Player Matchup

Neith
Neith
ArigatoEspacial
Neith
Level 85
God Stats
19W - 10L
1,549 SR
Queue Stats
172W - 155L
1,401 Elo+
Solo
Olorun
Olorun
BRpanthers54
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 154L
1,415 Elo+
Solo
Artio
Artio
KumaPaws
Artio
Level 70
God Stats
38W - 20L
1,479 SR
Queue Stats
165W - 129L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jakefruit
Ah Muzen Cab
Level 80
God Stats
19W - 20L
1,548 SR
Queue Stats
145W - 163L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sidebeachbecky
Tsukuyomi
Level 48
God Stats
1W - 1L
1,303 SR
Queue Stats
81W - 131L
1,408 Elo+
Party 1
Team Averages
Level 69
1,476 SR
1,433 Elo+

VS

Team Averages
Level 82
1,510 SR
1,474 Elo+
Ao Kuang
Ao Kuang
CaptinDoublePeg
Ao Kuang
Level 63
God Stats
5W - 6L
1,530 SR
Queue Stats
72W - 72L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
Fecalbender
Guan Yu
Level 34
God Stats
10W - 16L
1,495 SR
Queue Stats
173W - 208L
1,356 Elo+
Solo
Nu Wa
Nu Wa
kayciedilla
Nu Wa
Level 100
God Stats
3W - 6L
1,509 SR
Queue Stats
302W - 314L
1,573 Elo+
Party 2
Anhur
Anhur
kevinsUuu
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
olivegapehorn
Cerberus
Level 63
God Stats
4W - 5L
1,516 SR
Queue Stats
280W - 257L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,915
495
6,789
11,331
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
16
4 / 4 / 0
9,666
537
8,046
16,155
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
KumaPaws
Artio
12
0 / 3 / 8
8,196
455
6,698
18,370
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
jakefruit
Ah Muzen Cab
18
9 / 4 / 2
10,963
609
15,856
11,454
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
sidebeachbecky
Tsukuyomi
14
1 / 2 / 5
8,148
453
8,179
13,159
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
8 / 1 / 2
10,768
598
10,987
13,086
4,909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Fecalbender
Guan Yu
13
1 / 6 / 4
7,868
437
2,507
16,684
14,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 4 / 3
8,801
489
12,990
8,676
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
kevinsUuu
Anhur
15
4 / 5 / 1
8,620
479
9,335
14,294
4,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
olivegapehorn
Cerberus
13
1 / 1 / 2
8,223
457
5,193
12,077
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
14
15
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Olorun
4
4
0
1
L
Ao Kuang
8
1
2
9
L
Guan Yu
Fecalbender
Guan Yu
1
6
4
0.5
W
Artio
KumaPaws
Artio
0
3
8
1.33
W
Ah Muzen Cab
jakefruit
Ah Muzen Cab
9
4
2
2.5
L
0
4
3
0.38
L
Anhur
kevinsUuu
Anhur
4
5
1
0.9
L
Cerberus
olivegapehorn
Cerberus
1
1
2
2
W
Tsukuyomi
sidebeachbecky
Tsukuyomi
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,568
Damage
41,012
70,469
Taken
64,817
31,097
Mitigated
34,372
28,492
Healing
22,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,789
1,626
0
5,491
11,331
3,884
358
2,363
8,870
0
57,353
W
Olorun
8,046
2,378
925
9,298
16,155
5,770
1,206
8,085
7,739
69,866
0
L
Ao Kuang
10,987
2,486
0
2,403
13,086
4,909
0
2,085
11,001
75,304
0
L
Guan Yu
Fecalbender
Guan Yu
2,507
330
2,442
6,881
16,684
14,094
0
1,478
15,206
0
22,816
W
Artio
KumaPaws
Artio
6,698
780
946
4,113
18,370
12,594
261
9,240
8,828
23,918
0
W
Ah Muzen Cab
jakefruit
Ah Muzen Cab
15,856
4,916
0
2,686
11,454
4,219
533
5,111
6,131
0
79,879
L
12,990
2,299
0
1,220
8,676
3,005
802
5,112
3,564
61,691
0
L
Anhur
kevinsUuu
Anhur
9,335
5,048
0
5,485
14,294
4,574
1,692
5,490
8,804
0
49,099
L
Cerberus
olivegapehorn
Cerberus
5,193
196
354
3,263
12,077
7,790
150
579
11,498
41,993
0
W
Tsukuyomi
sidebeachbecky
Tsukuyomi
8,179
1,889
428
4,605
13,159
4,630
438
3,423
9,456
0
56,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
44,280
490
Minions Killed
508
0
Camps Cleared
0
1,557,380
Distance Traveled
1,552,317
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,915
495
112
6
0
289,650
4
W
Olorun
9,666
537
122
7
0
310,530
1
L
Ao Kuang
10,768
598
117
7
0
335,089
2
L
Guan Yu
7,868
437
49
3
0
314,099
4
W
Artio
8,196
455
16
1
0
342,697
2
W
Ah Muzen Cab
10,963
609
151
8
0
291,211
1
L
Nu Wa
8,801
489
117
7
0
304,812
4
L
Anhur
8,620
479
99
6
0
265,494
3
L
Cerberus
8,223
457
126
7
0
332,823
3
W
Tsukuyomi
8,148
453
89
5
0
323,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role