Player Matchup

Izanami
Izanami
ChilloutLotus
Izanami
Level 27
God Stats
88W - 80L
1,539 SR
Queue Stats
308W - 360L
1,425 Elo+
Solo
Medusa
Medusa
Frijoles4250
Medusa
Level 16
God Stats
19W - 25L
1,570 SR
Queue Stats
129W - 161L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
GAPEGIVER69
Ao Kuang
Level 25
God Stats
40W - 45L
1,660 SR
Queue Stats
289W - 335L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Jon49er
Jormungandr
Level 29
God Stats
20W - 29L
1,557 SR
Queue Stats
205W - 226L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Too high Fs
Cu Chulainn
Level 27
God Stats
0W - 1L
1,756 SR
Queue Stats
10W - 12L
1,389 Elo+
Solo
Team Averages
Level 25
1,616 SR
1,443 Elo+

VS

Team Averages
Level 23
1,438 SR
1,439 Elo+
Ra
Ra
DeVonPuckett
Ra
Level 28
God Stats
3W - 3L
1,348 SR
Queue Stats
209W - 208L
1,435 Elo+
Solo
Hachiman
Hachiman
LilUniversal
Hachiman
Level 20
God Stats
4W - 2L
1,248 SR
Queue Stats
33W - 33L
1,405 Elo+
Party 2
Mulan
Mulan
MagicSticks51
Mulan
Level 18
God Stats
11W - 12L
1,512 SR
Queue Stats
34W - 43L
1,415 Elo+
Solo
Hel
Hel
ObnoxiousPsycho
Hel
Level 27
God Stats
6W - 8L
1,513 SR
Queue Stats
178W - 197L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
ilyLuciid
Tsukuyomi
Level 23
God Stats
15W - 13L
1,570 SR
Queue Stats
33W - 32L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 1 / 0
5,846
531
2,888
7,072
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
8
1 / 5 / 2
5,224
475
6,096
5,335
1,610
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
GAPEGIVER69
Ao Kuang
9
2 / 4 / 1
5,590
508
4,046
10,105
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Jon49er
Jormungandr
8
1 / 4 / 1
5,598
509
5,440
9,528
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Too high Fs
Cu Chulainn
10
1 / 1 / 1
6,018
547
2,353
6,620
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,247
568
4,621
6,083
2,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
LilUniversal
Hachiman
10
4 / 1 / 3
5,897
536
3,181
6,934
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 0
6,789
617
3,697
4,759
3,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

10
5 / 1 / 4
6,005
546
4,491
6,224
3,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ilyLuciid
Tsukuyomi
12
3 / 1 / 0
6,610
601
4,635
7,889
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
15
15
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
0
0
W
1
0
1
1.5
L
Medusa
1
5
2
0.4
L
Ao Kuang
GAPEGIVER69
Ao Kuang
2
4
1
0.63
L
Jormungandr
Jon49er
Jormungandr
1
4
1
0.38
W
Hachiman
LilUniversal
Hachiman
4
1
3
5.5
W
2
2
0
1
W
5
1
4
7
L
Cu Chulainn
Too high Fs
Cu Chulainn
1
1
1
1.5
W
Tsukuyomi
ilyLuciid
Tsukuyomi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
20,625
38,660
Taken
31,889
16,083
Mitigated
14,687
9,391
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,888
2,125
171
2,475
7,072
2,140
445
2,708
4,364
0
39,397
W
4,621
552
285
2,865
6,083
2,584
869
2,016
4,042
37,570
0
L
Medusa
6,096
2,051
0
0
5,335
1,610
881
1,065
4,270
0
22,064
L
Ao Kuang
GAPEGIVER69
Ao Kuang
4,046
1,736
0
4,166
10,105
3,189
0
1,575
8,530
18,912
0
L
Jormungandr
Jon49er
Jormungandr
5,440
1,870
223
1,080
9,528
5,317
15
3,158
6,370
20,387
0
W
Hachiman
LilUniversal
Hachiman
3,181
2,293
393
2,041
6,934
2,716
264
2,900
4,034
0
15,650
W
3,697
866
0
1,364
4,759
3,644
0
822
3,737
0
26,479
W
4,491
717
2,281
2,792
6,224
3,268
349
2,760
3,464
26,284
0
L
Cu Chulainn
Too high Fs
Cu Chulainn
2,353
540
0
1,276
6,620
3,827
662
606
6,014
2,956
23,257
W
Tsukuyomi
ilyLuciid
Tsukuyomi
4,635
1,393
111
4,157
7,889
2,475
0
1,069
6,820
0
41,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
31,548
230
Minions Killed
305
0
Camps Cleared
0
993,895
Distance Traveled
967,706
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,846
531
87
8
0
209,389
1
W
Ra
6,247
568
62
6
0
216,823
4
L
Medusa
5,224
475
35
3
0
179,495
1
L
Ao Kuang
5,590
508
31
3
0
197,863
0
L
Jormungandr
5,598
509
22
2
0
184,487
0
W
Hachiman
5,897
536
32
3
0
175,472
1
W
Mulan
6,789
617
75
7
0
127,341
0
W
Hel
6,005
546
42
4
0
215,048
0
L
Cu Chulainn
6,018
547
55
5
0
222,661
0
W
Tsukuyomi
6,610
601
94
9
0
233,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role