Player Matchup

Kumbhakarna
Kumbhakarna
BrandonOL2404
Kumbhakarna
Level 109
God Stats
18W - 19L
1,437 SR
Queue Stats
212W - 200L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
CarlsonFitz
Kukulkan
Level 24
God Stats
8W - 18L
1,506 SR
Queue Stats
24W - 38L
1,310 Elo+
Solo
Bellona
Bellona
alex_mojarro
Bellona
Level 3
God Stats
1W - 1L
1,204 SR
Queue Stats
2W - 3L
1,073 Elo+
Party 2
Neith
Neith
budaguzz01
Neith
Level 23
God Stats
61W - 53L
1,467 SR
Queue Stats
97W - 83L
1,431 Elo+
Solo
Loki
Loki
mac22000
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,385 Elo+
Solo
Team Averages
Level 35
1,423 SR
1,340 Elo+

VS

Team Averages
Level 23
1,477 SR
1,381 Elo+
Odin
Odin
DimplyRaindrop
Odin
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
659W - 759L
1,372 Elo+
Solo
Pele
Pele
GustavoKlein1986
Pele
Level 28
God Stats
3W - 3L
1,302 SR
Queue Stats
19W - 16L
1,340 Elo+
Solo
Ymir
Ymir
Roguish Vargas
Ymir
Level 18
God Stats
1W - 1L
1,539 SR
Queue Stats
53W - 45L
1,323 Elo+
Solo
Chang'e
Chang'e
tinydarthspike
Chang'e
Level 18
God Stats
14W - 16L
1,522 SR
Queue Stats
42W - 47L
1,416 Elo+
Party 1
King Arthur
King Arthur
tribal_walrus11
King Arthur
Level 24
God Stats
16W - 18L
1,521 SR
Queue Stats
70W - 73L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrandonOL2404
Kumbhakarna
16
6 / 2 / 9
9,810
467
14,249
30,129
17,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
CarlsonFitz
Kukulkan
19
10 / 2 / 8
12,355
588
27,997
11,911
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
alex_mojarro
Bellona
12
0 / 7 / 9
7,681
366
6,428
13,434
9,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
16
3 / 0 / 9
10,087
480
8,002
8,953
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
14
5 / 3 / 13
9,876
470
8,219
11,889
4,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,849
421
2,622
11,035
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 8 / 3
9,628
458
13,992
22,776
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 5 / 2
9,017
429
4,422
17,166
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 3 / 2
10,421
496
8,144
15,480
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
tribal_walrus11
King Arthur
14
2 / 5 / 5
9,135
435
16,706
24,431
16,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
24
Kills
14
14
Deaths
24
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BrandonOL2404
Kumbhakarna
6
2
9
5.25
W
Kukulkan
CarlsonFitz
Kukulkan
10
2
8
7
L
2
3
5
1.5
L
4
8
3
0.69
L
1
5
2
0.4
W
Bellona
alex_mojarro
Bellona
0
7
9
0.64
W
Neith
3
0
9
7.5
W
Loki
5
3
13
3.83
L
5
3
2
2
L
King Arthur
tribal_walrus11
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,895
Damage
45,886
76,316
Taken
90,888
41,212
Mitigated
48,801
22,710
Healing
25,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BrandonOL2404
Kumbhakarna
14,249
2,284
0
12,851
30,129
17,254
933
4,122
25,698
50,207
0
W
Kukulkan
CarlsonFitz
Kukulkan
27,997
2,339
718
719
11,911
5,652
1,428
2,300
9,446
91,081
0
L
2,622
407
0
2,860
11,035
7,409
0
6,458
4,527
0
26,991
L
13,992
5,335
816
8,148
22,776
8,547
507
9,435
13,166
0
51,815
L
4,422
1,061
123
3,078
17,166
10,580
588
7,085
10,056
42,676
0
W
Bellona
alex_mojarro
Bellona
6,428
1,805
0
1,176
13,434
9,812
696
1,461
11,872
0
20,898
W
Neith
8,002
3,105
0
5,256
8,953
4,177
3,597
2,242
6,671
0
54,275
W
Loki
8,219
3,357
0
1,990
11,889
4,317
0
2,053
9,763
0
42,300
L
8,144
911
1,262
4,824
15,480
6,043
771
8,660
6,795
54,806
0
L
King Arthur
tribal_walrus11
King Arthur
16,706
1,271
0
4,732
24,431
16,222
350
10,608
13,607
0
55,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,809
Gold Earned
47,050
393
Minions Killed
399
0
Camps Cleared
0
1,824,763
Distance Traveled
1,808,111
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,810
467
62
3
0
357,367
0
W
Kukulkan
12,355
588
159
8
0
388,787
4
L
Odin
8,849
421
55
3
0
362,343
4
L
Pele
9,628
458
78
4
0
359,248
0
L
Ymir
9,017
429
74
4
0
365,026
0
W
Bellona
7,681
366
37
2
0
350,925
0
W
Neith
10,087
480
91
4
0
370,315
5
W
Loki
9,876
470
44
2
0
357,369
0
L
Chang'e
10,421
496
99
5
0
362,168
2
L
King Arthur
9,135
435
93
4
0
359,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role