Player Matchup

Cupid
Cupid
BattleWorn Bear
Cupid
Level 83
God Stats
14W - 13L
1,461 SR
Queue Stats
330W - 297L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
C-A-H_
Jormungandr
Level 68
God Stats
229W - 205L
1,573 SR
Queue Stats
440W - 474L
1,487 Elo+
Solo
Loki
Loki
Noah3388
Loki
Level 58
God Stats
19W - 36L
1,308 SR
Queue Stats
215W - 242L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Vitoing
Aphrodite
Level 64
God Stats
23W - 9L
1,659 SR
Queue Stats
67W - 63L
1,487 Elo+
Party 2
Izanami
Izanami
Zepharonn
Izanami
Level 84
God Stats
6W - 6L
1,648 SR
Queue Stats
121W - 118L
1,418 Elo+
Solo
Team Averages
Level 71
1,530 SR
1,470 Elo+

VS

Team Averages
Level 101
1,657 SR
1,466 Elo+
Ra
Ra
AcT Atomz
Ra
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,443 Elo+
Party 1
Chaac
Chaac
II Sand0val II
Chaac
Level 117
God Stats
25W - 31L
1,636 SR
Queue Stats
210W - 226L
1,495 Elo+
Party 1
Medusa
Medusa
JerkyRiley552
Medusa
Level 108
God Stats
2W - 4L
1,801 SR
Queue Stats
287W - 252L
1,456 Elo+
Solo
Thanatos
Thanatos
Valrk
Thanatos
Level 79
God Stats
10W - 12L
1,659 SR
Queue Stats
319W - 353L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
elsmay
Cabrakan
Level 117
God Stats
57W - 36L
1,690 SR
Queue Stats
338W - 320L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 13
14,393
533
18,710
27,896
12,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
C-A-H_
Jormungandr
20
6 / 6 / 7
14,382
533
15,517
24,391
16,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Loki
20
6 / 2 / 5
15,742
583
11,113
17,787
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Vitoing
Aphrodite
20
7 / 3 / 11
13,966
517
16,536
20,128
11,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Zepharonn
Izanami
20
16 / 6 / 4
18,606
689
33,237
33,227
16,203
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 7
11,670
432
12,922
18,988
8,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 9 / 5
12,476
462
17,623
32,540
28,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 9 / 4
13,668
506
26,933
22,948
10,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Valrk
Thanatos
19
5 / 5 / 3
12,825
475
13,915
22,593
9,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
elsmay
Cabrakan
17
2 / 9 / 10
11,090
411
14,515
26,230
19,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
51
42
Kills
22
22
Deaths
42
40
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
7
5
13
2.7
W
Jormungandr
C-A-H_
Jormungandr
6
6
7
1.58
L
4
9
5
0.72
L
10
9
4
1.33
W
Loki
6
2
5
4.25
L
Thanatos
Valrk
Thanatos
5
5
3
1.3
W
Aphrodite
Vitoing
Aphrodite
7
3
11
4.17
W
Izanami
Zepharonn
Izanami
16
6
4
3
L
Cabrakan
elsmay
Cabrakan
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,113
Damage
85,908
123,429
Taken
123,299
63,510
Mitigated
75,705
65,699
Healing
40,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,922
681
1,433
3,244
18,988
8,053
0
4,348
14,640
86,251
0
W
18,710
10,721
656
9,447
27,896
12,005
3,641
9,265
18,631
0
90,306
W
Jormungandr
C-A-H_
Jormungandr
15,517
1,774
1,163
2,399
24,391
16,605
573
4,744
19,647
78,571
0
L
17,623
3,009
0
8,902
32,540
28,633
705
7,644
24,896
0
78,701
L
26,933
17,149
0
3,184
22,948
10,035
0
5,441
17,507
0
89,616
W
Loki
11,113
2,515
0
6,368
17,787
7,352
4,933
3,546
14,241
0
106,748
L
Thanatos
Valrk
Thanatos
13,915
3,318
0
16,215
22,593
9,766
0
4,613
17,980
0
81,410
W
Aphrodite
Vitoing
Aphrodite
16,536
1,132
12,626
14,062
20,128
11,345
1,358
4,649
15,479
78,062
0
W
Izanami
Zepharonn
Izanami
33,237
27,736
0
18,978
33,227
16,203
7,276
7,127
26,100
0
198,263
L
Cabrakan
elsmay
Cabrakan
14,515
1,795
0
7,314
26,230
19,218
0
10,007
16,223
53,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,089
Gold Earned
61,729
801
Minions Killed
600
0
Camps Cleared
0
2,529,812
Distance Traveled
2,148,496
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,670
432
164
6
0
462,825
3
W
Cupid
14,393
533
109
4
0
499,503
3
W
Jormungandr
14,382
533
123
5
0
469,989
3
L
Chaac
12,476
462
117
4
0
449,096
3
L
Medusa
13,668
506
122
5
0
401,031
1
W
Loki
15,742
583
193
7
0
556,458
5
L
Thanatos
12,825
475
110
4
0
449,799
3
W
Aphrodite
13,966
517
119
4
0
551,726
4
W
Izanami
18,606
689
257
10
0
452,136
2
L
Cabrakan
11,090
411
87
3
0
385,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role