Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BIargh
Neith
Level 77
God Stats
3W - 5L
1,620 SR
Queue Stats
318W - 307L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
Loosir
Cthulhu
Level 64
God Stats
8W - 3L
1,754 SR
Queue Stats
84W - 92L
1,488 Elo+
Party 2
Tiamat
Tiamat
Tathzel
Tiamat
Level 148
God Stats
0W - 2L
1,480 SR
Queue Stats
1W - 5L
1,169 Elo+
Solo
Mulan
Mulan
mysticburner54
Mulan
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,401 Elo+
Solo
Team Averages
Level 110
1,571 SR
1,418 Elo+

VS

Team Averages
Level 123
1,489 SR
1,417 Elo+
Horus
Horus
Angels_dark_side
Horus
Level 105
God Stats
1W - 1L
1,425 SR
Queue Stats
8W - 7L
1,410 Elo+
Party 1
Khepri
Khepri
Killbot_213
Khepri
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,405 Elo+
Party 1
Bacchus
Bacchus
L0n3W0lfMcQUADE
Bacchus
Level 103
God Stats
19W - 19L
1,448 SR
Queue Stats
110W - 113L
1,370 Elo+
Party 3
Scylla
Scylla
Visceralpunk
Scylla
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
111W - 147L
1,504 Elo+
Solo
Mercury
Mercury
WaywardArrow
Mercury
Level 148
God Stats
7W - 11L
1,570 SR
Queue Stats
135W - 131L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
0 / 1 / 0
7,780
598
5,880
5,815
1,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BIargh
Neith
14
1 / 5 / 1
7,734
595
9,635
10,238
4,049
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Loosir
Cthulhu
13
0 / 7 / 2
7,180
552
7,275
13,857
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Tathzel
Tiamat
14
0 / 3 / 2
7,409
570
5,495
7,026
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 1
8,054
620
8,428
14,695
9,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 7
11,677
898
11,245
15,783
14,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Khepri
15
1 / 0 / 19
9,913
763
6,688
11,530
10,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 15
10,337
795
11,384
12,546
13,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
17
3 / 1 / 7
9,352
719
9,502
2,968
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
WaywardArrow
Mercury
18
3 / 0 / 6
10,277
791
5,827
8,427
4,371
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
2
Kills
22
22
Deaths
3
6
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
12
1
7
15.5
L
Neith
BIargh
Neith
1
5
1
0.3
W
Khepri
1
0
19
10.5
W
3
1
15
10.5
L
Cthulhu
Loosir
Cthulhu
0
7
2
0.14
L
Tiamat
Tathzel
Tiamat
0
3
2
0.33
W
Scylla
3
1
7
6.5
W
Mercury
WaywardArrow
Mercury
3
0
6
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
44,646
51,631
Taken
51,254
28,660
Mitigated
43,779
8,241
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,880
445
489
661
5,815
1,890
646
3,991
1,824
32,708
0
W
11,245
5,018
1,881
4,726
15,783
14,250
1,207
6,130
8,969
0
25,207
L
Neith
BIargh
Neith
9,635
6,128
0
2,887
10,238
4,049
0
5,693
4,484
0
28,337
W
Khepri
6,688
405
0
1,927
11,530
10,806
279
4,538
6,578
15,293
0
W
11,384
767
1,808
3,714
12,546
13,202
37
3,679
8,432
27,735
0
L
Cthulhu
Loosir
Cthulhu
7,275
781
166
942
13,857
9,300
1
7,686
6,001
19,832
0
L
Tiamat
Tathzel
Tiamat
5,495
434
0
1,042
7,026
4,088
27
3,268
3,673
19,755
0
W
Scylla
9,502
709
0
230
2,968
1,150
727
995
1,858
40,443
0
W
Mercury
WaywardArrow
Mercury
5,827
903
987
1,401
8,427
4,371
2,437
2,988
5,177
0
47,565
L
8,428
818
0
2,054
14,695
9,333
0
7,450
7,020
1,759
23,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
51,556
247
Minions Killed
288
6
Camps Cleared
11
1,102,705
Distance Traveled
1,230,436
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,780
598
60
5
0
239,566
5
W
Horus
11,677
898
43
3
1
226,381
1
L
Neith
7,734
595
62
5
1
197,823
0
W
Khepri
9,913
763
11
1
0
247,756
0
W
Bacchus
10,337
795
23
2
1
217,961
0
L
Cthulhu
7,180
552
35
3
2
217,209
1
L
Tiamat
7,409
570
44
3
0
245,495
2
W
Scylla
9,352
719
90
7
1
233,895
3
W
Mercury
10,277
791
121
9
8
304,443
2
L
Mulan
8,054
620
46
4
3
202,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role