Player Matchup

Tiamat
Tiamat
AbsoluteMemeGOD
Tiamat
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 283L
1,520 Elo+
Party 3
Baron Samedi
Baron Samedi
DEATHBR3AKR
Baron Samedi
Level 29
God Stats
6W - 1L
1,755 SR
Queue Stats
215W - 178L
1,593 Elo+
Party 3
Rama
Rama
Roxas119
Rama
Level 128
God Stats
10W - 5L
1,648 SR
Queue Stats
316W - 254L
1,508 Elo+
Party 3
Zeus
Zeus
Starwarrior55
Zeus
Level 108
God Stats
4W - 3L
1,696 SR
Queue Stats
145W - 177L
1,398 Elo+
Solo
Achilles
Achilles
TheDivineTeddy
Achilles
Level 89
God Stats
8W - 5L
1,546 SR
Queue Stats
271W - 218L
1,515 Elo+
Party 3
Team Averages
Level 96
1,629 SR
1,507 Elo+

VS

Team Averages
Level 65
1,530 SR
1,440 Elo+
Hel
Hel
PabloGT30
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 187L
1,545 Elo+
Party 2
Thor
Thor
StyleSwat
Thor
Level 128
God Stats
5W - 7L
1,651 SR
Queue Stats
194W - 193L
1,550 Elo+
Party 2
Mercury
Mercury
TuskanCanoe
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Solo
Hun Batz
Hun Batz
XxlZebeklxX
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 1
Arachne
Arachne
zebekonlira
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,760
796
8,011
8,206
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
DEATHBR3AKR
Baron Samedi
16
4 / 2 / 16
9,358
851
8,389
9,709
5,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
17
7 / 2 / 14
9,960
905
8,571
9,342
3,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 3 / 12
9,558
869
18,485
9,190
3,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
16
3 / 3 / 17
9,318
847
10,684
15,447
17,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
6,893
627
3,557
12,291
5,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
14
3 / 4 / 8
8,124
739
12,513
10,867
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
TuskanCanoe
Mercury
17
6 / 4 / 6
9,334
849
8,889
11,396
5,080
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
XxlZebeklxX
Hun Batz
13
0 / 7 / 6
7,257
660
6,768
11,507
4,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Arachne
zebekonlira
Arachne
13
4 / 4 / 5
7,789
708
4,326
13,723
5,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
23
Kills
14
14
Deaths
23
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
Baron Samedi
DEATHBR3AKR
Baron Samedi
4
2
16
6
L
1
4
7
1.13
W
Rama
7
2
14
7
W
6
3
12
4
L
Thor
3
4
8
1.75
W
Achilles
3
3
17
3.83
L
Mercury
TuskanCanoe
Mercury
6
4
6
2.25
L
Hun Batz
XxlZebeklxX
Hun Batz
0
7
6
0.43
L
Arachne
zebekonlira
Arachne
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,140
Damage
36,053
51,894
Taken
59,784
35,668
Mitigated
24,391
25,229
Healing
26,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,011
127
983
1,030
8,206
5,629
958
630
7,576
19,946
0
W
Baron Samedi
DEATHBR3AKR
Baron Samedi
8,389
685
4,622
2,995
9,709
5,282
242
784
8,925
25,237
0
L
3,557
623
10,236
5,411
12,291
5,109
0
8,037
4,254
9,745
0
W
Rama
8,571
6,273
2,584
4,057
9,342
3,869
2,021
746
8,596
0
25,508
W
18,485
1,109
2,235
1,550
9,190
3,245
1,635
290
8,900
34,634
0
L
Thor
12,513
1,083
1,588
1,423
10,867
4,156
0
7,154
3,713
0
21,635
W
Achilles
10,684
3,077
986
4,187
15,447
17,643
645
1,107
14,340
0
18,334
L
Mercury
TuskanCanoe
Mercury
8,889
1,888
213
2,609
11,396
5,080
0
5,156
6,240
0
25,242
L
Hun Batz
XxlZebeklxX
Hun Batz
6,768
1,207
1,849
625
11,507
4,572
0
6,214
5,293
0
13,581
L
Arachne
zebekonlira
Arachne
4,326
3,487
1,465
1,370
13,723
5,474
0
8,324
5,399
0
7,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,954
Gold Earned
39,397
152
Minions Killed
92
0
Camps Cleared
0
1,084,612
Distance Traveled
1,023,532
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,760
796
22
2
0
211,605
0
W
Baron Samedi
9,358
851
40
4
0
239,777
1
L
Hel
6,893
627
13
1
0
176,335
0
W
Rama
9,960
905
31
3
0
217,524
0
W
Zeus
9,558
869
42
4
0
194,647
0
L
Thor
8,124
739
17
2
0
177,853
0
W
Achilles
9,318
847
17
2
0
221,059
1
L
Mercury
9,334
849
31
3
0
249,482
1
L
Hun Batz
7,257
660
17
2
0
200,703
3
L
Arachne
7,789
708
14
1
0
219,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role