Player Matchup

Chang'e
Chang'e
InfiniteGoML
Chang'e
Level 24
God Stats
2W - 2L
1,619 SR
Queue Stats
110W - 121L
1,237 Elo+
Solo
Bellona
Bellona
JakeBentley47
Bellona
Level 18
God Stats
13W - 8L
1,310 SR
Queue Stats
101W - 99L
1,388 Elo+
Party 1
Sol
Sol
Mhykolll
Sol
Level 21
God Stats
46W - 31L
1,520 SR
Queue Stats
53W - 41L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
MineCraf7Bu77er
Baron Samedi
Level 23
God Stats
6W - 6L
1,187 SR
Queue Stats
18W - 21L
1,090 Elo+
Solo
Pele
Pele
hecko5
Pele
Level 18
God Stats
20W - 8L
1,543 SR
Queue Stats
305W - 259L
1,300 Elo+
Party 1
Team Averages
Level 21
1,436 SR
1,284 Elo+

VS

Team Averages
Level 27
1,332 SR
1,321 Elo+
Fenrir
Fenrir
AcalaTheGod
Fenrir
Level 20
God Stats
1W - 2L
1,389 SR
Queue Stats
4W - 7L
1,364 Elo+
Party 2
Artemis
Artemis
GreyCarousel
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,251 Elo+
Party 2
Ares
Ares
Not Jbo
Ares
Level 16
God Stats
1W - 2L
1,188 SR
Queue Stats
1W - 4L
1,139 Elo+
Solo
Cthulhu
Cthulhu
THExLAGxPXF
Cthulhu
Level 15
God Stats
0W - 2L
1,417 SR
Queue Stats
4W - 7L
1,413 Elo+
Party 2
Tiamat
Tiamat
TroubledBandit
Tiamat
Level 46
God Stats
0W - 1L
1,165 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
InfiniteGoML
Chang'e
16
7 / 7 / 6
11,909
476
12,619
16,281
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
18
6 / 5 / 9
12,204
488
11,807
16,367
9,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 4 / 5
13,286
531
14,640
25,241
9,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
MineCraf7Bu77er
Baron Samedi
16
4 / 12 / 1
11,441
458
13,444
15,975
6,645
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
hecko5
Pele
20
12 / 2 / 4
13,580
543
15,546
18,357
8,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 5 / 4
11,781
471
12,439
17,625
7,861
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
GreyCarousel
Artemis
16
1 / 9 / 5
9,593
384
12,245
13,939
5,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Not Jbo
Ares
17
9 / 8 / 6
11,562
462
16,331
29,613
29,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
THExLAGxPXF
Cthulhu
16
1 / 5 / 7
9,882
395
8,213
16,361
18,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 8 / 4
12,198
488
19,177
19,429
12,803
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
55
35
Kills
29
30
Deaths
35
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
5
4
2.2
L
Artemis
GreyCarousel
Artemis
1
9
5
0.39
W
Chang'e
InfiniteGoML
Chang'e
7
7
6
1.43
W
Bellona
6
5
9
2.1
W
6
4
5
2.13
W
Baron Samedi
MineCraf7Bu77er
Baron Samedi
4
12
1
0.38
L
Ares
Not Jbo
Ares
9
8
6
1.5
L
Cthulhu
THExLAGxPXF
Cthulhu
1
5
7
0.9
L
9
8
4
1.38
W
Pele
hecko5
Pele
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,056
Damage
68,405
92,221
Taken
96,967
39,022
Mitigated
73,518
31,079
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,439
2,745
0
3,048
17,625
7,861
172
8,266
9,187
0
52,951
L
Artemis
GreyCarousel
Artemis
12,245
4,530
0
1,767
13,939
5,232
1,093
2,972
10,572
0
50,057
W
Chang'e
InfiniteGoML
Chang'e
12,619
822
1,439
4,103
16,281
5,559
3,066
10,114
6,167
44,539
0
W
Bellona
11,807
4,385
0
846
16,367
9,441
2,535
7,594
8,773
0
42,193
W
14,640
3,197
496
14,505
25,241
9,305
4,708
10,959
14,282
99,644
0
W
Baron Samedi
MineCraf7Bu77er
Baron Samedi
13,444
2,815
0
1,772
15,975
6,645
3,249
7,889
8,086
57,336
0
L
Ares
Not Jbo
Ares
16,331
430
0
3,540
29,613
29,428
0
11,291
18,052
47,537
0
L
Cthulhu
THExLAGxPXF
Cthulhu
8,213
64
71
0
16,361
18,194
29
5,660
10,565
46,189
0
L
19,177
1,972
0
5,225
19,429
12,803
743
11,261
7,888
78,154
0
W
Pele
hecko5
Pele
15,546
2,874
0
7,918
18,357
8,072
2,360
7,165
11,192
0
70,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
55,016
500
Minions Killed
387
0
Camps Cleared
0
2,195,611
Distance Traveled
2,008,304
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,781
471
81
3
0
424,919
0
L
Artemis
9,593
384
77
3
0
322,476
1
W
Chang'e
11,909
476
77
3
0
434,311
0
W
Bellona
12,204
488
72
3
0
474,558
0
W
Sol
13,286
531
148
6
0
418,147
0
W
Baron Samedi
11,441
458
91
4
0
366,170
1
L
Ares
11,562
462
69
3
0
455,720
0
L
Cthulhu
9,882
395
68
3
0
405,195
0
L
Tiamat
12,198
488
92
4
0
399,994
5
W
Pele
13,580
543
112
4
0
502,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role