 7 / 2
14,481
517
7,324
25,742
11,994
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EthnicSlur
Bastet
20
7 / 3 / 7
14,642
523
21,656
24,178
10,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
LilUniversal
Hachiman
17
1 / 5 / 6
11,299
404
10,665
18,128
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 8 / 3
16,377
585
46,269
20,427
7,296
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Too high Fs
Sun Wukong
17
1 / 7 / 5
11,881
424
11,567
24,509
15,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
ilyLuciid
Jormungandr
18
1 / 6 / 8
12,199
436
11,744
23,711
22,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
29
Kills
25
25
Deaths
29
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
EthnicSlur
Bastet
7
3
7
3.5
W
Hachiman
LilUniversal
Hachiman
1
5
6
0.8
L
3
2
10
4
L
Arachne
10
4
8
3.5
L
Amaterasu
ObnoxiousPsycho
Amaterasu
6
6
7
1.58
L
Cerberus
OmgItsGrat
Cerberus
2
6
10
1.17
L
8
7
2
1.29
W
15
8
3
2.06
W
Sun Wukong
Too high Fs
Sun Wukong
1
7
5
0.5
W
Jormungandr
ilyLuciid
Jormungandr
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,986
Damage
101,901
149,912
Taken
110,953
90,940
Mitigated
63,556
56,404
Healing
33,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
EthnicSlur
Bastet
21,656
6,715
0
8,389
24,178
10,055
1,560
2,417
21,761
0
109,198
W
Hachiman
LilUniversal
Hachiman
10,665
7,826
1,666
6,143
18,128
8,060
2,475
7,701
10,427
0
45,474
L
15,345
646
3,845
5,378
23,529
25,198
0
13,302
10,227
48,374
0
L
Arachne
21,536
15,205
969
19,903
36,571
16,630
45
10,221
26,350
0
135,922
L
Amaterasu
ObnoxiousPsycho
Amaterasu
18,463
7,846
0
6,109
26,019
16,777
495
9,951
16,068
0
89,741
L
Cerberus
OmgItsGrat
Cerberus
5,318
389
0
11,134
38,051
20,341
183
16,667
21,384
42,582
0
L
7,324
2,309
644
8,422
25,742
11,994
2,872
7,872
17,870
0
110,748
W
46,269
1,995
0
4,980
20,427
7,296
1,839
4,883
15,544
130,789
0
W
Sun Wukong
Too high Fs
Sun Wukong
11,567
2,300
0
6,750
24,509
15,449
1,590
3,991
20,518
0
59,091
W
Jormungandr
ilyLuciid
Jormungandr
11,744
2,916
2,120
3,737
23,711
22,696
803
8,173
15,538
82,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,477
Gold Earned
66,398
621
Minions Killed
545
0
Camps Cleared
0
2,595,365
Distance Traveled
2,496,372
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,642
523
121
4
0
572,171
1
W
Hachiman
11,299
404
74
3
0
429,778
3
L
Terra
12,478
446
55
2
0
559,794
3
L
Arachne
14,531
519
161
6
0
553,715
0
L
Amaterasu
14,882
532
165
6
0
558,091
0
L
Cerberus
12,105
432
74
3
0
419,372
0
L
Fenrir
14,481
517
166
6
0
504,393
0
W
He Bo
16,377
585
159
6
0
470,520
2
W
Sun Wukong
11,881
424
85
3
0
545,407
0
W
Jormungandr
12,199
436
106
4
0
478,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role