Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
BabyUni6500
Jing Wei
Level 4
God Stats
1W - 1L
1,306 SR
Queue Stats
1W - 5L
938 Elo+
Solo
Vamana
Vamana
hinged-force9
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 7L
1,816 Elo+
Party 1
Anubis
Anubis
zlKayq
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,554 Elo+
Party 1
Team Averages
Level 69
1,461 SR
1,462 Elo+

VS

Team Averages
Level 19
1,516 SR
1,385 Elo+
Thanatos
Thanatos
Rafamata
Thanatos
Level 10
God Stats
3W - 4L
1,168 SR
Queue Stats
18W - 27L
1,281 Elo+
Party 2
Ra
Ra
Zugurosh
Ra
Level 28
God Stats
2W - 3L
1,320 SR
Queue Stats
13W - 21L
1,238 Elo+
Party 2
Anhur
Anhur
acaaka
Anhur
Level 23
God Stats
1W - 1L
1,716 SR
Queue Stats
138W - 153L
1,456 Elo+
Solo
Guan Yu
Guan Yu
lyaskerl
Guan Yu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
titulo-pessimo
Ymir
Level 28
God Stats
7W - 5L
1,876 SR
Queue Stats
59W - 69L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 8
6,564
656
4,402
5,307
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
 
Thor
11
4 / 1 / 7
6,330
633
6,262
7,371
2,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
BabyUni6500
Jing Wei
9
0 / 1 / 5
5,296
530
2,446
3,521
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
7 / 1 / 3
6,792
679
5,823
7,097
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
zlKayq
Anubis
11
13 / 3 / 6
7,310
731
9,427
6,086
2,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rafamata
Thanatos
8
2 / 5 / 0
5,769
577
2,227
7,372
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 9 / 2
4,834
483
1,602
6,983
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
acaaka
Anhur
8
1 / 6 / 2
4,913
491
3,157
7,765
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
lyaskerl
Guan Yu
7
0 / 4 / 1
4,364
436
2,197
6,184
3,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 2
5,491
549
1,937
8,833
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
28
Kills
5
6
Deaths
28
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
8
8
W
Thor
 
Thor
4
1
7
7.5
W
Jing Wei
BabyUni6500
Jing Wei
0
1
5
2.5
L
Thanatos
Rafamata
Thanatos
2
5
0
0.4
L
0
9
2
0.11
L
Anhur
acaaka
Anhur
1
6
2
0.33
W
7
1
3
8.5
L
Guan Yu
lyaskerl
Guan Yu
0
4
1
0.13
L
2
4
2
0.75
W
Anubis
zlKayq
Anubis
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
11,120
29,382
Taken
37,137
11,630
Mitigated
11,184
10,968
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,402
2,700
0
490
5,307
1,654
0
567
4,715
0
36,299
W
Thor
 
Thor
6,262
2,405
0
2,957
7,371
2,074
24
1,291
6,080
0
34,816
W
Jing Wei
BabyUni6500
Jing Wei
2,446
1,847
0
1,680
3,521
870
1,479
966
2,555
0
19,726
L
Thanatos
Rafamata
Thanatos
2,227
1,087
0
4,097
7,372
1,699
0
1,875
5,497
0
18,734
L
1,602
178
38
271
6,983
1,647
351
2,228
4,755
16,273
0
L
Anhur
acaaka
Anhur
3,157
1,362
0
1,531
7,765
1,142
52
1,829
5,936
0
15,817
W
5,823
3,701
0
3,766
7,097
4,715
542
399
6,606
0
39,913
L
Guan Yu
lyaskerl
Guan Yu
2,197
377
50
794
6,184
3,749
0
1,304
4,880
0
11,633
L
1,937
517
0
1,670
8,833
2,947
0
2,191
6,642
12,528
0
W
Anubis
zlKayq
Anubis
9,427
133
0
2,075
6,086
2,317
0
316
5,695
28,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
25,371
276
Minions Killed
174
0
Camps Cleared
0
972,780
Distance Traveled
903,939
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,564
656
72
7
0
200,620
4
W
Thor
6,330
633
48
5
0
196,574
3
W
Jing Wei
5,296
530
45
5
0
195,871
1
L
Thanatos
5,769
577
45
5
0
193,499
1
L
Ra
4,834
483
38
4
0
171,737
0
L
Anhur
4,913
491
41
4
0
154,676
0
W
Vamana
6,792
679
58
6
0
204,755
1
L
Guan Yu
4,364
436
26
3
0
203,569
1
L
Ymir
5,491
549
24
2
0
180,458
4
W
Anubis
7,310
731
53
5
0
174,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role