Player Matchup

Athena
Athena
Bigfries
Athena
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 40L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
DrippMiester
Guan Yu
Level 59
God Stats
1W - 0L
1,532 SR
Queue Stats
40W - 40L
1,435 Elo+
Party 1
Discordia
Discordia
InspectahCrunch
Discordia
Level 19
God Stats
1W - 2L
1,309 SR
Queue Stats
25W - 31L
1,411 Elo+
Party 1
Neith
Neith
Warcome
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
doujji
Mercury
Level 98
God Stats
3W - 1L
1,236 SR
Queue Stats
48W - 43L
1,433 Elo+
Party 1
Team Averages
Level 41
1,415 SR
1,440 Elo+

VS

Team Averages
Level 24
1,442 SR
1,327 Elo+
Ymir
Ymir
Eifti
Ymir
Level 29
God Stats
8W - 8L
1,436 SR
Queue Stats
84W - 90L
1,382 Elo+
Solo
Neith
Neith
LimpBiscuitxX
Neith
Level 10
God Stats
0W - 2L
1,267 SR
Queue Stats
11W - 21L
1,316 Elo+
Solo
Bellona
Bellona
Stòr
Bellona
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,236 Elo+
Party 2
Tiamat
Tiamat
Wyld317
Tiamat
Level 25
God Stats
4W - 5L
1,574 SR
Queue Stats
186W - 207L
1,347 Elo+
Solo
Mercury
Mercury
eklipc_andante
Mercury
Level 48
God Stats
4W - 9L
1,434 SR
Queue Stats
158W - 188L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bigfries
Athena
10
4 / 4 / 4
6,611
551
3,943
9,391
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
DrippMiester
Guan Yu
12
7 / 0 / 6
7,378
615
7,833
6,196
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
InspectahCrunch
Discordia
11
1 / 0 / 5
6,530
544
5,246
3,955
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Warcome
Neith
11
2 / 3 / 2
6,352
529
3,762
3,730
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
doujji
Mercury
12
5 / 0 / 5
7,139
595
4,261
8,908
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eifti
Ymir
8
1 / 1 / 4
5,624
469
2,993
7,661
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
6 / 3 / 1
6,098
508
5,652
5,817
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Stòr
Bellona
8
0 / 6 / 0
5,127
427
1,382
7,082
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Wyld317
Tiamat
10
0 / 3 / 0
5,870
489
2,950
8,712
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 0
5,255
438
1,141
9,184
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
7
7
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
Bigfries
Athena
4
4
4
1.5
W
Guan Yu
DrippMiester
Guan Yu
7
0
6
10
L
Ymir
Eifti
Ymir
1
1
4
3
W
Discordia
InspectahCrunch
Discordia
1
0
5
3.5
L
6
3
1
2.17
L
Bellona
Stòr
Bellona
0
6
0
0
W
Neith
Warcome
Neith
2
3
2
1
L
Tiamat
Wyld317
Tiamat
0
3
0
0
W
Mercury
doujji
Mercury
5
0
5
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,045
Damage
14,118
32,180
Taken
38,456
15,194
Mitigated
14,724
12,504
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bigfries
Athena
3,943
883
0
2,475
9,391
5,457
192
2,281
7,102
17,046
0
W
Guan Yu
DrippMiester
Guan Yu
7,833
872
653
2,570
6,196
4,517
1,369
592
5,421
229
31,228
L
Ymir
Eifti
Ymir
2,993
1,004
0
560
7,661
2,918
282
2,154
5,356
8,518
0
W
Discordia
InspectahCrunch
Discordia
5,246
160
0
1,687
3,955
1,250
530
1,813
1,873
31,912
0
L
5,652
2,050
0
1,326
5,817
1,613
220
1,699
4,056
0
25,562
L
Bellona
Stòr
Bellona
1,382
821
0
175
7,082
4,034
54
256
6,579
0
14,065
W
Neith
Warcome
Neith
3,762
1,478
0
933
3,730
1,021
681
325
3,405
0
21,268
L
Tiamat
Wyld317
Tiamat
2,950
499
0
3,098
8,712
3,891
12
3,447
4,791
22,880
0
W
Mercury
doujji
Mercury
4,261
2,464
0
4,186
8,908
2,949
959
624
8,236
0
42,913
L
1,141
0
0
3,149
9,184
2,268
0
1,196
7,835
0
21,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
27,974
269
Minions Killed
195
0
Camps Cleared
0
1,259,390
Distance Traveled
1,051,858
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,611
551
24
2
0
251,497
1
W
Guan Yu
7,378
615
52
4
0
235,170
3
L
Ymir
5,624
469
15
1
0
223,485
4
W
Discordia
6,530
544
80
7
0
251,315
0
L
Neith
6,098
508
33
3
0
214,486
1
L
Bellona
5,127
427
28
2
0
194,436
0
W
Neith
6,352
529
39
3
0
215,877
1
L
Tiamat
5,870
489
65
5
0
184,436
1
W
Mercury
7,139
595
74
6
0
305,531
3
L
Mercury
5,255
438
54
5
0
235,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role