Player Matchup

Izanami
Izanami
ChampDelta
Izanami
Level 17
God Stats
3W - 3L
1,191 SR
Queue Stats
3W - 3L
1,724 Elo+
Party 1
King Arthur
King Arthur
ChampJack
King Arthur
Level 64
God Stats
0W - 1L
1,296 SR
Queue Stats
10W - 9L
1,724 Elo+
Party 1
Set
Set
ChampNuggets98
Set
Level 68
God Stats
0W - 1L
1,441 SR
Queue Stats
10W - 9L
1,724 Elo+
Party 1
Kukulkan
Kukulkan
KillaJoulzz
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
champmarqt
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,724 Elo+
Party 1
Team Averages
Level 33
1,386 SR
1,679 Elo+

VS

Team Averages
Level 41
1,492 SR
1,368 Elo+
Achilles
Achilles
Adrunkhobo
Achilles
Level 10
God Stats
53W - 44L
1,266 SR
Queue Stats
80W - 71L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
Appmagunjo
Danzaburou
Level 16
God Stats
21W - 25L
1,296 SR
Queue Stats
72W - 67L
1,318 Elo+
Party 2
Mercury
Mercury
CPCondor
Mercury
Level 109
God Stats
17W - 9L
1,599 SR
Queue Stats
74W - 61L
1,455 Elo+
Party 2
Geb
Geb
DaBronkus
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Tigermizer
Tiamat
Level 27
God Stats
3W - 3L
1,796 SR
Queue Stats
9W - 11L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChampDelta
Izanami
11
0 / 7 / 0
6,845
360
7,112
14,321
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ChampJack
King Arthur
11
2 / 9 / 0
7,285
383
7,718
19,928
18,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 12 / 2
7,384
389
7,442
20,296
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
KillaJoulzz
Kukulkan
13
0 / 7 / 1
7,924
417
8,067
9,013
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 0
6,608
348
2,888
17,682
12,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrunkhobo
Achilles
15
2 / 2 / 7
9,460
498
6,021
10,855
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Appmagunjo
Danzaburou
15
9 / 0 / 15
10,752
566
21,214
13,037
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
CPCondor
Mercury
19
16 / 0 / 13
11,861
624
20,967
13,339
6,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 25
10,122
533
4,204
10,697
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Tigermizer
Tiamat
16
15 / 1 / 12
11,152
587
15,974
13,199
12,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
115
3
Kills
43
43
Deaths
4
3
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adrunkhobo
Achilles
2
2
7
2.75
W
Danzaburou
Appmagunjo
Danzaburou
9
0
15
16.5
W
Mercury
CPCondor
Mercury
16
0
13
22.5
L
Izanami
ChampDelta
Izanami
0
7
0
0
L
King Arthur
ChampJack
King Arthur
2
9
0
0.22
L
1
12
2
0.17
W
1
1
25
13.5
L
Kukulkan
KillaJoulzz
Kukulkan
0
7
1
0.07
W
Tiamat
Tigermizer
Tiamat
15
1
12
21
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,227
Damage
68,380
81,240
Taken
61,127
47,409
Mitigated
48,610
6,754
Healing
22,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adrunkhobo
Achilles
6,021
1,479
0
2,064
10,855
10,954
1,029
572
9,965
0
34,737
W
Danzaburou
Appmagunjo
Danzaburou
21,214
10,002
0
9,201
13,037
6,348
4,356
2,646
10,282
0
63,419
W
Mercury
CPCondor
Mercury
20,967
13,578
0
5,552
13,339
6,098
4,070
2,272
10,710
0
88,749
L
Izanami
ChampDelta
Izanami
7,112
6,125
0
2,124
14,321
4,919
0
2,912
11,409
0
44,087
L
King Arthur
ChampJack
King Arthur
7,718
1,087
0
585
19,928
18,727
0
3,716
15,819
0
28,058
L
7,442
3,273
0
2,111
20,296
7,419
0
7,698
12,448
0
27,997
W
4,204
657
0
1,166
10,697
12,881
1,543
2,192
7,683
17,599
0
L
Kukulkan
KillaJoulzz
Kukulkan
8,067
505
0
0
9,013
3,767
1,027
3,373
5,640
37,898
0
W
Tiamat
Tigermizer
Tiamat
15,974
1,350
0
4,359
13,199
12,329
1,928
2,780
10,175
52,605
0
L
2,888
366
662
1,272
17,682
12,577
0
2,479
15,157
15,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
53,347
278
Minions Killed
403
0
Camps Cleared
0
1,493,984
Distance Traveled
1,775,114
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,460
498
61
3
0
369,716
5
W
Danzaburou
10,752
566
99
5
0
300,995
2
W
Mercury
11,861
624
140
7
0
452,766
1
L
Izanami
6,845
360
94
5
0
275,465
0
L
King Arthur
7,285
383
46
2
0
315,984
0
L
Set
7,384
389
38
2
0
325,854
0
W
Geb
10,122
533
27
1
0
286,777
0
L
Kukulkan
7,924
417
73
4
0
273,946
0
W
Tiamat
11,152
587
76
4
0
364,860
2
L
Ymir
6,608
348
27
1
0
302,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role