Player Matchup

Fenrir
Fenrir
Ashor-IE
Fenrir
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 76L
1,720 Elo+
Party 3
Cupid
Cupid
HollowedWarrior
Cupid
Level 89
God Stats
13W - 1L
1,714 SR
Queue Stats
247W - 179L
1,613 Elo+
Party 2
Vulcan
Vulcan
MeticulousZay
Vulcan
Level 29
God Stats
26W - 14L
1,500 SR
Queue Stats
490W - 507L
1,641 Elo+
Party 3
Serqet
Serqet
PDoxx
Serqet
Level 148
God Stats
2W - 0L
1,525 SR
Queue Stats
136W - 90L
1,756 Elo+
Party 2
Cerberus
Cerberus
itsnotbeezus
Cerberus
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 77L
1,768 Elo+
Party 2
Team Averages
Level 84
1,548 SR
1,699 Elo+

VS

Team Averages
Level 71
1,558 SR
1,592 Elo+
Cu Chulainn
Cu Chulainn
Blazorade
Cu Chulainn
Level 14
God Stats
3W - 8L
1,552 SR
Queue Stats
12W - 10L
1,625 Elo+
Party 1
Baron Samedi
Baron Samedi
Clodhoppr
Baron Samedi
Level 17
God Stats
2W - 3L
1,708 SR
Queue Stats
9W - 13L
1,453 Elo+
Party 1
Chronos
Chronos
Kafraz
Chronos
Level 80
God Stats
1W - 1L
1,372 SR
Queue Stats
79W - 54L
1,675 Elo+
Party 1
Tyr
Tyr
lak239
Tyr
Level 104
God Stats
5W - 8L
1,379 SR
Queue Stats
90W - 65L
1,607 Elo+
Party 1
Eset
Eset
redwall
Eset
Level 138
God Stats
1W - 1L
1,778 SR
Queue Stats
89W - 66L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ashor-IE
Fenrir
19
7 / 4 / 5
12,250
583
11,456
17,636
14,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
2 / 3 / 4
12,047
574
6,439
13,560
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 3 / 5
11,858
565
13,397
8,760
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
PDoxx
Serqet
20
11 / 2 / 2
13,257
631
14,049
17,813
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
itsnotbeezus
Cerberus
17
2 / 6 / 6
10,355
493
5,112
19,287
12,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blazorade
Cu Chulainn
15
0 / 8 / 3
9,001
429
6,029
17,587
13,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Clodhoppr
Baron Samedi
15
3 / 8 / 3
9,475
451
9,064
15,218
8,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Kafraz
Chronos
16
3 / 5 / 6
10,113
482
7,335
17,408
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
lak239
Tyr
10
4 / 2 / 2
7,847
374
5,035
6,234
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
redwall
Eset
18
8 / 4 / 5
11,638
554
17,621
12,783
8,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
27
Kills
18
18
Deaths
27
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ashor-IE
Fenrir
7
4
5
2.38
L
Cu Chulainn
Blazorade
Cu Chulainn
0
8
3
0.19
L
Baron Samedi
Clodhoppr
Baron Samedi
3
8
3
0.56
W
2
3
4
1.33
L
Chronos
Kafraz
Chronos
3
5
6
1.2
W
5
3
5
2.5
W
Serqet
PDoxx
Serqet
11
2
2
6
W
Cerberus
itsnotbeezus
Cerberus
2
6
6
0.83
L
Tyr
lak239
Tyr
4
2
2
2.5
L
Eset
redwall
Eset
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,453
Damage
45,084
77,056
Taken
69,230
43,504
Mitigated
37,362
25,782
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ashor-IE
Fenrir
11,456
2,850
0
3,985
17,636
14,696
2,222
7,332
9,551
0
66,447
L
Cu Chulainn
Blazorade
Cu Chulainn
6,029
1,301
0
2,040
17,587
13,013
0
2,018
15,569
273
41,620
L
Baron Samedi
Clodhoppr
Baron Samedi
9,064
1,237
567
1,829
15,218
8,097
0
7,193
7,408
45,077
0
W
6,439
3,197
262
8,375
13,560
4,526
2,562
4,706
8,814
0
92,430
L
Chronos
Kafraz
Chronos
7,335
3,156
0
3,412
17,408
5,635
41
2,830
14,008
63,676
0
W
13,397
6,225
0
711
8,760
3,178
682
5,121
3,551
73,944
0
W
Serqet
PDoxx
Serqet
14,049
4,372
0
6,197
17,813
8,266
0
6,004
11,686
0
101,239
W
Cerberus
itsnotbeezus
Cerberus
5,112
444
263
5,989
19,287
12,838
228
10,680
8,536
42,481
0
L
Tyr
lak239
Tyr
5,035
949
0
1,012
6,234
2,460
0
553
5,569
0
28,635
L
Eset
redwall
Eset
17,621
1,847
495
4,338
12,783
8,157
345
5,915
6,808
85,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,767
Gold Earned
48,074
646
Minions Killed
490
0
Camps Cleared
0
2,024,849
Distance Traveled
1,676,328
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,250
583
121
6
0
348,298
3
L
Cu Chulainn
9,001
429
90
4
0
343,384
0
L
Baron Samedi
9,475
451
77
4
0
351,601
1
W
Cupid
12,047
574
166
8
0
376,548
4
L
Chronos
10,113
482
130
6
0
352,780
0
W
Vulcan
11,858
565
143
7
0
415,272
5
W
Serqet
13,257
631
129
6
0
481,487
7
W
Cerberus
10,355
493
87
4
0
403,244
4
L
Tyr
7,847
374
53
3
0
244,809
1
L
Eset
11,638
554
140
7
0
383,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role