Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Ktucker408
Cerberus
Level 68
God Stats
4W - 2L
1,502 SR
Queue Stats
42W - 38L
1,500 Elo+
Party 1
Thor
Thor
Materbater98
Thor
Level 125
God Stats
12W - 8L
1,573 SR
Queue Stats
88W - 88L
1,505 Elo+
Party 1
Hachiman
Hachiman
PillowyGnu5136
Hachiman
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 73L
1,493 Elo+
Party 1
Bellona
Bellona
SWIMMINGIRAVEN
Bellona
Level 64
God Stats
5W - 2L
1,477 SR
Queue Stats
132W - 121L
1,477 Elo+
Party 1
Team Averages
Level 105
1,510 SR
1,495 Elo+

VS

Team Averages
Level 94
1,530 SR
1,526 Elo+
Sun Wukong
Sun Wukong
Bulldoza_25
Sun Wukong
Level 106
God Stats
26W - 25L
1,742 SR
Queue Stats
468W - 478L
1,514 Elo+
Solo
Persephone
Persephone
SundryPanic7
Persephone
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,537 Elo+
Solo
Serqet
Serqet
TDWG4L
Serqet
Level 123
God Stats
15W - 24L
1,290 SR
Queue Stats
140W - 123L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Wahz849
Danzaburou
Level 65
God Stats
5W - 5L
1,288 SR
Queue Stats
121W - 109L
1,541 Elo+
Party 2
Khepri
Khepri
qrateful
Khepri
Level 65
God Stats
1W - 1L
1,830 SR
Queue Stats
19W - 20L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 3 / 1
8,809
551
11,931
9,274
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Ktucker408
Cerberus
13
2 / 2 / 5
7,950
497
6,263
15,880
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 3
8,047
503
6,482
6,992
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
13
2 / 1 / 4
8,109
507
6,985
9,276
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 0
7,735
483
6,839
12,842
11,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bulldoza_25
Sun Wukong
17
4 / 0 / 2
9,992
625
10,578
12,776
7,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
SundryPanic7
Persephone
13
3 / 5 / 0
8,392
525
7,023
9,006
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
TDWG4L
Serqet
14
3 / 3 / 1
8,423
526
3,116
12,170
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Wahz849
Danzaburou
13
1 / 4 / 1
8,456
529
7,157
10,610
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
qrateful
Khepri
12
1 / 2 / 1
8,117
507
4,205
12,041
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
12
12
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
1
2.83
L
Sun Wukong
Bulldoza_25
Sun Wukong
4
0
2
5
W
Cerberus
Ktucker408
Cerberus
2
2
5
2.25
W
2
0
3
3.5
W
Hachiman
2
1
4
4
W
0
6
0
0
L
Persephone
SundryPanic7
Persephone
3
5
0
0.6
L
Serqet
TDWG4L
Serqet
3
3
1
1.17
L
Danzaburou
Wahz849
Danzaburou
1
4
1
0.38
L
Khepri
qrateful
Khepri
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,500
Damage
32,079
54,264
Taken
56,603
28,279
Mitigated
23,197
14,342
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,931
300
0
3,203
9,274
3,242
152
3,292
5,608
42,031
0
L
Sun Wukong
Bulldoza_25
Sun Wukong
10,578
1,745
0
4,206
12,776
7,178
0
269
12,507
0
73,761
W
Cerberus
Ktucker408
Cerberus
6,263
223
0
5,360
15,880
8,070
186
4,515
11,174
33,096
0
W
6,482
1,211
0
667
6,992
2,504
0
1,081
5,871
0
50,717
W
Hachiman
6,985
4,201
0
2,350
9,276
3,036
990
1,520
7,696
0
54,720
W
6,839
2,592
0
2,762
12,842
11,427
0
260
12,441
0
46,765
L
Persephone
SundryPanic7
Persephone
7,023
569
83
1,156
9,006
2,243
0
4,960
3,644
39,797
0
L
Serqet
TDWG4L
Serqet
3,116
429
0
3,995
12,170
4,039
0
2,862
9,146
0
57,396
L
Danzaburou
Wahz849
Danzaburou
7,157
3,761
0
2,398
10,610
3,818
1,092
3,428
7,128
0
55,983
L
Khepri
qrateful
Khepri
4,205
424
0
3,746
12,041
5,919
0
5,864
5,983
24,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
43,380
436
Minions Killed
488
0
Camps Cleared
0
1,512,888
Distance Traveled
1,572,375
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,809
551
77
5
0
283,712
4
L
Sun Wukong
9,992
625
156
10
0
296,182
7
W
Cerberus
7,950
497
78
5
0
318,070
1
W
Thor
8,047
503
83
5
0
327,649
0
W
Hachiman
8,109
507
98
6
0
284,930
0
W
Bellona
7,735
483
100
6
0
298,527
0
L
Persephone
8,392
525
80
5
0
295,934
2
L
Serqet
8,423
526
98
6
0
371,910
3
L
Danzaburou
8,456
529
117
7
0
287,823
3
L
Khepri
8,117
507
37
2
0
320,526
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role