Player Matchup

King Arthur
King Arthur
RabbidFox4
King Arthur
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 72L
1,415 Elo+
Party 1
Artemis
Artemis
Snoopdoggydog47
Artemis
Level 6
God Stats
10W - 7L
1,780 SR
Queue Stats
18W - 19L
1,786 Elo+
Party 1
Ymir
Ymir
Squirrelier
Ymir
Level 26
God Stats
3W - 0L
1,703 SR
Queue Stats
9W - 12L
1,351 Elo+
Party 1
Neith
Neith
bevan1680
Neith
Level 21
God Stats
82W - 88L
1,432 SR
Queue Stats
83W - 97L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
implium
Kukulkan
Level 66
God Stats
7W - 1L
1,810 SR
Queue Stats
45W - 58L
1,414 Elo+
Party 1
Team Averages
Level 33
1,645 SR
1,462 Elo+

VS

Team Averages
Level 16
1,491 SR
1,439 Elo+
Agni
Agni
Golucyra
Agni
Level 14
God Stats
9W - 3L
1,518 SR
Queue Stats
59W - 72L
1,455 Elo+
Solo
Medusa
Medusa
I01001010_
Medusa
Level 14
God Stats
2W - 3L
1,452 SR
Queue Stats
30W - 17L
1,500 Elo+
Solo
Merlin
Merlin
KingWater26
Merlin
Level 18
God Stats
12W - 14L
1,437 SR
Queue Stats
233W - 215L
1,336 Elo+
Solo
Cthulhu
Cthulhu
LEGO0420
Cthulhu
Level 15
God Stats
1W - 1L
1,551 SR
Queue Stats
21W - 30L
1,403 Elo+
Solo
Tiamat
Tiamat
ltachiUchiha808
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 69L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RabbidFox4
King Arthur
20
8 / 3 / 25
14,139
1,010
15,702
21,464
22,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 2 / 14
13,404
957
25,885
14,883
6,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
4 / 2 / 13
12,329
881
7,020
15,025
18,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
bevan1680
Neith
20
6 / 1 / 22
13,283
949
20,142
14,405
6,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
implium
Kukulkan
20
12 / 0 / 16
15,484
1,106
31,026
5,213
2,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
0 / 9 / 3
11,101
793
9,550
15,710
5,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
I01001010_
Medusa
18
1 / 6 / 4
11,954
854
17,914
19,781
8,445
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
4 / 5 / 4
13,113
937
15,614
21,397
18,660
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
LEGO0420
Cthulhu
19
2 / 8 / 3
12,297
878
13,243
27,879
27,035
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
1 / 13 / 4
11,275
805
9,731
20,445
10,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
26
41
Kills
8
8
Deaths
41
90
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
0
9
3
0.17
L
Medusa
I01001010_
Medusa
1
6
4
0.5
L
Merlin
4
5
4
1.2
L
Cthulhu
LEGO0420
Cthulhu
2
8
3
0.44
W
King Arthur
RabbidFox4
King Arthur
8
3
25
6.83
W
11
2
14
9
W
4
2
13
5.25
W
Neith
bevan1680
Neith
6
1
22
17
W
Kukulkan
implium
Kukulkan
12
0
16
20
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,775
Damage
66,052
70,990
Taken
105,212
56,389
Mitigated
70,215
6,776
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,550
858
0
408
15,710
5,634
0
4,722
10,988
31,156
0
L
Medusa
I01001010_
Medusa
17,914
13,152
0
0
19,781
8,445
0
9,397
10,384
0
44,996
L
Merlin
15,614
1,180
0
1,534
21,397
18,660
0
9,909
11,488
41,133
0
L
Cthulhu
LEGO0420
Cthulhu
13,243
596
114
0
27,879
27,035
0
8,117
19,762
47,887
0
W
King Arthur
RabbidFox4
King Arthur
15,702
3,107
0
0
21,464
22,839
0
14,067
7,397
0
25,374
W
25,885
16,772
375
996
14,883
6,495
0
10,442
4,441
0
53,852
W
7,020
557
485
632
15,025
18,320
0
8,818
6,207
18,754
0
W
Neith
bevan1680
Neith
20,142
9,923
0
1,978
14,405
6,118
0
11,720
2,685
0
35,048
W
Kukulkan
implium
Kukulkan
31,026
826
1,475
835
5,213
2,617
0
3,091
2,122
65,548
0
L
9,731
367
0
1,382
20,445
10,441
0
5,901
14,544
15,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,639
Gold Earned
59,740
263
Minions Killed
259
3
Camps Cleared
5
1,163,475
Distance Traveled
1,041,398
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,101
793
44
3
3
196,208
0
L
Medusa
11,954
854
72
5
1
208,488
0
L
Merlin
13,113
937
61
4
1
197,859
1
L
Cthulhu
12,297
878
65
5
0
216,358
5
W
King Arthur
14,139
1,010
18
1
0
255,060
0
W
Artemis
13,404
957
73
5
1
239,200
0
W
Ymir
12,329
881
30
2
0
153,280
0
W
Neith
13,283
949
40
3
2
227,081
0
W
Kukulkan
15,484
1,106
102
7
0
288,854
0
L
Tiamat
11,275
805
17
1
0
222,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role