Player Matchup

Sobek
Sobek
Platinum I
Bernic
Sobek
Platinum I
Level 160
God Stats
5W - 2L
1,783 SR
Queue Stats
68W - 52L
2,108 MMR
Party 1
Anubis
Anubis
Diamond V
Dаbs
Anubis
Diamond V
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 86L
2,053 MMR
Solo
Chang'e
Chang'e
Diamond III
ImStyle
Chang'e
Diamond III
Level 123
God Stats
11W - 6L
1,756 SR
Queue Stats
140W - 141L
2,226 MMR
Party 1
Rama
Rama
Diamond IV
PicklePirate
Rama
Diamond IV
Level 158
God Stats
22W - 21L
1,613 SR
Queue Stats
135W - 116L
2,155 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
trudelle
Guan Yu
Diamond IV
Level 131
God Stats
3W - 1L
1,747 SR
Queue Stats
116W - 116L
2,076 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,680 SR
2,124 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,645 SR
1,948 MMR
Ravana
Ravana
Platinum I
Bunreath
Ravana
Platinum I
Level 155
God Stats
10W - 10L
1,399 SR
Queue Stats
269W - 251L
2,098 MMR
Party 2
Cerberus
Cerberus
Platinum I
EPOM158
Cerberus
Platinum I
Level 100
God Stats
358W - 284L
1,658 SR
Queue Stats
596W - 571L
1,992 MMR
Solo
The Morrigan
The Morrigan
Diamond II
KFCBlaze14
The Morrigan
Diamond II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Poosmik
Sun Wukong
Diamond III
Level 69
God Stats
1W - 2L
1,807 SR
Queue Stats
59W - 37L
2,259 MMR
Solo
Anhur
Anhur
Platinum IV
ballsackbrad
Anhur
Platinum IV
Level 154
God Stats
13W - 13L
1,860 SR
Queue Stats
161W - 149L
1,890 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bernic
Sobek
17
1 / 7 / 15
12,259
490
10,507
26,770
29,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Dаbs
Anubis
20
8 / 7 / 9
15,442
618
17,180
23,150
13,294
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
ImStyle
Chang'e
20
4 / 8 / 7
13,966
559
17,028
20,910
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 2 / 3
14,804
592
23,244
19,422
8,143
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
trudelle
Guan Yu
19
5 / 4 / 8
13,463
539
17,640
31,434
38,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneDanzaburouScyllaApolloJanus

VS

Bans
SetTsukuyomiCupidNemesisHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bunreath
Ravana
20
3 / 3 / 15
12,646
506
13,084
17,461
10,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
EPOM158
Cerberus
17
4 / 6 / 11
11,917
477
16,142
23,204
24,331
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
KFCBlaze14
The Morrigan
20
11 / 5 / 5
14,285
571
18,146
12,818
5,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Poosmik
Sun Wukong
20
6 / 4 / 4
13,252
530
22,166
30,055
23,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 8 / 5
12,398
496
13,483
22,218
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
68
26
Kills
28
28
Deaths
26
42
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bernic
Sobek
1
7
15
1.21
L
Ravana
Bunreath
Ravana
3
3
15
3.5
W
Anubis
Dаbs
Anubis
8
7
9
1.79
L
Cerberus
EPOM158
Cerberus
4
6
11
1.58
W
Chang'e
ImStyle
Chang'e
4
8
7
0.94
L
The Morrigan
KFCBlaze14
The Morrigan
11
5
5
2.7
W
8
2
3
4.75
L
Sun Wukong
Poosmik
Sun Wukong
6
4
4
2
L
4
8
5
0.81
W
Guan Yu
trudelle
Guan Yu
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,599
Damage
83,021
121,686
Taken
105,756
97,232
Mitigated
71,613
53,647
Healing
27,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bernic
Sobek
10,507
828
0
7,812
26,770
29,224
469
11,040
15,286
37,146
0
L
Ravana
Bunreath
Ravana
13,084
3,767
0
4,172
17,461
10,408
0
9,779
7,682
0
86,053
W
Anubis
Dаbs
Anubis
17,180
667
0
10,504
23,150
13,294
1,847
7,918
15,232
128,829
0
L
Cerberus
EPOM158
Cerberus
16,142
842
0
6,096
23,204
24,331
0
10,648
12,556
49,080
0
W
Chang'e
ImStyle
Chang'e
17,028
1,389
3,244
5,116
20,910
7,673
425
5,376
15,534
112,769
0
L
The Morrigan
KFCBlaze14
The Morrigan
18,146
3,470
4
2,634
12,818
5,511
0
7,090
5,728
123,361
4,758
W
23,244
16,779
0
13,632
19,422
8,143
6,948
2,825
16,597
0
135,868
L
Sun Wukong
Poosmik
Sun Wukong
22,166
5,705
0
10,444
30,055
23,921
0
8,921
20,332
0
97,279
L
13,483
6,078
0
4,254
22,218
7,442
0
7,954
13,879
0
82,250
W
Guan Yu
trudelle
Guan Yu
17,640
2,586
2,198
11,141
31,434
38,898
1,309
6,129
25,077
0
75,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,934
Gold Earned
64,498
722
Minions Killed
721
0
Camps Cleared
0
2,281,548
Distance Traveled
2,377,666
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,259
490
41
2
0
499,497
8
L
Ravana
12,646
506
142
6
0
566,647
11
W
Anubis
15,442
618
189
8
0
419,484
0
L
Cerberus
11,917
477
58
2
0
460,948
10
W
Chang'e
13,966
559
178
7
0
442,608
8
L
The Morrigan
14,285
571
194
8
0
424,558
5
W
Rama
14,804
592
181
7
0
431,478
9
L
Sun Wukong
13,252
530
176
7
0
521,569
2
L
Anhur
12,398
496
151
6
0
403,944
9
W
Guan Yu
13,463
539
133
5
0
488,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role